Player Matchup

Guan Yu
Guan Yu
Derekto
Guan Yu
Level 20
God Stats
5W - 3L
1,414 SR
Queue Stats
259W - 152L
1,620 Elo+
Party 4
Ne Zha
Ne Zha
Sunmі
Ne Zha
Level 101
God Stats
28W - 2L
1,713 SR
Queue Stats
178W - 141L
1,585 Elo+
Party 4
Anubis
Anubis
VeganaMatadora
Anubis
Level 63
God Stats
97W - 77L
1,450 SR
Queue Stats
550W - 647L
1,407 Elo+
Party 3
Neith
Neith
davidcordeiro123
Neith
Level 38
God Stats
43W - 58L
1,392 SR
Queue Stats
656W - 714L
1,384 Elo+
Solo
Discordia
Discordia
eduardonavy
Discordia
Level 38
God Stats
16W - 21L
1,110 SR
Queue Stats
69W - 133L
1,234 Elo+
Party 3
Team Averages
Level 52
1,416 SR
1,446 Elo+

VS

Team Averages
Level 67
1,611 SR
1,484 Elo+
Olorun
Olorun
Gustavin_2111
Olorun
Level 64
God Stats
5W - 5L
1,520 SR
Queue Stats
507W - 534L
1,462 Elo+
Party 1
Mercury
Mercury
Lofter123
Mercury
Level 127
God Stats
1W - 1L
1,779 SR
Queue Stats
6W - 7L
1,524 Elo+
Party 2
Scylla
Scylla
Matiwar
Scylla
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,608 Elo+
Party 2
Chaac
Chaac
ReaDerx2662
Chaac
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 61L
1,506 Elo+
Party 2
Sol
Sol
SquatNeptune5
Sol
Level 29
God Stats
3W - 2L
1,756 SR
Queue Stats
33W - 51L
1,320 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Derekto
Guan Yu
18
8 / 2 / 4
11,430
635
14,562
15,575
16,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
Sunmі
Ne Zha
15
6 / 2 / 6
10,247
569
9,472
11,291
6,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

16
2 / 2 / 5
9,886
549
6,905
9,060
4,839
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
0 / 3 / 2
9,046
503
3,490
6,179
3,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
eduardonavy
Discordia
13
0 / 4 / 1
7,954
442
2,812
5,217
1,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 2
7,830
435
5,828
8,936
3,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mercury
Lofter123
Mercury
17
6 / 2 / 4
10,076
560
7,701
13,384
4,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Scylla
Matiwar
Scylla
15
5 / 2 / 3
9,890
549
5,872
5,974
1,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 4 / 5
8,724
485
6,423
14,479
10,263
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
2 / 5 / 1
8,055
448
5,321
10,090
4,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
28
16
Kills
13
13
Deaths
16
18
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Derekto
Guan Yu
8
2
4
5
L
0
3
2
0.33
L
Mercury
Lofter123
Mercury
6
2
4
4
L
Scylla
Matiwar
Scylla
5
2
3
3.25
L
0
4
5
0.63
L
2
5
1
0.5
W
Ne Zha
Sunmі
Ne Zha
6
2
6
4.5
W
2
2
5
2.25
W
0
3
2
0.33
W
Discordia
eduardonavy
Discordia
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,241
Damage
31,145
47,322
Taken
52,863
34,140
Mitigated
24,237
16,428
Healing
16,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Derekto
Guan Yu
14,562
2,877
982
6,873
15,575
16,864
779
4,671
10,800
0
74,158
L
5,828
3,160
688
2,731
8,936
3,851
1,523
2,509
6,323
45,286
0
L
Mercury
Lofter123
Mercury
7,701
2,850
0
6,743
13,384
4,336
0
2,053
11,071
0
78,106
L
Scylla
Matiwar
Scylla
5,872
707
0
489
5,974
1,685
258
1,228
4,415
54,216
0
L
6,423
1,656
0
3,396
14,479
10,263
0
2,120
12,069
6,623
41,535
L
5,321
1,604
0
2,831
10,090
4,102
1,569
1,380
8,644
34,994
0
W
Ne Zha
Sunmі
Ne Zha
9,472
2,265
0
2,256
11,291
6,871
837
6,766
4,407
0
31,094
W
6,905
430
0
4,704
9,060
4,839
474
3,026
5,930
66,975
0
W
3,490
602
0
1,341
6,179
3,660
1,308
2,292
3,887
3,313
52,396
W
Discordia
eduardonavy
Discordia
2,812
0
0
272
5,217
1,906
711
1,172
3,945
29,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,563
Gold Earned
44,575
454
Minions Killed
495
0
Camps Cleared
0
1,738,074
Distance Traveled
1,664,451
32
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,430
635
129
7
0
410,680
12
L
Olorun
7,830
435
87
5
0
289,470
3
L
Mercury
10,076
560
136
8
0
396,801
4
L
Scylla
9,890
549
117
7
0
327,932
1
L
Chaac
8,724
485
88
5
0
340,023
1
L
Sol
8,055
448
67
4
0
310,225
3
W
Ne Zha
10,247
569
38
2
0
374,509
10
W
Anubis
9,886
549
121
7
0
341,581
2
W
Neith
9,046
503
102
6
0
317,700
2
W
Discordia
7,954
442
64
4
0
293,604
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role