Player Matchup

Mercury
Mercury
GerkGodOfClips
Mercury
Level 123
God Stats
1W - 3L
1,500 SR
Queue Stats
308W - 231L
1,597 Elo+
Party 1
Izanami
Izanami
SenkoSan8521
Izanami
Level 115
God Stats
3W - 5L
1,500 SR
Queue Stats
195W - 215L
1,702 Elo+
Party 1
Baba Yaga
Baba Yaga
SockMoney
Baba Yaga
Level 28
God Stats
3W - 6L
1,706 SR
Queue Stats
85W - 90L
1,774 Elo+
Party 1
Horus
Horus
Zombie Dandere
Horus
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 36L
1,645 Elo+
Party 1
Cthulhu
Cthulhu
Zombie Yandere
Cthulhu
Level 147
God Stats
36W - 26L
1,833 SR
Queue Stats
523W - 461L
1,706 Elo+
Party 1
Team Averages
Level 104
1,608 SR
1,685 Elo+

VS

Team Averages
Level 70
1,646 SR
1,628 Elo+
Anubis
Anubis
ApexGamer17
Anubis
Level 76
God Stats
2W - 0L
1,500 SR
Queue Stats
151W - 130L
1,542 Elo+
Party 2
Danzaburou
Danzaburou
EEvasivee
Danzaburou
Level 90
God Stats
11W - 12L
1,852 SR
Queue Stats
158W - 166L
1,615 Elo+
Party 2
Bellona
Bellona
ItsNotLucutus
Bellona
Level 69
God Stats
18W - 13L
1,522 SR
Queue Stats
216W - 218L
1,542 Elo+
Party 2
Tsukuyomi
Tsukuyomi
edesrochers19
Tsukuyomi
Level 85
God Stats
14W - 8L
1,857 SR
Queue Stats
216W - 200L
1,602 Elo+
Party 2
Cerberus
Cerberus
itsnotblaine
Cerberus
Level 29
God Stats
2W - 7L
1,500 SR
Queue Stats
223W - 208L
1,841 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 1
6,722
517
3,678
7,705
4,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
SenkoSan8521
Izanami
11
1 / 3 / 1
6,544
503
3,854
8,540
2,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
SockMoney
Baba Yaga
11
1 / 1 / 1
6,114
470
5,607
5,339
1,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
0 / 3 / 1
6,310
485
2,067
7,618
9,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 3 / 1
5,743
442
6,508
10,429
6,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
4 / 1 / 2
7,145
550
4,969
6,082
2,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
EEvasivee
Danzaburou
11
0 / 3 / 2
6,786
522
5,288
7,920
2,711
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bellona
12
3 / 1 / 0
7,218
555
6,725
7,096
6,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
edesrochers19
Tsukuyomi
13
3 / 0 / 1
7,314
563
3,623
6,311
2,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
itsnotblaine
Cerberus
11
3 / 0 / 4
7,194
553
3,858
9,258
6,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
5
Kills
13
13
Deaths
5
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anubis
4
1
2
5
W
Danzaburou
EEvasivee
Danzaburou
0
3
2
0.33
L
2
3
1
0.83
W
Bellona
3
1
0
3
L
Izanami
SenkoSan8521
Izanami
1
3
1
0.5
L
Baba Yaga
SockMoney
Baba Yaga
1
1
1
1.5
L
0
3
1
0.17
L
1
3
1
0.5
W
Tsukuyomi
edesrochers19
Tsukuyomi
3
0
1
3.5
W
Cerberus
itsnotblaine
Cerberus
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,714
Damage
24,463
39,631
Taken
36,667
23,778
Mitigated
20,282
9,380
Healing
16,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
4,969
367
0
3,083
6,082
2,672
0
3,605
2,477
45,027
0
W
Danzaburou
EEvasivee
Danzaburou
5,288
2,335
0
3,276
7,920
2,711
0
1,153
6,767
0
42,275
L
3,678
1,809
0
668
7,705
4,583
0
937
6,768
6,828
34,118
W
Bellona
6,725
3,030
0
2,686
7,096
6,721
0
351
6,415
3,731
36,398
L
Izanami
SenkoSan8521
Izanami
3,854
2,629
0
3,555
8,540
2,146
1,187
1,038
7,502
0
41,439
L
Baba Yaga
SockMoney
Baba Yaga
5,607
301
0
1,569
5,339
1,791
0
2,268
3,071
37,153
0
L
2,067
606
100
2,199
7,618
9,183
420
717
6,901
0
30,439
L
6,508
899
54
1,235
10,429
6,075
0
4,665
5,764
16,734
0
W
Tsukuyomi
edesrochers19
Tsukuyomi
3,623
1,090
0
4,026
6,311
2,103
0
2,163
4,148
0
43,411
W
Cerberus
itsnotblaine
Cerberus
3,858
487
0
3,716
9,258
6,075
0
5,093
4,165
26,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,433
Gold Earned
35,657
331
Minions Killed
406
0
Camps Cleared
0
1,151,081
Distance Traveled
1,193,280
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,145
550
87
7
0
240,797
3
W
Danzaburou
6,786
522
72
6
0
198,522
1
L
Mercury
6,722
517
88
7
0
273,415
0
W
Bellona
7,218
555
92
7
0
250,925
0
L
Izanami
6,544
503
97
7
0
198,406
3
L
Baba Yaga
6,114
470
71
5
0
255,434
8
L
Horus
6,310
485
59
5
0
219,737
0
L
Cthulhu
5,743
442
16
1
0
204,089
1
W
Tsukuyomi
7,314
563
84
6
0
258,494
3
W
Cerberus
7,194
553
71
5
0
244,542
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role