Player Matchup

Zeus
Zeus
Batatoncio
Zeus
Level 125
God Stats
4W - 1L
1,500 SR
Queue Stats
128W - 110L
1,525 Elo+
Party 2
Cthulhu
Cthulhu
Diamati
Cthulhu
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
GarchyA
Erlang Shen
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,695 Elo+
Solo
Khepri
Khepri
Lusiky
Khepri
Level 159
God Stats
11W - 4L
1,500 SR
Queue Stats
771W - 681L
1,525 Elo+
Party 2
Yemoja
Yemoja
TROJ4NER
Yemoja
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,500 Elo+
Solo
Team Averages
Level 137
1,500 SR
1,549 Elo+

VS

Team Averages
Level 88
1,500 SR
1,564 Elo+
Bakasura
Bakasura
IamDIOGO
Bakasura
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 25L
1,577 Elo+
Solo
Hun Batz
Hun Batz
LiightYagamii
Hun Batz
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Rogeroto
Medusa
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
144W - 120L
1,624 Elo+
Party 1
Bastet
Bastet
SillenceX
Bastet
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
261W - 223L
1,599 Elo+
Party 1
Sylvanus
Sylvanus
kescobr
Sylvanus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 38L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 5 / 10
13,220
734
34,266
16,026
8,412
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Diamati
Cthulhu
20
10 / 3 / 14
13,850
769
30,678
28,092
27,790
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
GarchyA
Erlang Shen
20
7 / 3 / 19
12,962
720
20,997
25,740
29,646
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Khepri
Lusiky
Khepri
20
2 / 3 / 21
12,212
678
13,008
20,449
30,038
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Yemoja
TROJ4NER
Yemoja
18
0 / 1 / 19
11,175
621
9,571
12,091
7,993
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
IamDIOGO
Bakasura
20
5 / 5 / 6
12,885
716
12,956
21,908
18,230
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hun Batz
LiightYagamii
Hun Batz
19
2 / 7 / 8
12,581
699
22,429
23,412
15,363
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Medusa
Rogeroto
Medusa
19
4 / 5 / 5
11,802
656
20,273
21,118
8,428
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
SillenceX
Bastet
18
1 / 6 / 10
11,132
618
14,060
16,139
11,556
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
kescobr
Sylvanus
18
3 / 5 / 10
12,303
684
17,563
39,357
31,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
54
28
Kills
15
15
Deaths
28
83
Assists
39
Player
Kills
Deaths
Assists
KDA
W
9
5
10
2.8
W
Cthulhu
Diamati
Cthulhu
10
3
14
5.67
W
Erlang Shen
GarchyA
Erlang Shen
7
3
19
5.5
L
Bakasura
IamDIOGO
Bakasura
5
5
6
1.6
L
Hun Batz
LiightYagamii
Hun Batz
2
7
8
0.86
W
Khepri
Lusiky
Khepri
2
3
21
4.17
L
Medusa
Rogeroto
Medusa
4
5
5
1.3
L
Bastet
SillenceX
Bastet
1
6
10
1
W
Yemoja
TROJ4NER
Yemoja
0
1
19
9.5
L
Sylvanus
kescobr
Sylvanus
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,520
Damage
87,281
102,398
Taken
121,934
103,879
Mitigated
85,059
41,906
Healing
59,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
34,266
2,250
3,876
1,374
16,026
8,412
992
3,483
12,333
58,687
0
W
Cthulhu
Diamati
Cthulhu
30,678
1,181
5,193
4,511
28,092
27,790
829
3,868
23,433
65,925
0
W
Erlang Shen
GarchyA
Erlang Shen
20,997
9,801
2,157
6,302
25,740
29,646
2,274
3,510
20,156
0
34,108
L
Bakasura
IamDIOGO
Bakasura
12,956
6,292
4,972
8,247
21,908
18,230
1,376
14,061
7,847
0
11,860
L
Hun Batz
LiightYagamii
Hun Batz
22,429
3,099
1,648
5,532
23,412
15,363
1,152
16,552
6,860
870
48,723
W
Khepri
Lusiky
Khepri
13,008
1,455
4,010
2,240
20,449
30,038
1,194
4,968
14,570
27,551
0
L
Medusa
Rogeroto
Medusa
20,273
8,431
3,194
5,191
21,118
8,428
25
16,422
4,696
0
50,615
L
Bastet
SillenceX
Bastet
14,060
2,900
3,509
1,814
16,139
11,556
1,077
11,029
5,110
0
21,002
W
Yemoja
TROJ4NER
Yemoja
9,571
1,426
10,638
1,605
12,091
7,993
1,055
2,310
9,165
20,485
0
L
Sylvanus
kescobr
Sylvanus
17,563
3,551
7,382
17,777
39,357
31,482
35
29,459
9,898
26,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,419
Gold Earned
60,703
240
Minions Killed
172
0
Camps Cleared
0
1,670,987
Distance Traveled
1,559,373
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,220
734
73
4
0
300,059
3
W
Cthulhu
13,850
769
70
4
0
348,606
1
W
Erlang Shen
12,962
720
30
2
0
369,163
0
L
Bakasura
12,885
716
35
2
0
298,395
3
L
Hun Batz
12,581
699
34
2
0
305,443
3
W
Khepri
12,212
678
37
2
0
333,900
0
L
Medusa
11,802
656
74
4
0
323,040
1
L
Bastet
11,132
618
11
1
0
398,520
1
W
Yemoja
11,175
621
30
2
0
319,259
0
L
Sylvanus
12,303
684
18
1
0
233,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role