Player Matchup

Artemis
Artemis
BRONI Evan
Artemis
Level 77
God Stats
5W - 6L
1,305 SR
Queue Stats
18W - 29L
1,582 Elo+
Party 3
Susano
Susano
Doubletantrum
Susano
Level 25
God Stats
8W - 2L
1,638 SR
Queue Stats
67W - 53L
1,558 Elo+
Party 3
Olorun
Olorun
IMissMyAbilities
Olorun
Level 18
God Stats
2W - 0L
1,752 SR
Queue Stats
12W - 4L
1,775 Elo+
Party 2
Khepri
Khepri
Mhtoocool
Khepri
Level 141
God Stats
4W - 6L
1,217 SR
Queue Stats
373W - 321L
1,558 Elo+
Party 2
Hercules
Hercules
smartashremarks
Hercules
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 52L
1,582 Elo+
Party 3
Team Averages
Level 72
1,482 SR
1,611 Elo+

VS

Team Averages
Level 34
1,557 SR
1,569 Elo+
Ares
Ares
 
Ares
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Major_Mayhem64
Cabrakan
Level 36
God Stats
3W - 2L
1,735 SR
Queue Stats
13W - 11L
1,608 Elo+
Party 1
Odin
Odin
NextHokage64
Odin
Level 34
God Stats
1W - 2L
1,550 SR
Queue Stats
12W - 13L
1,608 Elo+
Party 1
Artemis
Artemis
Welshkingg
Artemis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,608 Elo+
Party 1
Ra
Ra
icewaddles
Ra
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
89W - 74L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BRONI Evan
Artemis
14
6 / 2 / 5
8,977
528
8,839
5,587
2,606
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
9 / 0 / 7
9,639
567
11,993
9,822
3,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
8 / 2 / 13
9,767
575
16,670
13,749
6,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
Mhtoocool
Khepri
13
1 / 2 / 11
8,436
496
6,127
14,264
13,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
13
2 / 1 / 0
7,968
469
4,253
10,191
7,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
1 / 2 / 4
6,817
401
3,078
12,067
9,997
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cabrakan
15
3 / 4 / 2
9,041
532
10,716
14,507
9,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 5 / 1
7,253
427
3,472
9,980
7,700
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
Welshkingg
Artemis
10
2 / 7 / 2
6,857
403
6,576
11,266
3,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 8 / 3
7,116
419
7,363
12,737
4,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
19
26
Kills
7
7
Deaths
26
36
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
2
4
1.5
W
Artemis
BRONI Evan
Artemis
6
2
5
4.25
W
9
0
7
12.5
W
8
2
13
7.25
L
Cabrakan
3
4
2
1
W
Khepri
Mhtoocool
Khepri
1
2
11
3.25
L
1
5
1
0.3
L
Artemis
Welshkingg
Artemis
2
7
2
0.43
L
0
8
3
0.19
W
Hercules
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,882
Damage
31,205
53,613
Taken
60,557
33,167
Mitigated
35,665
21,635
Healing
11,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
3,078
0
549
1,236
12,067
9,997
0
4,632
7,435
16,121
0
W
Artemis
BRONI Evan
Artemis
8,839
5,623
231
2,305
5,587
2,606
3,062
1,079
4,508
0
43,304
W
11,993
2,802
0
3,559
9,822
3,861
0
1,888
7,934
0
62,314
W
16,670
9,869
1,810
9,288
13,749
6,076
922
7,461
6,288
67,333
0
L
Cabrakan
10,716
1,325
0
4,395
14,507
9,498
0
6,283
8,200
63,841
0
W
Khepri
Mhtoocool
Khepri
6,127
1,534
0
1,926
14,264
13,549
67
6,623
7,641
23,332
0
L
3,472
1,290
0
0
9,980
7,700
0
1,342
8,332
0
29,458
L
Artemis
Welshkingg
Artemis
6,576
3,808
0
2,038
11,266
3,628
0
3,927
7,339
0
24,363
L
7,363
1,385
348
2,884
12,737
4,842
888
6,613
6,099
45,139
0
W
Hercules
4,253
1,125
0
2,516
10,191
7,075
468
4,106
6,085
0
27,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,787
Gold Earned
37,084
356
Minions Killed
312
0
Camps Cleared
0
1,458,783
Distance Traveled
1,484,536
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,817
401
19
1
0
301,878
7
W
Artemis
8,977
528
75
4
0
257,245
4
W
Susano
9,639
567
101
6
0
358,882
3
W
Olorun
9,767
575
103
6
0
273,162
2
L
Cabrakan
9,041
532
125
7
0
309,637
0
W
Khepri
8,436
496
23
1
0
265,455
4
L
Odin
7,253
427
53
3
0
325,344
4
L
Artemis
6,857
403
42
2
0
266,162
0
L
Ra
7,116
419
73
4
0
281,515
3
W
Hercules
7,968
469
54
3
0
304,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role