Player Matchup

Ymir
Ymir
MagicLobster420
Ymir
Level 25
God Stats
1W - 1L
1,899 SR
Queue Stats
34W - 35L
1,650 Elo+
Party 2
Baron Samedi
Baron Samedi
RackTheMac
Baron Samedi
Level 58
God Stats
3W - 3L
1,470 SR
Queue Stats
37W - 29L
1,650 Elo+
Party 2
Ravana
Ravana
haraguroi636
Ravana
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 39L
1,650 Elo+
Party 2
Team Averages
Level 61
1,623 SR
1,650 Elo+

VS

Team Averages
Level 14
1,423 SR
1,575 Elo+
Aphrodite
Aphrodite
MVPxRobby Y
Aphrodite
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,697 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Mr clean in me
Tsukuyomi
Level 28
God Stats
1W - 3L
1,270 SR
Queue Stats
356W - 377L
1,313 Elo+
Party 1
Thanatos
Thanatos
PPniqer
Thanatos
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 20L
1,715 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 13 / 6
12,385
688
8,410
24,849
12,361
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Baron Samedi
RackTheMac
Baron Samedi
16
6 / 9 / 8
12,679
704
20,486
15,262
4,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
15
5 / 9 / 9
11,881
660
9,796
15,376
10,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
MVPxRobby Y
Aphrodite
18
12 / 4 / 18
14,375
799
15,939
19,940
7,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
Mr clean in me
Tsukuyomi
15
4 / 8 / 13
12,365
687
10,202
15,477
7,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
PPniqer
Thanatos
19
15 / 4 / 8
14,752
820
18,142
17,761
9,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
70
16
Kills
31
31
Deaths
16
23
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
MVPxRobby Y
Aphrodite
12
4
18
5.25
L
5
13
6
0.62
W
Tsukuyomi
Mr clean in me
Tsukuyomi
4
8
13
1.31
W
Thanatos
PPniqer
Thanatos
15
4
8
4.75
L
Baron Samedi
RackTheMac
Baron Samedi
6
9
8
1.11
L
Ravana
5
9
9
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,692
Damage
44,283
55,487
Taken
53,178
27,494
Mitigated
24,126
9,333
Healing
33,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
MVPxRobby Y
Aphrodite
15,939
2,809
9,525
13,399
19,940
7,825
857
9,604
10,024
60,683
0
L
8,410
2,803
0
2,616
24,849
12,361
138
7,788
16,696
24,978
0
W
Tsukuyomi
Mr clean in me
Tsukuyomi
10,202
2,748
0
585
15,477
7,116
163
10,955
4,137
2,476
53,657
W
Thanatos
PPniqer
Thanatos
18,142
8,031
0
9,556
17,761
9,185
1,246
8,168
9,299
4,651
68,109
L
Baron Samedi
RackTheMac
Baron Samedi
20,486
1,589
1,639
3,802
15,262
4,778
1,328
3,550
11,525
55,374
0
L
Ravana
9,796
1,984
0
1,276
15,376
10,355
1,292
4,398
10,729
1,593
23,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,945
Gold Earned
41,492
128
Minions Killed
221
0
Camps Cleared
0
738,499
Distance Traveled
894,093
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
14,375
799
84
5
0
291,721
1
L
Ymir
12,385
688
27
2
0
220,529
1
W
Tsukuyomi
12,365
687
58
3
0
278,256
0
W
Thanatos
14,752
820
79
4
0
324,116
3
L
Baron Samedi
12,679
704
66
4
0
251,380
2
L
Ravana
11,881
660
35
2
0
266,590
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role