Player Matchup

Vulcan
Vulcan
I Cant Even Doh
Vulcan
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
286W - 293L
1,527 Elo+
Party 1
Sun Wukong
Sun Wukong
Lil_RickyX2
Sun Wukong
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 103L
1,624 Elo+
Solo
Bellona
Bellona
RagtagTweezy09
Bellona
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,322 Elo+
Party 1
Anubis
Anubis
SSJeep
Anubis
Level 75
God Stats
9W - 13L
1,576 SR
Queue Stats
107W - 113L
1,499 Elo+
Party 1
Kali
Kali
juan88822
Kali
Level 69
God Stats
1W - 1L
1,643 SR
Queue Stats
87W - 102L
1,583 Elo+
Solo
Team Averages
Level 88
1,544 SR
1,511 Elo+

VS

Team Averages
Level 110
1,571 SR
1,555 Elo+
Ares
Ares
ElBorrachoOso
Ares
Level 106
God Stats
3W - 3L
1,500 SR
Queue Stats
83W - 68L
1,603 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ItsCAPTNCARL
Cu Chulainn
Level 124
God Stats
13W - 6L
1,557 SR
Queue Stats
122W - 109L
1,587 Elo+
Party 2
Neith
Neith
MysticGamer729
Neith
Level 114
God Stats
2W - 0L
1,710 SR
Queue Stats
40W - 38L
1,536 Elo+
Solo
Janus
Janus
xGREEDYHOBOx
Janus
Level 119
God Stats
4W - 2L
1,590 SR
Queue Stats
133W - 109L
1,587 Elo+
Party 2
Mulan
Mulan
xSoul3aterx
Mulan
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 49L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 4
15,201
563
25,916
20,667
8,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
Lil_RickyX2
Sun Wukong
19
2 / 10 / 4
12,666
469
13,649
30,051
35,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
0 / 6 / 3
10,698
396
7,121
25,359
23,212
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anubis
SSJeep
Anubis
20
3 / 8 / 5
13,229
490
17,315
24,082
14,607
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kali
18
3 / 11 / 4
12,361
458
13,066
25,848
16,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 1 / 17
13,862
513
15,263
24,702
28,177
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cu Chulainn
ItsCAPTNCARL
Cu Chulainn
20
10 / 4 / 4
16,049
594
25,549
22,164
28,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
9 / 0 / 14
15,785
585
22,020
15,894
6,166
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
2 / 4 / 16
14,046
520
15,297
18,056
10,085
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
13 / 7 / 6
16,163
599
18,854
27,779
27,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
97
15
Kills
40
40
Deaths
16
20
Assists
57
Player
Kills
Deaths
Assists
KDA
W
6
1
17
14.5
L
7
5
4
1.8
W
Cu Chulainn
ItsCAPTNCARL
Cu Chulainn
10
4
4
3
L
Sun Wukong
Lil_RickyX2
Sun Wukong
2
10
4
0.4
W
9
0
14
16
L
0
6
3
0.25
L
Anubis
SSJeep
Anubis
3
8
5
0.69
L
Kali
3
11
4
0.45
W
2
4
16
2.5
W
13
7
6
2.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,067
Damage
96,983
126,007
Taken
108,595
98,947
Mitigated
100,058
29,920
Healing
22,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,263
891
0
1,484
24,702
28,177
231
12,070
12,340
35,574
0
L
25,916
10,778
334
5,448
20,667
8,874
1,460
7,596
13,071
128,403
0
W
Cu Chulainn
ItsCAPTNCARL
Cu Chulainn
25,549
6,495
0
4,178
22,164
28,564
3,189
4,321
17,279
17,752
98,449
L
Sun Wukong
Lil_RickyX2
Sun Wukong
13,649
2,790
0
3,745
30,051
35,673
368
8,749
21,302
0
64,611
W
22,020
6,842
0
4,510
15,894
6,166
7,012
5,631
10,148
0
113,897
L
7,121
2,229
531
4,453
25,359
23,212
766
7,168
18,191
0
60,257
L
Anubis
SSJeep
Anubis
17,315
463
0
10,415
24,082
14,607
884
6,120
17,962
112,569
0
L
Kali
13,066
6,561
0
4,994
25,848
16,581
508
5,124
20,724
11,515
63,933
W
15,297
1,201
1,841
4,929
18,056
10,085
1,241
8,687
9,044
91,448
0
W
18,854
4,581
0
5,284
27,779
27,066
2,707
12,741
14,791
7,432
118,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,155
Gold Earned
75,905
688
Minions Killed
717
0
Camps Cleared
0
2,218,625
Distance Traveled
2,379,901
12
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,862
513
31
1
0
525,834
8
L
Vulcan
15,201
563
213
8
0
486,727
6
W
Cu Chulainn
16,049
594
186
7
0
454,583
6
L
Sun Wukong
12,666
469
141
5
0
416,335
3
W
Neith
15,785
585
189
7
0
461,891
2
L
Bellona
10,698
396
84
3
0
477,814
1
L
Anubis
13,229
490
155
6
0
387,469
1
L
Kali
12,361
458
95
4
0
450,280
1
W
Janus
14,046
520
149
6
0
493,464
5
W
Mulan
16,163
599
162
6
0
444,129
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role