Player Matchup

Ymir
Ymir
Anunnaki-C-R-P
Ymir
Level 29
God Stats
9W - 7L
1,500 SR
Queue Stats
57W - 59L
1,457 Elo+
Solo
Janus
Janus
Goldo-rodymarrer
Janus
Level 29
God Stats
14W - 10L
1,663 SR
Queue Stats
139W - 145L
1,420 Elo+
Party 2
Set
Set
Kyler0906
Set
Level 37
God Stats
2W - 2L
1,500 SR
Queue Stats
168W - 175L
1,641 Elo+
Party 1
Sobek
Sobek
Liljcjaws20
Sobek
Level 17
God Stats
6W - 2L
1,687 SR
Queue Stats
8W - 8L
1,435 Elo+
Party 1
Achilles
Achilles
Praise_Corn
Achilles
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
37W - 43L
1,459 Elo+
Party 2
Team Averages
Level 28
1,570 SR
1,482 Elo+

VS

Team Averages
Level 7
1,423 SR
1,467 Elo+
Odin
Odin
Black_Migui123
Odin
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Terra
Terra
F1NM0NST3R
Terra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
Takahiro9YT
Olorun
Level 4
God Stats
0W - 1L
1,217 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ares
Ares
hiroshi12354
Ares
Level 2
God Stats
0W - 1L
1,217 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
King Arthur
King Arthur
juanchop0897
King Arthur
Level 14
God Stats
2W - 1L
1,680 SR
Queue Stats
4W - 4L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 4
8,603
574
3,403
8,969
8,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
6 / 1 / 15
8,836
589
7,358
6,166
1,839
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 2 / 4
7,939
529
2,222
8,699
3,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
6 / 2 / 5
7,886
526
4,010
7,475
5,897
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
Praise_Corn
Achilles
12
20 / 0 / 6
9,869
658
11,639
7,535
4,802
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 13 / 2
5,867
391
3,583
14,482
8,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Terra
10
0 / 6 / 1
6,606
440
671
8,883
4,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
10
2 / 8 / 1
6,569
438
5,520
11,420
3,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
1 / 10 / 1
6,247
416
2,097
13,817
5,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

King Arthur
juanchop0897
King Arthur
2
0 / 1 / 0
4,587
306
559
1,396
313
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
8
37
Kills
3
5
Deaths
38
34
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
0
4
6
L
0
13
2
0.08
L
Terra
0
6
1
0.08
W
6
1
15
13.5
W
1
2
4
1.5
W
6
2
5
4.25
W
Achilles
Praise_Corn
Achilles
20
0
6
23
L
Olorun
2
8
1
0.31
L
1
10
1
0.15
L
King Arthur
juanchop0897
King Arthur
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,632
Damage
12,430
38,844
Taken
49,998
24,776
Mitigated
21,841
7,531
Healing
5,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,403
1,229
0
1,882
8,969
8,611
1,285
1,535
7,288
30,817
0
L
3,583
1,995
0
325
14,482
8,311
0
4,549
9,933
0
16,878
L
Terra
671
286
0
1,174
8,883
4,508
350
2,601
6,282
15,348
0
W
7,358
1,497
0
620
6,166
1,839
3,545
1,958
4,108
53,177
0
W
2,222
733
0
3,093
8,699
3,627
2,725
340
8,334
0
53,276
W
4,010
620
0
1,704
7,475
5,897
314
2,622
4,777
13,590
0
W
Achilles
Praise_Corn
Achilles
11,639
5,827
0
232
7,535
4,802
2,806
1,833
5,577
0
20,573
L
Olorun
5,520
2,362
0
3,453
11,420
3,157
0
3,818
7,602
30,680
0
L
2,097
1,071
0
973
13,817
5,552
180
3,329
10,488
12,751
0
L
King Arthur
juanchop0897
King Arthur
559
114
0
0
1,396
313
0
474
922
0
3,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,133
Gold Earned
29,876
280
Minions Killed
118
0
Camps Cleared
0
1,438,843
Distance Traveled
1,008,178
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,603
574
55
4
0
249,966
0
L
Odin
5,867
391
28
2
0
266,588
0
L
Terra
6,606
440
35
2
0
240,212
0
W
Janus
8,836
589
104
7
0
263,543
0
W
Set
7,939
529
82
5
0
294,161
0
W
Sobek
7,886
526
21
1
0
300,855
0
W
Achilles
9,869
658
18
1
0
330,318
0
L
Olorun
6,569
438
35
2
0
232,912
5
L
Ares
6,247
416
12
1
0
221,267
2
L
King Arthur
4,587
306
8
1
0
47,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role