Player Matchup

Ra
Ra
DatGuySoal
Ra
Level 16
God Stats
3W - 3L
1,715 SR
Queue Stats
160W - 176L
1,541 Elo+
Solo
Hun Batz
Hun Batz
Mike Trout9336
Hun Batz
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,844 Elo+
Party 1
Medusa
Medusa
SmileyKing406
Medusa
Level 16
God Stats
5W - 3L
1,454 SR
Queue Stats
26W - 33L
1,592 Elo+
Solo
Ares
Ares
Squidarino
Ares
Level 7
God Stats
4W - 2L
1,500 SR
Queue Stats
66W - 71L
1,500 Elo+
Solo
Bellona
Bellona
Weadroo
Bellona
Level 43
God Stats
23W - 15L
1,500 SR
Queue Stats
33W - 20L
1,844 Elo+
Party 1
Team Averages
Level 18
1,534 SR
1,664 Elo+

VS

Team Averages
Level 15
1,602 SR
1,629 Elo+
Sun Wukong
Sun Wukong
Keraunos6905
Sun Wukong
Level 23
God Stats
14W - 13L
1,489 SR
Queue Stats
15W - 17L
1,562 Elo+
Solo
He Bo
He Bo
Krisj71Nova
He Bo
Level 21
God Stats
20W - 12L
1,614 SR
Queue Stats
33W - 24L
1,712 Elo+
Solo
Nemesis
Nemesis
SciaticGnu2285
Nemesis
Level 7
God Stats
1W - 3L
1,686 SR
Queue Stats
96W - 162L
1,561 Elo+
Solo
Zeus
Zeus
ThoroughArrow8
Zeus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,693 Elo+
Solo
Agni
Agni
shark187-2B
Agni
Level 5
God Stats
2W - 1L
1,718 SR
Queue Stats
4W - 4L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 0 / 23
11,449
1,145
10,041
8,171
3,778
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
19
17 / 5 / 19
12,852
1,285
21,355
12,693
6,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
9 / 1 / 19
11,616
1,162
20,995
8,142
4,997
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
1 / 1 / 22
11,355
1,136
5,664
13,731
13,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
Weadroo
Bellona
19
13 / 1 / 21
13,690
1,369
18,585
12,775
19,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

286

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Keraunos6905
Sun Wukong
16
0 / 7 / 4
9,487
949
12,664
21,997
14,311
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 10 / 2
11,451
1,145
19,133
16,555
5,865
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 9 / 2
8,934
893
5,364
18,286
8,885
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
2 / 12 / 3
10,163
1,016
8,448
16,279
5,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 7 / 5
9,557
956
3,070
11,310
3,993

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
24
45
Kills
8
8
Deaths
45
104
Assists
16
Player
Kills
Deaths
Assists
KDA
W
5
0
23
16.5
L
Sun Wukong
Keraunos6905
Sun Wukong
0
7
4
0.29
L
6
10
2
0.7
W
Hun Batz
17
5
19
5.3
L
0
9
2
0.11
W
9
1
19
18.5
W
1
1
22
12
L
2
12
3
0.29
W
Bellona
Weadroo
Bellona
13
1
21
23.5
L
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,640
Damage
48,679
55,512
Taken
84,427
47,968
Mitigated
38,879
15,013
Healing
2,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,041
787
4,925
2,728
8,171
3,778
0
4,581
3,590
35,705
0
L
Sun Wukong
Keraunos6905
Sun Wukong
12,664
3,422
0
1,233
21,997
14,311
0
5,587
16,135
0
21,710
L
19,133
628
0
0
16,555
5,865
0
2,698
13,707
39,519
0
W
Hun Batz
21,355
7,452
0
975
12,693
6,588
0
6,842
5,851
0
37,536
L
5,364
1,102
0
1,094
18,286
8,885
0
2,529
15,582
0
19,860
W
20,995
10,436
0
909
8,142
4,997
0
4,389
3,753
0
33,582
W
5,664
541
98
4,244
13,731
13,490
0
7,389
6,342
15,464
0
L
8,448
663
0
0
16,279
5,825
0
3,619
12,610
26,213
0
W
Bellona
Weadroo
Bellona
18,585
5,000
0
1,134
12,775
19,115
0
7,450
4,860
6,049
22,876
L
3,070
185
0
0
11,310
3,993
0
3,940
7,320
17,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,962
Gold Earned
49,592
182
Minions Killed
152
8
Camps Cleared
6
1,000,324
Distance Traveled
861,443
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,449
1,145
74
7
2
199,228
1
L
Sun Wukong
9,487
949
25
3
1
192,105
0
L
He Bo
11,451
1,145
51
5
0
192,895
0
W
Hun Batz
12,852
1,285
36
4
5
188,589
1
L
Nemesis
8,934
893
19
2
3
166,747
1
W
Medusa
11,616
1,162
37
4
0
193,211
3
W
Ares
11,355
1,136
18
2
1
183,657
0
L
Zeus
10,163
1,016
32
3
2
137,930
0
W
Bellona
13,690
1,369
17
2
0
235,639
0
L
Agni
9,557
956
25
3
0
171,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role