Player Matchup

Danzaburou
Danzaburou
Bend4Uncle
Danzaburou
Level 63
God Stats
8W - 2L
1,614 SR
Queue Stats
42W - 34L
1,549 Elo+
Party 2
Bacchus
Bacchus
CadeBarnes89
Bacchus
Level 74
God Stats
119W - 91L
1,486 SR
Queue Stats
227W - 230L
1,469 Elo+
Party 2
Tyr
Tyr
EarPleasure
Tyr
Level 84
God Stats
7W - 7L
1,209 SR
Queue Stats
158W - 150L
1,459 Elo+
Party 2
The Morrigan
The Morrigan
WinterFox_1
The Morrigan
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 68L
1,468 Elo+
Solo
Bakasura
Bakasura
YaBoiDoge69
Bakasura
Level 37
God Stats
6W - 9L
1,400 SR
Queue Stats
18W - 20L
1,349 Elo+
Party 2
Team Averages
Level 60
1,442 SR
1,459 Elo+

VS

Team Averages
Level 52
1,482 SR
1,433 Elo+
Guan Yu
Guan Yu
DasPanzer
Guan Yu
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 26L
1,481 Elo+
Party 1
Yemoja
Yemoja
HanSoLazy
Yemoja
Level 64
God Stats
16W - 20L
1,312 SR
Queue Stats
296W - 282L
1,406 Elo+
Party 3
Pele
Pele
HuevoSplashh
Pele
Level 42
God Stats
2W - 4L
1,213 SR
Queue Stats
43W - 45L
1,511 Elo+
Party 1
Nox
Nox
ScUbAxStEv3
Nox
Level 32
God Stats
5W - 6L
1,883 SR
Queue Stats
58W - 59L
1,536 Elo+
Solo
Jing Wei
Jing Wei
airSausage
Jing Wei
Level 40
God Stats
6W - 4L
1,500 SR
Queue Stats
161W - 149L
1,229 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bend4Uncle
Danzaburou
17
3 / 5 / 4
12,437
478
13,428
18,627
7,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
CadeBarnes89
Bacchus
15
1 / 5 / 10
11,713
451
12,210
24,224
27,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
14 / 1 / 5
15,124
582
21,291
28,104
49,369
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Morrigan
WinterFox_1
The Morrigan
15
2 / 9 / 1
11,099
427
6,320
14,546
5,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bakasura
YaBoiDoge69
Bakasura
20
3 / 2 / 10
13,691
527
10,038
22,247
11,630
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DasPanzer
Guan Yu
15
1 / 8 / 7
10,067
387
8,741
19,830
24,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yemoja
HanSoLazy
Yemoja
16
3 / 3 / 7
11,605
446
7,091
16,453
14,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
7 / 4 / 6
13,555
521
15,756
19,343
9,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
8 / 5 / 4
12,527
482
23,346
16,917
8,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
airSausage
Jing Wei
19
3 / 3 / 6
12,074
464
14,650
18,654
11,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
52
23
Kills
22
22
Deaths
23
30
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Bend4Uncle
Danzaburou
3
5
4
1
W
Bacchus
CadeBarnes89
Bacchus
1
5
10
1.2
L
Guan Yu
DasPanzer
Guan Yu
1
8
7
0.56
W
14
1
5
16.5
L
Yemoja
HanSoLazy
Yemoja
3
3
7
2.17
L
7
4
6
2.5
L
8
5
4
2
W
The Morrigan
WinterFox_1
The Morrigan
2
9
1
0.28
W
Bakasura
YaBoiDoge69
Bakasura
3
2
10
4
L
Jing Wei
airSausage
Jing Wei
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,287
Damage
69,584
107,748
Taken
91,197
100,578
Mitigated
68,621
34,684
Healing
23,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Bend4Uncle
Danzaburou
13,428
4,872
279
4,975
18,627
7,277
1,040
6,109
12,518
0
70,832
W
Bacchus
CadeBarnes89
Bacchus
12,210
1,413
0
5,561
24,224
27,110
875
7,410
16,814
40,010
0
L
Guan Yu
DasPanzer
Guan Yu
8,741
617
1,330
2,542
19,830
24,888
0
2,923
15,905
3,112
39,067
W
21,291
2,547
0
13,910
28,104
49,369
3,382
8,038
20,066
0
82,340
L
Yemoja
HanSoLazy
Yemoja
7,091
1,759
3,888
3,689
16,453
14,906
66
4,977
10,483
31,169
0
L
15,756
5,067
0
5,336
19,343
9,005
982
3,129
15,462
0
94,809
L
23,346
1,193
0
490
16,917
8,385
51
3,315
13,063
95,630
0
W
The Morrigan
WinterFox_1
The Morrigan
6,320
782
0
2,884
14,546
5,192
1,365
5,879
8,667
44,211
4,092
W
Bakasura
YaBoiDoge69
Bakasura
10,038
6,719
0
7,075
22,247
11,630
7,327
4,462
17,785
0
95,443
L
Jing Wei
airSausage
Jing Wei
14,650
8,378
0
6,430
18,654
11,437
2,904
2,736
15,792
11,997
91,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,064
Gold Earned
59,828
571
Minions Killed
540
0
Camps Cleared
0
2,515,886
Distance Traveled
2,476,794
11
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,437
478
121
5
0
460,785
5
W
Bacchus
11,713
451
48
2
0
498,013
0
L
Guan Yu
10,067
387
70
3
0
512,513
11
W
Tyr
15,124
582
138
5
0
540,213
4
L
Yemoja
11,605
446
40
2
0
489,133
1
L
Pele
13,555
521
158
6
0
549,414
8
L
Nox
12,527
482
137
5
0
448,300
5
W
The Morrigan
11,099
427
84
3
0
369,201
0
W
Bakasura
13,691
527
180
7
0
647,674
2
L
Jing Wei
12,074
464
135
5
0
477,434
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role