Player Matchup

Skadi
Skadi
Gold III
AHILLESS
Skadi
Gold III
Level 102
God Stats
35W - 29L
1,721 SR
Queue Stats
429W - 429L
1,593 MMR
Solo
Thoth
Thoth
Platinum V
LiquiiTx33
Thoth
Platinum V
Level 148
God Stats
20W - 23L
1,603 SR
Queue Stats
74W - 73L
1,622 MMR
Solo
Osiris
Osiris
Gold II
Sylar子敬
Osiris
Gold II
Level 159
God Stats
15W - 12L
1,538 SR
Queue Stats
187W - 175L
1,672 MMR
Solo
Xing Tian
Xing Tian
Gold I
T4n0
Xing Tian
Gold I
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 66L
1,577 MMR
Solo
Hun Batz
Hun Batz
Gold I
YbGhosty
Hun Batz
Gold I
Level 66
God Stats
3W - 0L
1,757 SR
Queue Stats
60W - 59L
1,643 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 127
1,624 SR
1,622 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 141
1,429 SR
1,648 MMR
Apollo
Apollo
Silver I
Craigafro
Apollo
Silver I
Level 135
God Stats
21W - 18L
1,404 SR
Queue Stats
334W - 331L
1,506 MMR
Party 1
Chang'e
Chang'e
Platinum III
Peкe
Chang'e
Platinum III
Level 158
God Stats
10W - 9L
1,224 SR
Queue Stats
267W - 239L
1,747 MMR
Party 2
Athena
Athena
Gold V
Rush98
Athena
Gold V
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
175W - 175L
1,644 MMR
Party 1
Tyr
Tyr
Platinum V
TajoTv
Tyr
Platinum V
Level 139
God Stats
34W - 45L
1,519 SR
Queue Stats
269W - 253L
1,843 MMR
Party 2
Zeus
Zeus
Gold III
宁我揪心天下人丶不可天下人揪我
Zeus
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
AHILLESS
Skadi
6
0 / 0 / 2
3,434
687
2,942
2,582
555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thoth
8
4 / 0 / 1
4,522
904
1,937
2,012
512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Osiris
7
0 / 0 / 0
3,870
774
1,701
1,944
1,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Xing Tian
T4n0
Xing Tian
6
0 / 0 / 1
3,573
715
1,550
4,245
1,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
YbGhosty
Hun Batz
7
1 / 1 / 0
3,865
773
423
2,679
659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bans
SetPersephoneTsukuyomiScyllaNemesis

VS

Bans
Nu WaDanzaburouFenrirAnhurNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Craigafro
Apollo
5
0 / 1 / 0
3,116
623
3,030
2,475
1,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
Peкe
Chang'e
6
1 / 3 / 0
3,617
723
1,809
3,407
851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Athena
Rush98
Athena
5
0 / 1 / 0
3,175
635
884
4,130
1,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Tyr
TajoTv
Tyr
5
0 / 1 / 0
3,176
635
454
3,296
935
7
0 / 0 / 1
3,676
735
219
2,147
449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
2
5
Kills
1
1
Deaths
6
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Skadi
AHILLESS
Skadi
0
0
2
1
L
Apollo
Craigafro
Apollo
0
1
0
0
W
Thoth
4
0
1
4.5
L
Chang'e
Peкe
Chang'e
1
3
0
0.33
L
Athena
Rush98
Athena
0
1
0
0
W
Osiris
0
0
0
0
W
Xing Tian
T4n0
Xing Tian
0
0
1
0.5
L
Tyr
TajoTv
Tyr
0
1
0
0
W
Hun Batz
YbGhosty
Hun Batz
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,553
Damage
6,396
13,462
Taken
15,455
4,956
Mitigated
4,511
5,652
Healing
6,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
AHILLESS
Skadi
2,942
1,434
0
1,215
2,582
555
0
582
2,000
0
18,141
L
Apollo
Craigafro
Apollo
3,030
2,126
0
994
2,475
1,009
0
697
1,778
1,692
10,182
W
Thoth
1,937
306
0
914
2,012
512
0
1,068
792
20,623
0
L
Chang'e
Peкe
Chang'e
1,809
289
0
1,044
3,407
851
0
1,593
1,742
15,519
0
L
Athena
Rush98
Athena
884
103
0
1,884
4,130
1,267
0
1,123
3,005
6,212
0
W
Osiris
1,701
560
0
500
1,944
1,745
260
132
1,812
3,719
14,166
W
Xing Tian
T4n0
Xing Tian
1,550
301
0
1,588
4,245
1,485
0
988
3,257
7,663
0
L
Tyr
TajoTv
Tyr
454
45
0
1,120
3,296
935
0
174
3,122
0
8,605
W
Hun Batz
YbGhosty
Hun Batz
423
84
0
1,435
2,679
659
0
616
2,003
0
15,021
L
219
0
0
1,161
2,147
449
0
69
2,078
14,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,264
Gold Earned
16,760
186
Minions Killed
132
0
Camps Cleared
0
545,486
Distance Traveled
455,907
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
3,434
687
38
8
0
101,994
1
L
Apollo
3,116
623
26
5
0
71,513
3
W
Thoth
4,522
904
42
8
0
112,950
1
L
Chang'e
3,617
723
32
6
0
96,412
1
L
Athena
3,175
635
11
2
0
112,229
1
W
Osiris
3,870
774
44
9
0
106,826
1
W
Xing Tian
3,573
715
11
2
0
106,362
2
L
Tyr
3,176
635
22
4
0
69,326
1
W
Hun Batz
3,865
773
51
10
0
117,354
2
L
Zeus
3,676
735
41
8
0
106,427
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role