Player Matchup

Artemis
Artemis
BLAZENFOCUS
Artemis
Level 27
God Stats
5W - 6L
1,500 SR
Queue Stats
55W - 76L
1,301 Elo+
Party 3
Cupid
Cupid
HEADSHOTzBACK
Cupid
Level 18
God Stats
6W - 6L
1,365 SR
Queue Stats
42W - 53L
1,556 Elo+
Solo
Nemesis
Nemesis
SonicStriker09
Nemesis
Level 13
God Stats
2W - 1L
1,478 SR
Queue Stats
51W - 52L
1,222 Elo+
Party 3
Ymir
Ymir
benjasman
Ymir
Level 49
God Stats
41W - 23L
1,740 SR
Queue Stats
230W - 273L
1,465 Elo+
Party 2
Neith
Neith
faze_samy04
Neith
Level 3
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Team Averages
Level 22
1,517 SR
1,409 Elo+

VS

Team Averages
Level 20
1,501 SR
1,343 Elo+
Amaterasu
Amaterasu
StarvingVemo
Amaterasu
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
29W - 24L
1,500 Elo+
Solo
Arachne
Arachne
TRG_Gallefrey
Arachne
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 85L
1,250 Elo+
Party 4
Bacchus
Bacchus
TRG_Golden
Bacchus
Level 13
God Stats
0W - 2L
1,260 SR
Queue Stats
13W - 21L
1,303 Elo+
Party 4
Raijin
Raijin
ThundersharkX
Raijin
Level 28
God Stats
4W - 6L
1,649 SR
Queue Stats
50W - 68L
1,260 Elo+
Party 1
Ymir
Ymir
strikerprime
Ymir
Level 23
God Stats
1W - 1L
1,594 SR
Queue Stats
105W - 137L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BLAZENFOCUS
Artemis
13
6 / 2 / 6
8,773
487
6,873
5,838
1,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 1 / 3
9,672
537
5,219
10,418
3,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
4 / 3 / 6
8,481
471
2,789
6,582
2,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ymir
14
5 / 2 / 7
9,646
536
9,311
14,469
10,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
5 / 1 / 1
9,967
554
7,901
9,078
3,685
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
StarvingVemo
Amaterasu
1
0 / 0 / 0
4,827
268
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Arachne
11
2 / 7 / 5
7,800
433
4,506
12,034
4,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bacchus
TRG_Golden
Bacchus
10
1 / 6 / 1
6,662
370
2,560
9,326
5,055
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

13
4 / 5 / 3
8,610
478
11,476
11,135
5,986
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 5 / 0
6,411
356
5,484
9,842
8,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
22
Kills
7
9
Deaths
23
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Artemis
BLAZENFOCUS
Artemis
6
2
6
4.5
W
2
1
3
3.5
W
4
3
6
2.33
L
Amaterasu
StarvingVemo
Amaterasu
0
0
0
0
L
Arachne
2
7
5
0.64
L
Bacchus
TRG_Golden
Bacchus
1
6
1
0.25
L
4
5
3
1.1
W
Ymir
5
2
7
4.25
W
5
1
1
5.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,093
Damage
24,026
46,385
Taken
42,337
22,254
Mitigated
23,987
16,362
Healing
3,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
BLAZENFOCUS
Artemis
6,873
3,943
0
1,763
5,838
1,871
531
1,632
4,110
0
33,043
W
5,219
2,900
0
6,648
10,418
3,871
1,493
6,172
3,796
0
45,205
W
2,789
1,299
0
2,090
6,582
2,107
0
345
6,227
0
22,787
L
Amaterasu
StarvingVemo
Amaterasu
0
0
0
0
0
0
0
0
0
0
0
L
Arachne
4,506
3,063
0
1,286
12,034
4,050
1,358
2,792
9,242
0
25,184
L
Bacchus
TRG_Golden
Bacchus
2,560
805
0
165
9,326
5,055
0
1,644
7,682
11,770
0
L
11,476
988
0
1,041
11,135
5,986
466
861
10,274
49,366
0
W
Ymir
9,311
2,579
270
1,405
14,469
10,720
987
6,025
8,344
49,747
0
W
7,901
4,396
0
4,186
9,078
3,685
2,496
4,590
4,388
0
56,694
L
5,484
1,874
0
564
9,842
8,896
208
4,014
5,828
27,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,539
Gold Earned
34,310
390
Minions Killed
179
0
Camps Cleared
0
1,431,120
Distance Traveled
1,149,054
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,773
487
43
2
0
298,853
0
W
Cupid
9,672
537
112
6
0
277,810
2
W
Nemesis
8,481
471
42
2
0
299,809
0
L
Amaterasu
4,827
268
0
0
0
11,417
0
L
Arachne
7,800
433
49
3
0
334,876
0
L
Bacchus
6,662
370
20
1
0
296,675
1
L
Raijin
8,610
478
71
4
0
282,279
1
W
Ymir
9,646
536
86
5
0
300,434
5
W
Neith
9,967
554
107
6
0
254,214
0
L
Ymir
6,411
356
39
2
0
223,807
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role