Player Matchup

Vulcan
Vulcan
Dizzytick772525
Vulcan
Level 29
God Stats
3W - 2L
1,708 SR
Queue Stats
28W - 41L
1,362 Elo+
Solo
Izanami
Izanami
Flare427
Izanami
Level 3
God Stats
28W - 16L
1,198 SR
Queue Stats
251W - 245L
1,143 Elo+
Party 1
Cerberus
Cerberus
PainfulScreech
Cerberus
Level 16
God Stats
11W - 10L
1,715 SR
Queue Stats
294W - 281L
1,143 Elo+
Party 1
Fenrir
Fenrir
PicklePlucker
Fenrir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,143 Elo+
Party 1
Odin
Odin
Steeeeeeeeeeeven
Odin
Level 4
God Stats
5W - 5L
1,223 SR
Queue Stats
334W - 332L
1,143 Elo+
Party 1
Team Averages
Level 11
1,469 SR
1,187 Elo+

VS

Team Averages
Level 10
1,447 SR
1,447 Elo+
Kukulkan
Kukulkan
RagnarFarco01
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,628 Elo+
Party 3
Cupid
Cupid
ReturnOfLord-_-
Cupid
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,395 Elo+
Party 2
Thor
Thor
TNTgabryel
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Ymir
Ymir
kurdish1
Ymir
Level 3
God Stats
0W - 2L
1,236 SR
Queue Stats
1W - 5L
1,214 Elo+
Party 2
Odin
Odin
pinch3chaidez23
Odin
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 1 / 5
11,729
690
16,398
9,614
4,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Flare427
Izanami
16
7 / 1 / 8
10,472
616
10,892
15,484
6,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
14
6 / 1 / 10
9,679
569
6,274
13,027
9,503
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
10 / 1 / 2
10,435
614
8,400
10,714
4,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

16
2 / 3 / 4
10,056
592
4,326
9,812
6,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
RagnarFarco01
Kukulkan
11
1 / 6 / 3
7,362
433
9,138
7,675
2,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 6 / 2
6,577
387
2,714
10,320
2,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 11 / 0
7,908
465
5,864
14,360
4,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
10
0 / 10 / 0
6,724
396
5,188
16,826
7,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
3 / 7 / 3
8,605
506
6,812
12,515
9,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
14
39
Kills
6
7
Deaths
40
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
14
1
5
16.5
W
Izanami
Flare427
Izanami
7
1
8
11
W
Cerberus
6
1
10
11
W
10
1
2
11
L
Kukulkan
RagnarFarco01
Kukulkan
1
6
3
0.42
L
0
6
2
0.17
W
2
3
4
1.33
L
2
11
0
0.18
L
Ymir
0
10
0
0
L
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,290
Damage
29,716
58,651
Taken
61,696
31,423
Mitigated
25,600
18,721
Healing
6,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,398
8,060
0
1,417
9,614
4,082
1,706
3,409
6,155
64,776
0
W
Izanami
Flare427
Izanami
10,892
7,164
0
8,440
15,484
6,454
4,785
3,408
12,076
0
73,004
W
Cerberus
6,274
798
0
4,128
13,027
9,503
210
3,710
9,242
30,448
0
W
8,400
2,737
0
4,436
10,714
4,530
252
1,204
9,410
0
63,789
L
Kukulkan
RagnarFarco01
Kukulkan
9,138
1,566
0
0
7,675
2,248
0
4,210
3,247
32,393
0
L
2,714
776
622
2,039
10,320
2,680
1,427
2,940
7,251
0
27,153
W
4,326
1,791
0
300
9,812
6,854
2,312
2,595
6,964
0
45,012
L
5,864
1,323
0
974
14,360
4,242
363
5,186
9,024
0
26,948
L
Ymir
5,188
1,150
0
828
16,826
7,199
812
7,172
9,555
23,502
0
L
6,812
2,953
0
1,692
12,515
9,231
236
2,538
9,621
0
38,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,371
Gold Earned
37,176
483
Minions Killed
265
0
Camps Cleared
0
1,634,967
Distance Traveled
1,410,548
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,729
690
122
7
0
311,182
2
W
Izanami
10,472
616
121
7
0
297,652
0
W
Cerberus
9,679
569
48
3
0
318,577
2
W
Fenrir
10,435
614
96
6
0
370,106
2
L
Kukulkan
7,362
433
56
3
0
308,436
1
L
Cupid
6,577
387
48
3
0
292,673
0
W
Odin
10,056
592
96
6
0
337,450
3
L
Thor
7,908
465
41
2
0
306,809
1
L
Ymir
6,724
396
41
2
0
267,789
1
L
Odin
8,605
506
79
5
0
234,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role