Player Matchup

Xing Tian
Xing Tian
Airhead61
Xing Tian
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 30L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Haunted By God
Heimdallr
Level 7
God Stats
5W - 5L
1,448 SR
Queue Stats
15W - 14L
1,605 Elo+
Solo
Kukulkan
Kukulkan
Millerr9
Kukulkan
Level 7
God Stats
0W - 1L
1,213 SR
Queue Stats
3W - 7L
1,374 Elo+
Party 3
Sylvanus
Sylvanus
jXul
Sylvanus
Level 12
God Stats
5W - 4L
1,500 SR
Queue Stats
76W - 89L
1,500 Elo+
Solo
Nemesis
Nemesis
llLilRedll
Nemesis
Level 8
God Stats
4W - 5L
1,619 SR
Queue Stats
6W - 9L
1,426 Elo+
Party 3
Team Averages
Level 9
1,456 SR
1,481 Elo+

VS

Team Averages
Level 22
1,402 SR
1,475 Elo+
Kali
Kali
Buffet4One93
Kali
Level 8
God Stats
3W - 2L
1,741 SR
Queue Stats
117W - 137L
1,502 Elo+
Party 2
Heimdallr
Heimdallr
Romorr
Heimdallr
Level 15
God Stats
22W - 28L
1,391 SR
Queue Stats
67W - 57L
1,563 Elo+
Solo
Ares
Ares
VAMP4LIFE 45
Ares
Level 28
God Stats
129W - 95L
1,548 SR
Queue Stats
286W - 318L
1,471 Elo+
Party 1
Chaac
Chaac
cdx-llo
Chaac
Level 37
God Stats
6W - 9L
1,090 SR
Queue Stats
264W - 281L
1,443 Elo+
Party 2
Merlin
Merlin
whiteknightjr55
Merlin
Level 21
God Stats
1W - 3L
1,239 SR
Queue Stats
108W - 138L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Airhead61
Xing Tian
18
1 / 7 / 4
13,073
934
11,666
32,411
49,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
Haunted By God
Heimdallr
19
5 / 3 / 3
14,022
1,002
22,915
19,766
17,210
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
Millerr9
Kukulkan
17
0 / 5 / 2
11,256
804
3,699
6,468
2,562
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
jXul
Sylvanus
19
0 / 6 / 5
12,193
871
14,788
31,784
37,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
llLilRedll
Nemesis
18
3 / 10 / 4
12,626
902
18,514
33,733
25,224
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

0

VS

Team 2 Tickets

191

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 4 / 11
14,029
1,002
20,501
15,309
7,927
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heimdallr
Romorr
Heimdallr
20
9 / 0 / 17
14,994
1,071
33,021
9,319
4,187
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

19
3 / 3 / 17
13,874
991
17,488
21,762
28,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chaac
cdx-llo
Chaac
20
6 / 1 / 13
13,581
970
17,592
21,837
18,905
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
4 / 1 / 19
13,851
989
26,300
12,741
5,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
108
9
Kills
31
31
Deaths
9
18
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Airhead61
Xing Tian
1
7
4
0.43
W
9
4
11
3.63
L
Heimdallr
Haunted By God
Heimdallr
5
3
3
2.17
L
Kukulkan
Millerr9
Kukulkan
0
5
2
0.2
W
Heimdallr
Romorr
Heimdallr
9
0
17
17.5
W
3
3
17
3.83
W
Chaac
cdx-llo
Chaac
6
1
13
12.5
L
Sylvanus
jXul
Sylvanus
0
6
5
0.42
L
Nemesis
llLilRedll
Nemesis
3
10
4
0.5
W
4
1
19
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,582
Damage
114,902
124,162
Taken
80,968
131,551
Mitigated
65,422
14,004
Healing
22,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Airhead61
Xing Tian
11,666
1,864
0
1,032
32,411
49,044
0
13,038
19,373
38,644
0
W
20,501
13,641
159
3,632
15,309
7,927
0
4,797
9,819
0
29,355
L
Heimdallr
Haunted By God
Heimdallr
22,915
8,926
0
1,824
19,766
17,210
0
8,279
11,487
10,779
52,830
L
Kukulkan
Millerr9
Kukulkan
3,699
405
0
0
6,468
2,562
0
2,064
4,404
10,813
0
W
Heimdallr
Romorr
Heimdallr
33,021
20,642
0
2,885
9,319
4,187
0
4,888
4,209
0
65,982
W
17,488
1,255
0
1,644
21,762
28,696
0
7,351
13,461
27,124
0
W
Chaac
cdx-llo
Chaac
17,592
6,945
860
12,506
21,837
18,905
0
10,278
11,043
0
33,794
L
Sylvanus
jXul
Sylvanus
14,788
2,646
3,674
5,880
31,784
37,511
0
11,144
20,640
25,236
0
L
Nemesis
llLilRedll
Nemesis
18,514
9,513
0
1,594
33,733
25,224
0
9,263
24,466
61
31,081
W
26,300
2,149
0
644
12,741
5,707
0
4,819
7,600
56,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,170
Gold Earned
70,329
221
Minions Killed
253
3
Camps Cleared
8
1,094,029
Distance Traveled
1,409,100
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
13,073
934
52
4
0
233,669
0
W
Kali
14,029
1,002
18
1
6
251,625
0
L
Heimdallr
14,022
1,002
85
6
3
194,916
2
L
Kukulkan
11,256
804
14
1
0
116,967
1
W
Heimdallr
14,994
1,071
82
6
0
229,414
0
W
Ares
13,874
991
20
1
0
353,832
0
W
Chaac
13,581
970
39
3
2
311,054
0
L
Sylvanus
12,193
871
41
3
0
205,324
1
L
Nemesis
12,626
902
29
2
0
343,153
1
W
Merlin
13,851
989
94
7
0
263,175
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role