Player Matchup

Zeus
Zeus
OhNo KillaPurp
Zeus
Level 66
God Stats
27W - 15L
1,890 SR
Queue Stats
58W - 39L
1,839 Elo+
Party 1
Thanatos
Thanatos
ShimmyTangTang
Thanatos
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 49L
1,734 Elo+
Party 1
Erlang Shen
Erlang Shen
xOutcxst
Erlang Shen
Level 29
God Stats
2W - 0L
1,773 SR
Queue Stats
23W - 11L
1,710 Elo+
Party 1
Team Averages
Level 74
1,721 SR
1,761 Elo+

VS

Team Averages
Level 85
1,572 SR
1,459 Elo+
Sobek
Sobek
Ev1L Skidmarx
Sobek
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Artemis
Artemis
Galactica Gale
Artemis
Level 16
God Stats
7W - 12L
1,500 SR
Queue Stats
14W - 17L
1,500 Elo+
Party 2
Poseidon
Poseidon
wickedharpie91
Poseidon
Level 126
God Stats
0W - 1L
1,715 SR
Queue Stats
81W - 101L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 3
8,419
842
9,396
3,705
1,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
12
3 / 0 / 9
7,988
799
4,394
6,755
3,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
xOutcxst
Erlang Shen
10
3 / 2 / 7
7,533
753
3,111
6,164
3,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 2
7,061
706
4,497
10,953
9,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
1 / 4 / 0
6,604
660
2,622
6,002
1,984
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Poseidon
7
1 / 3 / 1
6,294
629
3,490
4,811
1,185
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
12
Kills
3
3
Deaths
12
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
L
1
4
0
0.25
W
6
1
3
7.5
W
Thanatos
3
0
9
7.5
L
Poseidon
1
3
1
0.5
W
Erlang Shen
xOutcxst
Erlang Shen
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,901
Damage
10,609
16,624
Taken
21,766
8,510
Mitigated
12,436
5,478
Healing
2,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,497
391
0
2,147
10,953
9,267
0
3,989
6,613
21,929
0
L
2,622
1,139
0
5
6,002
1,984
324
3,445
2,245
0
13,537
W
9,396
503
0
118
3,705
1,228
196
1,630
2,075
33,823
0
W
Thanatos
4,394
156
0
4,678
6,755
3,818
149
2,668
4,087
0
24,358
L
Poseidon
3,490
307
0
524
4,811
1,185
232
1,805
2,810
12,098
0
W
Erlang Shen
xOutcxst
Erlang Shen
3,111
1,541
0
682
6,164
3,464
369
3,743
2,421
1,925
17,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,940
Gold Earned
19,959
116
Minions Killed
73
0
Camps Cleared
0
577,078
Distance Traveled
447,862
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,061
706
26
3
0
181,759
2
L
Artemis
6,604
660
29
3
0
159,360
0
W
Zeus
8,419
842
57
6
0
171,848
1
W
Thanatos
7,988
799
24
2
0
215,929
3
L
Poseidon
6,294
629
18
2
0
106,743
2
W
Erlang Shen
7,533
753
35
4
0
189,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role