Player Matchup

Cthulhu
Cthulhu
AhPuckTaVasta
Cthulhu
Level 4
God Stats
7W - 2L
1,777 SR
Queue Stats
11W - 5L
1,697 Elo+
Party 1
Ymir
Ymir
Heimdaltonico
Ymir
Level 6
God Stats
12W - 7L
1,778 SR
Queue Stats
12W - 8L
1,685 Elo+
Party 1
Ra
Ra
Kalamidus
Ra
Level 29
God Stats
6W - 8L
1,084 SR
Queue Stats
110W - 106L
1,573 Elo+
Solo
Danzaburou
Danzaburou
VVakeF
Danzaburou
Level 27
God Stats
5W - 0L
1,885 SR
Queue Stats
15W - 15L
1,578 Elo+
Party 1
Pele
Pele
felipemollo
Pele
Level 42
God Stats
1W - 1L
1,285 SR
Queue Stats
47W - 44L
1,525 Elo+
Party 1
Team Averages
Level 22
1,562 SR
1,611 Elo+

VS

Team Averages
Level 13
1,569 SR
1,556 Elo+
Cthulhu
Cthulhu
JASON132008
Cthulhu
Level 4
God Stats
7W - 12L
1,803 SR
Queue Stats
11W - 19L
1,843 Elo+
Solo
Nemesis
Nemesis
Macaco_-lendario
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Maxnu099
Erlang Shen
Level 23
God Stats
3W - 5L
1,544 SR
Queue Stats
77W - 61L
1,594 Elo+
Solo
Guan Yu
Guan Yu
RIAKKE
Guan Yu
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 30L
1,341 Elo+
Party 2
Susano
Susano
ROIigo
Susano
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
3 / 0 / 1
7,075
544
4,288
6,325
5,957
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

9
0 / 1 / 6
5,989
461
2,064
4,167
2,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
11 / 3 / 4
8,690
668
13,177
11,176
4,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
VVakeF
Danzaburou
12
4 / 2 / 2
7,392
569
7,516
7,792
2,015
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
8 / 1 / 1
7,267
559
9,248
10,310
3,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JASON132008
Cthulhu
9
1 / 11 / 3
5,982
460
3,130
13,922
5,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
0 / 8 / 1
4,860
374
1,113
7,608
1,954
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Erlang Shen
Maxnu099
Erlang Shen
11
0 / 3 / 0
6,239
480
4,878
7,626
6,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Guan Yu
RIAKKE
Guan Yu
11
2 / 4 / 5
6,987
537
5,391
9,561
6,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Susano
ROIigo
Susano
10
4 / 1 / 1
7,229
556
6,884
8,976
2,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
17
26
Kills
7
7
Deaths
27
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
3
0
1
3.5
W
0
1
6
3
L
Cthulhu
JASON132008
Cthulhu
1
11
3
0.23
W
11
3
4
4.33
L
0
8
1
0.06
L
Erlang Shen
Maxnu099
Erlang Shen
0
3
0
0
L
Guan Yu
RIAKKE
Guan Yu
2
4
5
1.13
L
Susano
ROIigo
Susano
4
1
1
4.5
W
Danzaburou
VVakeF
Danzaburou
4
2
2
2.5
W
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,293
Damage
21,396
39,770
Taken
47,693
18,028
Mitigated
22,833
15,468
Healing
6,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
4,288
585
90
1,446
6,325
5,957
189
554
5,771
30,516
0
W
2,064
485
0
722
4,167
2,906
0
256
3,840
6,938
0
L
Cthulhu
JASON132008
Cthulhu
3,130
462
0
96
13,922
5,851
0
6,565
7,019
18,156
0
W
13,177
2,297
488
4,984
11,176
4,019
308
1,847
9,204
58,044
0
L
1,113
493
0
538
7,608
1,954
44
3,299
4,167
0
9,753
L
Erlang Shen
Maxnu099
Erlang Shen
4,878
2,098
0
1,787
7,626
6,389
0
3,001
4,625
4,957
29,925
L
Guan Yu
RIAKKE
Guan Yu
5,391
895
312
1,526
9,561
6,034
0
3,430
5,857
0
17,778
L
Susano
ROIigo
Susano
6,884
2,225
0
1,787
8,976
2,605
0
2,382
6,496
0
26,156
W
Danzaburou
VVakeF
Danzaburou
7,516
4,649
0
2,870
7,792
2,015
427
521
7,121
0
38,764
W
9,248
3,660
0
4,868
10,310
3,131
0
701
9,584
0
37,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,413
Gold Earned
31,297
316
Minions Killed
183
0
Camps Cleared
0
1,207,323
Distance Traveled
1,135,254
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,075
544
73
6
0
238,315
1
W
Ymir
5,989
461
4
0
0
243,467
5
L
Cthulhu
5,982
460
28
2
0
235,325
0
W
Ra
8,690
668
109
8
0
226,486
2
L
Nemesis
4,860
374
19
1
0
209,936
0
L
Erlang Shen
6,239
480
69
5
0
237,462
1
L
Guan Yu
6,987
537
28
2
0
224,416
0
L
Susano
7,229
556
39
3
0
228,115
1
W
Danzaburou
7,392
569
67
5
0
240,334
0
W
Pele
7,267
559
63
5
0
258,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role