Player Matchup

Mulan
Mulan
Foococheita
Mulan
Level 28
God Stats
6W - 6L
1,500 SR
Queue Stats
246W - 256L
1,682 Elo+
Solo
Freya
Freya
LuceroAce
Freya
Level 16
God Stats
46W - 43L
1,462 SR
Queue Stats
135W - 139L
1,395 Elo+
Solo
Danzaburou
Danzaburou
NWALegend206
Danzaburou
Level 27
God Stats
18W - 22L
1,370 SR
Queue Stats
90W - 125L
1,243 Elo+
Party 2
Fenrir
Fenrir
Unitedmitten836
Fenrir
Level 14
God Stats
8W - 4L
1,500 SR
Queue Stats
8W - 4L
1,500 Elo+
Party 2
Yemoja
Yemoja
iLadyy
Yemoja
Level 48
God Stats
9W - 7L
1,290 SR
Queue Stats
143W - 188L
1,160 Elo+
Party 2
Team Averages
Level 27
1,425 SR
1,396 Elo+

VS

Team Averages
Level 15
1,480 SR
1,283 Elo+
Fenrir
Fenrir
Mighty07Mouse
Fenrir
Level 26
God Stats
2W - 2L
1,538 SR
Queue Stats
2W - 2L
1,478 Elo+
Solo
Bellona
Bellona
ZensNinja
Bellona
Level 25
God Stats
33W - 33L
1,626 SR
Queue Stats
165W - 211L
1,546 Elo+
Solo
Yemoja
Yemoja
braveUrsidae
Yemoja
Level 15
God Stats
6W - 5L
1,565 SR
Queue Stats
91W - 161L
1,252 Elo+
Party 1
Anhur
Anhur
cynicalbronze
Anhur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,070 Elo+
Party 1
Danzaburou
Danzaburou
knightmare564
Danzaburou
Level 4
God Stats
3W - 8L
1,171 SR
Queue Stats
4W - 11L
1,070 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 1 / 28
12,032
1,003
11,753
7,170
9,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Freya
LuceroAce
Freya
20
8 / 1 / 27
13,063
1,089
19,475
7,144
3,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
NWALegend206
Danzaburou
20
23 / 1 / 16
14,540
1,212
39,664
6,785
4,271
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
10 / 1 / 11
12,185
1,015
16,284
12,671
6,864
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Yemoja
iLadyy
Yemoja
20
2 / 0 / 31
13,170
1,098
4,137
5,442
5,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

266

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 9 / 0
11,040
920
8,501
22,032
9,294
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Bellona
ZensNinja
Bellona
16
0 / 10 / 1
10,060
838
9,400
25,670
26,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Yemoja
16
0 / 7 / 1
10,003
834
1,572
19,510
18,422
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
0 / 12 / 0
9,998
833
8,743
22,048
8,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
knightmare564
Danzaburou
16
0 / 8 / 1
9,906
826
5,317
15,385
6,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
7
46
Kills
4
4
Deaths
46
113
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
1
28
17
W
Freya
LuceroAce
Freya
8
1
27
21.5
L
4
9
0
0.44
W
Danzaburou
NWALegend206
Danzaburou
23
1
16
31
W
10
1
11
15.5
L
Bellona
ZensNinja
Bellona
0
10
1
0.05
L
Yemoja
0
7
1
0.07
L
0
12
0
0
W
Yemoja
iLadyy
Yemoja
2
0
31
17.5
L
Danzaburou
knightmare564
Danzaburou
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,313
Damage
33,533
39,212
Taken
104,645
29,055
Mitigated
69,438
12,749
Healing
9,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,753
915
0
688
7,170
9,365
0
347
6,708
33
17,121
W
Freya
LuceroAce
Freya
19,475
8,028
0
4,073
7,144
3,469
0
204
6,840
54,016
0
L
8,501
3,221
381
3,006
22,032
9,294
0
6,770
15,177
0
17,436
W
Danzaburou
NWALegend206
Danzaburou
39,664
28,978
0
1,276
6,785
4,271
0
158
6,427
0
55,671
W
16,284
5,194
797
1,685
12,671
6,864
0
713
11,833
0
24,713
L
Bellona
ZensNinja
Bellona
9,400
4,947
0
1,198
25,670
26,620
0
5,196
20,245
0
30,932
L
Yemoja
1,572
984
2,375
286
19,510
18,422
0
2,426
17,006
13,053
0
L
8,743
6,692
0
2,609
22,048
8,602
0
5,441
16,352
0
34,895
W
Yemoja
iLadyy
Yemoja
4,137
2,470
3,012
1,218
5,442
5,086
0
150
5,192
14,596
0
L
Danzaburou
knightmare564
Danzaburou
5,317
3,436
0
127
15,385
6,500
0
3,779
11,556
0
22,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,990
Gold Earned
51,007
186
Minions Killed
175
7
Camps Cleared
5
1,113,988
Distance Traveled
924,692
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,032
1,003
15
1
1
213,719
0
W
Freya
13,063
1,089
87
7
0
238,080
2
L
Fenrir
11,040
920
20
2
2
211,357
1
W
Danzaburou
14,540
1,212
36
3
1
201,670
1
W
Fenrir
12,185
1,015
20
2
3
255,582
1
L
Bellona
10,060
838
27
2
1
225,070
2
L
Yemoja
10,003
834
41
3
0
174,524
0
L
Anhur
9,998
833
52
4
1
162,229
0
W
Yemoja
13,170
1,098
28
2
2
204,937
1
L
Danzaburou
9,906
826
35
3
1
151,512
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role