Player Matchup

Cthulhu
Cthulhu
Arsasaurs
Cthulhu
Level 16
God Stats
12W - 13L
1,675 SR
Queue Stats
36W - 38L
1,523 Elo+
Party 1
Baron Samedi
Baron Samedi
DwarfInACar
Baron Samedi
Level 17
God Stats
5W - 4L
1,636 SR
Queue Stats
44W - 37L
1,440 Elo+
Party 1
Guan Yu
Guan Yu
SnakeTube
Guan Yu
Level 5
God Stats
1W - 1L
1,467 SR
Queue Stats
2W - 4L
1,430 Elo+
Solo
Neith
Neith
SweetNut
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
armad1d0
Fenrir
Level 17
God Stats
25W - 22L
1,598 SR
Queue Stats
113W - 84L
1,421 Elo+
Party 1
Team Averages
Level 11
1,575 SR
1,463 Elo+

VS

Team Averages
Level 9
1,538 SR
1,137 Elo+
Neith
Neith
Hawkyu2141
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,057 Elo+
Party 2
Odin
Odin
Juegoqliaoindie
Odin
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,057 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Mefest0
Tsukuyomi
Level 12
God Stats
1W - 0L
1,776 SR
Queue Stats
1W - 1L
1,057 Elo+
Party 2
Poseidon
Poseidon
MononoXD
Poseidon
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,057 Elo+
Party 2
Kuzenbo
Kuzenbo
TrueJKR
Kuzenbo
Level 13
God Stats
16W - 21L
1,414 SR
Queue Stats
108W - 100L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Arsasaurs
Cthulhu
14
0 / 2 / 12
8,763
438
10,156
17,959
15,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Baron Samedi
DwarfInACar
Baron Samedi
14
6 / 6 / 4
8,974
449
9,805
15,082
6,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
SnakeTube
Guan Yu
14
3 / 2 / 5
9,002
450
6,414
10,674
7,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
SweetNut
Neith
4
0 / 1 / 1
5,855
293
851
1,588
368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
armad1d0
Fenrir
15
11 / 5 / 3
10,266
513
12,640
16,605
7,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
2 / 4 / 6
8,372
419
7,277
9,483
3,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 3 / 8
8,864
443
5,740
7,933
4,598
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tsukuyomi
Mefest0
Tsukuyomi
16
5 / 5 / 6
10,264
513
11,834
16,735
7,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
MononoXD
Poseidon
14
4 / 6 / 2
9,785
489
9,617
9,011
2,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kuzenbo
TrueJKR
Kuzenbo
14
4 / 3 / 9
10,043
502
13,360
14,627
14,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
47
20
Kills
16
16
Deaths
21
25
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Arsasaurs
Cthulhu
0
2
12
3
L
Baron Samedi
DwarfInACar
Baron Samedi
6
6
4
1.33
W
Neith
2
4
6
1.25
W
1
3
8
1.67
W
Tsukuyomi
Mefest0
Tsukuyomi
5
5
6
1.6
W
Poseidon
MononoXD
Poseidon
4
6
2
0.83
L
Guan Yu
SnakeTube
Guan Yu
3
2
5
2.75
L
Neith
SweetNut
Neith
0
1
1
0.5
W
Kuzenbo
TrueJKR
Kuzenbo
4
3
9
2.83
L
Fenrir
armad1d0
Fenrir
11
5
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,866
Damage
47,828
61,908
Taken
57,789
37,698
Mitigated
31,941
20,230
Healing
9,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Arsasaurs
Cthulhu
10,156
1,167
1,010
4,362
17,959
15,792
556
7,316
10,643
34,429
0
L
Baron Samedi
DwarfInACar
Baron Samedi
9,805
1,274
1,400
3,558
15,082
6,739
471
6,165
8,917
43,207
0
W
Neith
7,277
2,915
0
2,359
9,483
3,025
409
5,486
3,825
0
31,804
W
5,740
2,614
0
0
7,933
4,598
709
3,437
4,353
0
32,873
W
Tsukuyomi
Mefest0
Tsukuyomi
11,834
3,958
0
6,144
16,735
7,048
207
2,649
13,931
0
65,580
W
Poseidon
MononoXD
Poseidon
9,617
1,407
0
11
9,011
2,473
293
2,660
6,059
59,085
0
L
Guan Yu
SnakeTube
Guan Yu
6,414
717
656
2,762
10,674
7,676
1,086
4,503
6,171
0
34,733
L
Neith
SweetNut
Neith
851
585
0
556
1,588
368
0
397
1,191
0
4,728
W
Kuzenbo
TrueJKR
Kuzenbo
13,360
4,995
0
1,369
14,627
14,797
650
5,156
9,251
35,074
0
L
Fenrir
armad1d0
Fenrir
12,640
3,402
1,014
4,912
16,605
7,123
504
4,596
12,009
0
46,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,860
Gold Earned
47,328
288
Minions Killed
339
0
Camps Cleared
0
1,409,975
Distance Traveled
1,868,562
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,763
438
60
3
0
326,143
4
L
Baron Samedi
8,974
449
80
4
0
322,976
3
W
Neith
8,372
419
46
2
0
363,571
1
W
Odin
8,864
443
59
3
0
366,828
0
W
Tsukuyomi
10,264
513
101
5
0
382,473
1
W
Poseidon
9,785
489
93
5
0
382,000
2
L
Guan Yu
9,002
450
77
4
0
309,485
1
L
Neith
5,855
293
10
1
0
65,443
1
W
Kuzenbo
10,043
502
40
2
0
373,690
4
L
Fenrir
10,266
513
61
3
0
385,928
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role