Player Matchup

Osiris
Osiris
Friskymicrobe77
Osiris
Level 126
God Stats
15W - 5L
1,998 SR
Queue Stats
264W - 205L
1,726 Elo+
Party 2
Discordia
Discordia
KelpyGod
Discordia
Level 68
God Stats
11W - 4L
2,065 SR
Queue Stats
439W - 366L
1,739 Elo+
Party 2
Ymir
Ymir
Mrmoneybags9496
Ymir
Level 37
God Stats
26W - 12L
1,874 SR
Queue Stats
258W - 191L
1,737 Elo+
Party 2
Neith
Neith
ispasyourcat
Neith
Level 54
God Stats
16W - 13L
1,728 SR
Queue Stats
39W - 32L
1,667 Elo+
Party 2
Thor
Thor
zSpeedyster
Thor
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 24L
1,806 Elo+
Party 2
Team Averages
Level 67
1,833 SR
1,735 Elo+

VS

Team Averages
Level 50
1,428 SR
1,446 Elo+
Bellona
Bellona
AlwaysLagging831
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Apollo
Apollo
MastaTurtle
Apollo
Level 104
God Stats
12W - 15L
1,239 SR
Queue Stats
216W - 182L
1,387 Elo+
Party 3
Baron Samedi
Baron Samedi
ReiFurude
Baron Samedi
Level 31
God Stats
2W - 1L
1,929 SR
Queue Stats
3W - 7L
1,345 Elo+
Party 3
Arachne
Arachne
SexiestGod
Arachne
Level 47
God Stats
0W - 1L
1,168 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Sobek
Sobek
Viscidus
Sobek
Level 64
God Stats
0W - 1L
1,306 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 1
7,368
737
3,084
6,693
6,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Discordia
KelpyGod
Discordia
11
1 / 0 / 5
6,569
657
4,294
3,127
933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
3 / 0 / 7
6,110
611
4,421
5,580
2,098
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
6 / 1 / 6
6,828
683
6,810
5,019
1,433
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
4 / 0 / 3
6,832
683
2,568
4,948
1,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
3,896
390
617
3,727
2,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Apollo
6
1 / 3 / 0
4,731
473
1,940
4,996
1,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
ReiFurude
Baron Samedi
6
0 / 3 / 0
4,293
429
1,034
3,982
1,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Arachne
SexiestGod
Arachne
5
0 / 1 / 0
4,208
421
229
3,985
981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sobek
Viscidus
Sobek
7
0 / 8 / 1
4,697
470
1,174
11,995
5,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
2
17
Kills
1
2
Deaths
17
22
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
3
1
1
3.5
W
Discordia
KelpyGod
Discordia
1
0
5
3.5
L
Apollo
1
3
0
0.33
W
3
0
7
6.5
L
Baron Samedi
ReiFurude
Baron Samedi
0
3
0
0
L
Arachne
SexiestGod
Arachne
0
1
0
0
L
Sobek
Viscidus
Sobek
0
8
1
0.06
W
6
1
6
9
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,177
Damage
4,994
25,367
Taken
28,685
12,495
Mitigated
11,187
8,480
Healing
5,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
617
140
0
338
3,727
2,302
27
316
3,411
0
4,634
W
3,084
829
0
1,942
6,693
6,426
2,311
265
6,308
5,655
31,233
W
Discordia
KelpyGod
Discordia
4,294
398
0
1,031
3,127
933
1,831
575
2,552
29,717
0
L
Apollo
1,940
1,282
0
1,621
4,996
1,057
0
1,384
3,612
0
15,148
W
4,421
1,006
700
1,146
5,580
2,098
1,237
641
4,939
15,695
0
L
Baron Samedi
ReiFurude
Baron Samedi
1,034
57
0
934
3,982
1,327
0
1,691
2,043
13,314
0
L
Arachne
SexiestGod
Arachne
229
147
0
1,778
3,985
981
0
396
3,589
0
7,917
L
Sobek
Viscidus
Sobek
1,174
170
0
921
11,995
5,520
0
4,742
7,057
5,391
0
W
6,810
2,633
0
1,173
5,019
1,433
4,055
197
4,822
0
32,530
W
2,568
595
0
2,488
4,948
1,605
1,452
530
4,418
0
23,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,707
Gold Earned
21,825
273
Minions Killed
96
0
Camps Cleared
0
922,870
Distance Traveled
637,382
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
3,896
390
6
1
0
112,055
1
W
Osiris
7,368
737
81
8
0
192,437
2
W
Discordia
6,569
657
69
7
0
183,361
3
L
Apollo
4,731
473
35
4
0
109,451
0
W
Ymir
6,110
611
20
2
0
207,946
1
L
Baron Samedi
4,293
429
20
2
0
119,681
0
L
Arachne
4,208
421
29
3
0
108,282
0
L
Sobek
4,697
470
6
1
0
187,913
0
W
Neith
6,828
683
56
6
0
166,594
2
W
Thor
6,832
683
47
5
0
172,532
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role