Player Matchup

Medusa
Medusa
GL1ZZYG0BL1N
Medusa
Level 122
God Stats
3W - 2L
1,679 SR
Queue Stats
55W - 59L
1,557 Elo+
Party 1
Scylla
Scylla
JMTJMT17
Scylla
Level 123
God Stats
13W - 9L
1,428 SR
Queue Stats
63W - 72L
1,325 Elo+
Party 1
Chaac
Chaac
mVp Gryphon
Chaac
Level 47
God Stats
13W - 6L
1,630 SR
Queue Stats
14W - 10L
1,927 Elo+
Party 1
Team Averages
Level 97
1,579 SR
1,603 Elo+

VS

Team Averages
Level 106
1,522 SR
1,585 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
SirWolfsAlot_
Aphrodite
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,756 Elo+
Party 2
Cthulhu
Cthulhu
YrnSmoove
Cthulhu
Level 83
God Stats
0W - 1L
1,567 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
7 / 0 / 5
8,998
818
11,733
8,268
2,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
JMTJMT17
Scylla
11
3 / 2 / 8
8,253
750
7,630
5,390
1,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
2 / 3 / 9
8,027
730
7,715
9,795
8,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
11
3 / 2 / 2
7,441
676
4,590
7,179
2,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Aphrodite
SirWolfsAlot_
Aphrodite
10
0 / 3 / 4
7,375
670
2,379
10,016
4,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cthulhu
YrnSmoove
Cthulhu
10
2 / 7 / 2
7,302
664
6,037
15,684
9,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
12
Kills
5
5
Deaths
12
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
3
2
2
2
W
Medusa
7
0
5
9.5
W
Scylla
JMTJMT17
Scylla
3
2
8
3.5
L
Aphrodite
SirWolfsAlot_
Aphrodite
0
3
4
0.67
L
Cthulhu
YrnSmoove
Cthulhu
2
7
2
0.43
W
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,078
Damage
13,006
23,453
Taken
32,879
13,223
Mitigated
16,713
8,168
Healing
12,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
4,590
1,401
0
3,083
7,179
2,231
0
2,264
4,693
0
15,687
W
Medusa
11,733
5,845
0
3,886
8,268
2,894
2,061
2,867
5,226
0
52,831
W
Scylla
JMTJMT17
Scylla
7,630
624
0
1,430
5,390
1,785
134
2,414
2,823
24,066
0
L
Aphrodite
SirWolfsAlot_
Aphrodite
2,379
438
2,282
4,707
10,016
4,802
0
2,215
7,420
14,486
0
L
Cthulhu
YrnSmoove
Cthulhu
6,037
328
0
2,856
15,684
9,680
0
2,691
12,564
25,581
0
W
7,715
661
0
2,852
9,795
8,544
313
2,765
6,913
216
22,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,278
Gold Earned
22,118
135
Minions Killed
92
0
Camps Cleared
0
588,710
Distance Traveled
540,155
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,441
676
28
3
0
152,958
0
W
Medusa
8,998
818
64
6
0
193,859
4
W
Scylla
8,253
750
51
5
0
177,430
2
L
Aphrodite
7,375
670
34
3
0
180,585
1
L
Cthulhu
7,302
664
30
3
0
206,612
3
W
Chaac
8,027
730
20
2
0
217,421
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role