Player Matchup

Artio
Artio
Alufray
Artio
Level 19
God Stats
5W - 8L
1,277 SR
Queue Stats
21W - 28L
1,864 Elo+
Party 1
Tsukuyomi
Tsukuyomi
JaySchae
Tsukuyomi
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,263 Elo+
Solo
Anhur
Anhur
LesserLolPlayer
Anhur
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Sol
Sol
NO9FORGETIT
Sol
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 10L
1,500 Elo+
Party 1
Hera
Hera
ShmeatyBandit
Hera
Level 24
God Stats
4W - 6L
1,302 SR
Queue Stats
217W - 305L
1,454 Elo+
Solo
Team Averages
Level 24
1,416 SR
1,516 Elo+

VS

Team Averages
Level 15
1,299 SR
1,351 Elo+
Jormungandr
Jormungandr
AcidicPoo
Jormungandr
Level 6
God Stats
1W - 5L
1,251 SR
Queue Stats
4W - 5L
1,227 Elo+
Party 2
Amaterasu
Amaterasu
AllergysWife
Amaterasu
Level 25
God Stats
5W - 2L
1,234 SR
Queue Stats
155W - 153L
1,557 Elo+
Solo
Anhur
Anhur
Alluroe
Anhur
Level 7
God Stats
1W - 2L
1,462 SR
Queue Stats
25W - 22L
1,453 Elo+
Party 2
Anubis
Anubis
DdchrisdD
Anubis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,336 Elo+
Solo
Nemesis
Nemesis
DingleAllTheWay
Nemesis
Level 7
God Stats
23W - 20L
1,046 SR
Queue Stats
125W - 139L
1,182 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Alufray
Artio
14
1 / 1 / 6
8,821
551
5,838
14,087
8,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
JaySchae
Tsukuyomi
15
8 / 5 / 5
9,737
609
7,903
12,880
3,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
5 / 1 / 2
8,478
530
7,739
5,990
1,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
6 / 0 / 4
9,468
592
9,036
9,605
2,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
5 / 5 / 0
9,044
565
7,259
6,597
1,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AcidicPoo
Jormungandr
11
0 / 4 / 1
7,006
438
5,339
9,912
4,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amaterasu
AllergysWife
Amaterasu
15
6 / 2 / 1
9,065
567
4,621
11,070
8,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anhur
Alluroe
Anhur
10
2 / 4 / 0
6,336
396
3,184
7,814
1,570
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Anubis
DdchrisdD
Anubis
12
2 / 9 / 0
7,940
496
6,794
13,111
6,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 6 / 4
7,930
496
6,084
13,863
4,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
25
Kills
11
12
Deaths
25
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AcidicPoo
Jormungandr
0
4
1
0.13
L
Amaterasu
AllergysWife
Amaterasu
6
2
1
3.25
L
Anhur
Alluroe
Anhur
2
4
0
0.5
W
Artio
Alufray
Artio
1
1
6
4
L
Anubis
DdchrisdD
Anubis
2
9
0
0.22
L
1
6
4
0.5
W
Tsukuyomi
JaySchae
Tsukuyomi
8
5
5
2.1
W
5
1
2
6
W
6
0
4
8
W
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,775
Damage
26,022
49,159
Taken
55,770
19,074
Mitigated
24,990
21,136
Healing
12,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AcidicPoo
Jormungandr
5,339
1,268
0
615
9,912
4,060
352
2,615
7,297
28,346
0
L
Amaterasu
AllergysWife
Amaterasu
4,621
1,482
0
2,644
11,070
8,699
0
5,515
5,555
0
34,930
L
Anhur
Alluroe
Anhur
3,184
2,076
0
0
7,814
1,570
854
1,758
6,056
0
32,479
W
Artio
Alufray
Artio
5,838
593
217
5,680
14,087
8,972
0
3,476
10,611
34,470
0
L
Anubis
DdchrisdD
Anubis
6,794
89
0
4,439
13,111
6,146
0
8,286
4,825
41,884
0
L
6,084
3,723
0
4,342
13,863
4,515
1,037
3,959
9,904
0
45,349
W
Tsukuyomi
JaySchae
Tsukuyomi
7,903
2,210
0
3,508
12,880
3,969
0
3,133
9,672
0
52,082
W
7,739
3,849
0
3,747
5,990
1,707
0
2,039
3,951
0
45,184
W
9,036
2,390
0
7,984
9,605
2,614
2,340
3,485
6,120
56,764
0
W
7,259
2,374
0
0
6,597
1,812
2,202
0
6,322
39,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,548
Gold Earned
38,277
355
Minions Killed
328
0
Camps Cleared
0
1,440,573
Distance Traveled
1,403,066
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,006
438
48
3
0
270,060
1
L
Amaterasu
9,065
567
63
4
0
317,949
0
L
Anhur
6,336
396
52
3
0
271,695
1
W
Artio
8,821
551
35
2
0
320,555
3
L
Anubis
7,940
496
83
5
0
229,994
2
L
Nemesis
7,930
496
82
5
0
313,368
0
W
Tsukuyomi
9,737
609
87
5
0
290,797
0
W
Anhur
8,478
530
76
5
0
242,113
0
W
Sol
9,468
592
89
6
0
306,080
2
W
Hera
9,044
565
68
4
0
281,028
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role