Player Matchup

Medusa
Medusa
DDGB_Dux0210
Medusa
Level 10
God Stats
0W - 4L
1,500 SR
Queue Stats
5W - 10L
1,441 Elo+
Party 1
Ymir
Ymir
L0rdSugm4
Ymir
Level 4
God Stats
0W - 1L
1,265 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nox
Nox
Shadowtui8
Nox
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,462 Elo+
Party 1
Kukulkan
Kukulkan
khris1901
Kukulkan
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Neith
Neith
mrbills123
Neith
Level 1
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 7
1,453 SR
1,481 Elo+

VS

Team Averages
Level 16
1,456 SR
1,485 Elo+
Chang'e
Chang'e
 
Chang'e
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
CuboRubik1680
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
ToXiCxxNuKe
Erlang Shen
Level 14
God Stats
5W - 2L
1,263 SR
Queue Stats
237W - 232L
1,522 Elo+
Party 2
Izanami
Izanami
frog_hopper13
Izanami
Level 7
God Stats
8W - 2L
1,516 SR
Queue Stats
87W - 85L
1,402 Elo+
Party 2
Ra
Ra
weezy6god9
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
7
0 / 3 / 0
3,957
495
1,824
4,454
1,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ymir
3
0 / 3 / 0
3,391
424
271
3,487
1,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
1 / 3 / 0
4,013
502
1,340
3,795
1,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kukulkan
khris1901
Kukulkan
3
0 / 6 / 0
3,249
406
1,579
3,548
837
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
6
1 / 3 / 1
4,137
517
1,971
4,414
998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
3 / 0 / 3
5,602
700
2,770
3,099
919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
3 / 0 / 2
5,234
654
2,091
4,078
1,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
ToXiCxxNuKe
Erlang Shen
8
4 / 1 / 2
5,449
681
2,162
3,210
2,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
9
7 / 0 / 1
6,011
751
4,147
3,200
772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

2
0 / 2 / 0
3,256
407
443
948
167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
2
Kills
17
18
Deaths
3
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
0
3
4.5
W
3
0
2
4
L
Medusa
0
3
0
0
L
Ymir
0
3
0
0
L
1
3
0
0.33
W
Erlang Shen
ToXiCxxNuKe
Erlang Shen
4
1
2
5
W
Izanami
7
0
1
7.5
L
Kukulkan
khris1901
Kukulkan
0
6
0
0
L
Neith
1
3
1
0.5
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,985
Damage
11,613
19,698
Taken
14,535
5,302
Mitigated
5,803
3,976
Healing
3,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
2,770
149
0
1,290
3,099
919
258
955
2,144
22,977
0
W
2,091
500
0
84
4,078
1,806
313
1,390
2,688
15,085
0
L
Medusa
1,824
696
0
1,413
4,454
1,040
312
42
4,412
0
13,402
L
Ymir
271
64
0
84
3,487
1,241
50
924
2,436
6,232
0
L
1,340
522
0
750
3,795
1,186
0
2,715
878
12,334
0
W
Erlang Shen
ToXiCxxNuKe
Erlang Shen
2,162
1,445
0
430
3,210
2,139
835
241
2,969
4,314
17,559
W
Izanami
4,147
3,209
0
1,546
3,200
772
922
418
2,782
0
23,520
L
Kukulkan
khris1901
Kukulkan
1,579
686
0
0
3,548
837
0
559
2,989
5,877
0
L
Neith
1,971
1,459
0
1,729
4,414
998
0
987
3,427
0
13,082
W
443
348
0
0
948
167
0
186
762
676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,747
Gold Earned
25,552
93
Minions Killed
192
0
Camps Cleared
0
616,868
Distance Traveled
643,138
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
5,602
700
49
6
0
160,887
0
W
Ymir
5,234
654
39
5
0
154,056
0
L
Medusa
3,957
495
21
3
0
147,631
2
L
Ymir
3,391
424
10
1
0
108,449
1
L
Nox
4,013
502
26
3
0
125,307
2
W
Erlang Shen
5,449
681
47
6
0
144,134
0
W
Izanami
6,011
751
56
7
0
143,384
0
L
Kukulkan
3,249
406
4
1
0
113,456
1
L
Neith
4,137
517
32
4
0
122,025
0
W
Ra
3,256
407
1
0
0
40,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role