Player Matchup

Hun Batz
Hun Batz
BigOso1873
Hun Batz
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,579 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
BugBugBugBug
Ah Muzen Cab
Level 25
God Stats
18W - 7L
1,596 SR
Queue Stats
37W - 17L
1,565 Elo+
Party 2
Osiris
Osiris
MrMungusTheTwo
Osiris
Level 18
God Stats
9W - 1L
1,706 SR
Queue Stats
63W - 28L
1,818 Elo+
Party 2
Scylla
Scylla
travescottburger
Scylla
Level 12
God Stats
3W - 0L
1,826 SR
Queue Stats
5W - 0L
1,818 Elo+
Party 2
Tyr
Tyr
vamanasucks
Tyr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 14L
1,818 Elo+
Party 2
Team Averages
Level 45
1,626 SR
1,719 Elo+

VS

Team Averages
Level 41
1,502 SR
1,547 Elo+
Neith
Neith
IssaSneakyBoi
Neith
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 28L
1,520 Elo+
Party 1
King Arthur
King Arthur
JordTheRPMLord
King Arthur
Level 25
God Stats
0W - 2L
1,313 SR
Queue Stats
36W - 57L
1,527 Elo+
Party 1
Kukulkan
Kukulkan
RandumbNAme221
Kukulkan
Level 7
God Stats
5W - 4L
1,696 SR
Queue Stats
13W - 13L
1,621 Elo+
Party 1
Fenrir
Fenrir
ToneDawg10
Fenrir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
247W - 259L
1,555 Elo+
Party 1
Ah Puch
Ah Puch
junglemainer
Ah Puch
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 42L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BigOso1873
Hun Batz
11
3 / 0 / 1
6,103
610
2,063
6,095
1,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ah Muzen Cab
BugBugBugBug
Ah Muzen Cab
9
5 / 1 / 3
6,046
605
3,356
4,848
1,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
5 / 1 / 0
6,443
644
6,083
3,030
3,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
5 / 0 / 2
6,180
618
3,801
3,478
982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
6 / 0 / 8
5,930
593
5,453
5,204
2,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 5 / 0
3,856
386
3,131
4,408
982
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
JordTheRPMLord
King Arthur
8
1 / 5 / 0
4,786
479
1,496
8,424
3,389
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kukulkan
6
0 / 4 / 0
4,189
419
497
4,402
1,122
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
ToneDawg10
Fenrir
5
0 / 5 / 1
3,969
397
2,909
6,874
1,439
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ah Puch
junglemainer
Ah Puch
7
1 / 5 / 0
4,820
482
3,725
5,838
1,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
24
Kills
2
2
Deaths
24
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
BigOso1873
Hun Batz
3
0
1
3.5
W
Ah Muzen Cab
BugBugBugBug
Ah Muzen Cab
5
1
3
6.5
L
0
5
0
0
L
King Arthur
JordTheRPMLord
King Arthur
1
5
0
0.2
W
5
1
0
5
L
Kukulkan
0
4
0
0
L
Fenrir
ToneDawg10
Fenrir
0
5
1
0.1
L
Ah Puch
junglemainer
Ah Puch
1
5
0
0.2
W
5
0
2
6
W
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,756
Damage
11,758
22,655
Taken
29,946
10,650
Mitigated
8,231
7,752
Healing
2,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
BigOso1873
Hun Batz
2,063
596
0
3,038
6,095
1,927
0
477
5,520
0
34,772
W
Ah Muzen Cab
BugBugBugBug
Ah Muzen Cab
3,356
1,321
0
1,259
4,848
1,307
240
1,831
2,883
0
22,908
L
3,131
1,718
0
128
4,408
982
0
559
3,698
0
10,860
L
King Arthur
JordTheRPMLord
King Arthur
1,496
221
0
428
8,424
3,389
0
718
7,706
0
17,293
W
6,083
2,506
0
390
3,030
3,483
395
0
3,030
3,595
27,416
L
Kukulkan
497
201
0
0
4,402
1,122
0
2,217
2,033
12,123
0
L
Fenrir
ToneDawg10
Fenrir
2,909
461
24
985
6,874
1,439
0
0
6,799
0
8,949
L
Ah Puch
junglemainer
Ah Puch
3,725
151
0
764
5,838
1,299
0
792
4,891
17,370
0
W
3,801
104
0
1,023
3,478
982
0
1,041
2,339
30,970
0
W
5,453
884
0
2,042
5,204
2,951
0
481
4,661
0
14,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,702
Gold Earned
21,620
252
Minions Killed
135
0
Camps Cleared
0
958,210
Distance Traveled
814,612
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
6,103
610
79
8
0
221,064
1
W
Ah Muzen Cab
6,046
605
44
4
0
148,246
0
L
Neith
3,856
386
18
2
0
159,997
0
L
King Arthur
4,786
479
35
4
0
170,159
0
W
Osiris
6,443
644
57
6
0
187,301
2
L
Kukulkan
4,189
419
27
3
0
140,135
0
L
Fenrir
3,969
397
15
2
0
177,343
0
L
Ah Puch
4,820
482
40
4
0
166,978
0
W
Scylla
6,180
618
64
6
0
195,949
2
W
Tyr
5,930
593
8
1
0
205,650
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role