Player Matchup

Kali
Kali
DAVEhuty
Kali
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
473W - 444L
1,589 Elo+
Solo
Skadi
Skadi
Elie9327
Skadi
Level 18
God Stats
1W - 3L
1,619 SR
Queue Stats
1W - 4L
1,398 Elo+
Solo
Loki
Loki
Guero1831
Loki
Level 25
God Stats
6W - 12L
1,604 SR
Queue Stats
80W - 68L
1,564 Elo+
Solo
Neith
Neith
Ronixryder
Neith
Level 9
God Stats
64W - 98L
1,479 SR
Queue Stats
293W - 334L
1,521 Elo+
Solo
Anhur
Anhur
hamrosepham
Anhur
Level 22
God Stats
4W - 10L
1,332 SR
Queue Stats
249W - 204L
1,450 Elo+
Solo
Team Averages
Level 20
1,507 SR
1,504 Elo+

VS

Team Averages
Level 15
1,476 SR
1,788 Elo+
Kuzenbo
Kuzenbo
Attempt3dYt
Kuzenbo
Level 18
God Stats
71W - 63L
1,652 SR
Queue Stats
404W - 390L
1,613 Elo+
Solo
Heimdallr
Heimdallr
TACODERES144711
Heimdallr
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 7L
1,854 Elo+
Party 1
Arachne
Arachne
TACOSDENONGA285
Arachne
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 12L
1,776 Elo+
Party 1
Ao Kuang
Ao Kuang
TACOSDETULA5434
Ao Kuang
Level 10
God Stats
1W - 1L
1,226 SR
Queue Stats
25W - 10L
1,841 Elo+
Party 1
Anubis
Anubis
XxLEO360xX3434
Anubis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,855 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
12
2 / 4 / 1
7,367
491
3,607
13,330
4,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Skadi
Elie9327
Skadi
12
0 / 6 / 0
7,285
486
4,366
10,867
3,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
12
3 / 2 / 2
7,092
473
3,360
8,548
2,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
10
1 / 6 / 1
6,452
430
3,123
8,198
2,024
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 8 / 2
6,747
450
4,068
11,303
2,958
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Attempt3dYt
Kuzenbo
15
4 / 0 / 2
8,237
549
4,076
7,487
8,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heimdallr
TACODERES144711
Heimdallr
14
3 / 3 / 8
8,641
576
8,008
7,797
4,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
9 / 1 / 7
9,350
623
11,128
8,321
5,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
16
8 / 0 / 2
9,590
639
7,613
10,953
4,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 5 / 1
8,292
553
3,577
6,878
2,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
46
9
Kills
26
26
Deaths
9
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Attempt3dYt
Kuzenbo
4
0
2
5
L
Kali
2
4
1
0.63
L
Skadi
Elie9327
Skadi
0
6
0
0
L
Loki
3
2
2
2
L
Neith
1
6
1
0.25
W
Heimdallr
TACODERES144711
Heimdallr
3
3
8
2.33
W
9
1
7
12.5
W
Ao Kuang
8
0
2
9
W
2
5
1
0.5
L
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,524
Damage
34,402
52,246
Taken
41,436
16,020
Mitigated
24,767
13,220
Healing
11,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Attempt3dYt
Kuzenbo
4,076
2,134
0
192
7,487
8,088
1,074
0
7,487
28,628
0
L
Kali
3,607
1,329
0
6,494
13,330
4,677
0
3,997
9,119
0
33,613
L
Skadi
Elie9327
Skadi
4,366
2,413
0
2,406
10,867
3,752
357
6,923
3,824
0
44,580
L
Loki
3,360
899
0
2,750
8,548
2,609
0
1,608
6,880
0
36,876
L
Neith
3,123
701
0
280
8,198
2,024
88
1,899
6,178
0
22,595
W
Heimdallr
TACODERES144711
Heimdallr
8,008
3,594
126
2,463
7,797
4,444
2,042
0
7,797
5,467
43,602
W
11,128
8,193
0
2,741
8,321
5,163
13
0
8,321
4,359
37,412
W
Ao Kuang
7,613
1,291
0
4,682
10,953
4,195
480
0
10,953
68,153
0
W
3,577
172
0
1,047
6,878
2,877
2,256
0
6,878
36,939
0
L
4,068
1,713
0
1,290
11,303
2,958
136
1,452
9,769
0
24,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,943
Gold Earned
44,110
315
Minions Killed
401
0
Camps Cleared
0
1,277,469
Distance Traveled
1,471,736
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,237
549
37
2
0
307,111
6
L
Kali
7,367
491
78
5
0
258,887
0
L
Skadi
7,285
486
90
6
0
189,964
0
L
Loki
7,092
473
51
3
0
308,799
5
L
Neith
6,452
430
55
4
0
293,915
0
W
Heimdallr
8,641
576
85
6
0
262,862
0
W
Arachne
9,350
623
65
4
0
348,846
0
W
Ao Kuang
9,590
639
120
8
0
306,107
0
W
Anubis
8,292
553
94
6
0
246,810
1
L
Anhur
6,747
450
41
3
0
225,904
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role