Player Matchup

Ra
Ra
Magysuswaken28
Ra
Level 112
God Stats
7W - 4L
1,541 SR
Queue Stats
205W - 149L
1,631 Elo+
Party 1
Neith
Neith
MasterLegger55
Neith
Level 27
God Stats
25W - 13L
1,310 SR
Queue Stats
153W - 115L
1,574 Elo+
Party 1
Fafnir
Fafnir
WakefulCandy59
Fafnir
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
205W - 161L
1,643 Elo+
Party 1
Team Averages
Level 83
1,450 SR
1,616 Elo+

VS

Team Averages
Level 10
1,421 SR
1,400 Elo+
Sun Wukong
Sun Wukong
BigBoiBandit307
Sun Wukong
Level 4
God Stats
0W - 3L
1,263 SR
Queue Stats
0W - 4L
1,203 Elo+
Party 2
Yemoja
Yemoja
MINTKILLER12
Yemoja
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 36L
1,496 Elo+
Solo
Medusa
Medusa
SpacedOutWidow
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 4 / 12
9,625
802
13,354
12,171
4,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
7 / 2 / 8
9,642
804
9,443
7,107
2,454
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
7 / 1 / 12
10,314
860
7,174
9,006
6,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BigBoiBandit307
Sun Wukong
11
3 / 8 / 4
8,800
733
5,348
14,175
8,602
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yemoja
10
1 / 4 / 4
7,633
636
4,620
9,662
6,192
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

10
3 / 8 / 4
8,581
715
8,475
13,181
5,219
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
19
20
Kills
7
7
Deaths
20
32
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BigBoiBandit307
Sun Wukong
3
8
4
0.63
L
Yemoja
1
4
4
0.75
W
6
4
12
3
W
7
2
8
5.5
L
3
8
4
0.63
W
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,971
Damage
18,443
28,284
Taken
37,018
13,378
Mitigated
20,013
14,263
Healing
4,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BigBoiBandit307
Sun Wukong
5,348
1,265
0
719
14,175
8,602
0
7,351
6,324
0
24,399
L
Yemoja
4,620
1,312
2,354
1,050
9,662
6,192
0
5,117
4,113
18,090
0
W
13,354
1,960
1,724
5,987
12,171
4,796
308
1,692
10,479
47,976
0
W
9,443
5,202
0
2,653
7,107
2,454
2,102
1,741
5,366
0
24,177
L
8,475
4,703
0
350
13,181
5,219
0
6,660
6,053
0
15,793
W
7,174
1,369
0
3,899
9,006
6,128
774
1,234
7,772
24,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,581
Gold Earned
25,014
134
Minions Killed
74
0
Camps Cleared
0
640,464
Distance Traveled
508,620
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,800
733
25
2
0
160,047
0
L
Yemoja
7,633
636
36
3
0
164,495
1
W
Ra
9,625
802
62
5
0
218,120
1
W
Neith
9,642
804
38
3
0
188,256
1
L
Medusa
8,581
715
13
1
0
184,078
0
W
Fafnir
10,314
860
34
3
0
234,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role