Player Matchup

Sol
Sol
CrustyΡotato
Sol
Level 128
God Stats
15W - 4L
1,500 SR
Queue Stats
110W - 55L
1,320 Elo+
Party 2
He Bo
He Bo
Czevex
He Bo
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
62W - 31L
1,320 Elo+
Party 2
Achilles
Achilles
Fishtacollahma
Achilles
Level 124
God Stats
3W - 4L
1,500 SR
Queue Stats
127W - 110L
1,187 Elo+
Party 2
Bacchus
Bacchus
buelacoco
Bacchus
Level 39
God Stats
13W - 4L
1,500 SR
Queue Stats
41W - 20L
1,500 Elo+
Party 2
Neith
Neith
omegamonke
Neith
Level 6
God Stats
21W - 9L
1,689 SR
Queue Stats
25W - 21L
1,439 Elo+
Party 2
Team Averages
Level 62
1,538 SR
1,353 Elo+

VS

Team Averages
Level 43
1,643 SR
1,361 Elo+
Amaterasu
Amaterasu
ArkanBladeOmega
Amaterasu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,671 Elo+
Party 3
Mercury
Mercury
Onionitis
Mercury
Level 38
God Stats
1W - 1L
1,729 SR
Queue Stats
3W - 6L
1,418 Elo+
Solo
Nox
Nox
SouIfuly
Nox
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,058 Elo+
Party 1
Ganesha
Ganesha
SvelteGoblin371
Ganesha
Level 66
God Stats
10W - 2L
1,771 SR
Queue Stats
48W - 39L
1,411 Elo+
Party 3
Danzaburou
Danzaburou
VI_psycho
Danzaburou
Level 65
God Stats
2W - 3L
1,715 SR
Queue Stats
12W - 13L
1,247 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 1 / 14
14,536
1,211
42,271
12,804
5,437
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

He Bo
Czevex
He Bo
18
2 / 6 / 13
11,467
956
11,667
11,196
3,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Achilles
19
7 / 0 / 16
12,469
1,039
20,857
14,786
18,765
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
buelacoco
Bacchus
19
4 / 1 / 14
12,119
1,010
6,837
7,438
5,874
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
20
5 / 2 / 20
12,672
1,056
16,980
10,068
4,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

240

VS

Team 2 Tickets

32

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ArkanBladeOmega
Amaterasu
17
3 / 6 / 4
11,244
937
6,463
27,574
19,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mercury
Onionitis
Mercury
17
5 / 11 / 1
11,445
954
12,591
23,601
12,381
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
1 / 2 / 4
10,750
896
6,743
8,898
3,782
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
0 / 8 / 10
11,378
948
13,141
38,547
50,510
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
VI_psycho
Danzaburou
16
1 / 3 / 3
10,519
877
7,640
8,073
3,791
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
32
30
Kills
10
10
Deaths
30
77
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
ArkanBladeOmega
Amaterasu
3
6
4
0.83
W
12
1
14
19
W
He Bo
Czevex
He Bo
2
6
13
1.42
W
Achilles
7
0
16
15
L
Mercury
Onionitis
Mercury
5
11
1
0.5
L
1
2
4
1.5
L
0
8
10
0.63
L
Danzaburou
VI_psycho
Danzaburou
1
3
3
0.83
W
Bacchus
buelacoco
Bacchus
4
1
14
11
W
Neith
5
2
20
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,612
Damage
46,578
56,292
Taken
106,693
38,011
Mitigated
89,834
14,218
Healing
4,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
ArkanBladeOmega
Amaterasu
6,463
1,838
246
2,173
27,574
19,370
0
17,486
10,088
1,013
17,185
W
42,271
19,303
0
9,113
12,804
5,437
0
3,106
9,623
80,873
0
W
He Bo
Czevex
He Bo
11,667
1,284
0
616
11,196
3,789
0
3,819
7,300
19,279
0
W
Achilles
20,857
4,726
0
1,327
14,786
18,765
0
3,755
10,827
0
31,925
L
Mercury
Onionitis
Mercury
12,591
2,025
0
0
23,601
12,381
0
15,503
8,098
0
21,069
L
6,743
1,288
0
150
8,898
3,782
0
6,042
2,856
22,002
0
L
13,141
856
1,071
774
38,547
50,510
0
18,343
20,204
43,170
0
L
Danzaburou
VI_psycho
Danzaburou
7,640
2,323
0
289
8,073
3,791
0
3,401
4,672
0
21,930
W
Bacchus
buelacoco
Bacchus
6,837
594
194
152
7,438
5,874
0
4,593
2,798
11,238
0
W
Neith
16,980
11,100
0
2,816
10,068
4,146
0
5,078
4,965
0
48,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,263
Gold Earned
55,336
228
Minions Killed
197
3
Camps Cleared
3
1,133,137
Distance Traveled
973,553
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
11,244
937
55
5
1
229,356
0
W
Sol
14,536
1,211
95
8
1
247,940
0
W
He Bo
11,467
956
22
2
0
188,616
0
W
Achilles
12,469
1,039
28
2
1
265,636
0
L
Mercury
11,445
954
20
2
1
260,158
0
L
Nox
10,750
896
68
6
0
173,299
0
L
Ganesha
11,378
948
7
1
0
201,556
0
L
Danzaburou
10,519
877
47
4
1
109,184
0
W
Bacchus
12,119
1,010
11
1
0
216,590
0
W
Neith
12,672
1,056
72
6
1
214,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role