Player Matchup

Nemesis
Nemesis
Millerr9
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,426 Elo+
Party 3
Ra
Ra
WereWookiee35
Ra
Level 18
God Stats
2W - 2L
1,650 SR
Queue Stats
10W - 19L
1,381 Elo+
Party 1
Odin
Odin
bananaboy320
Odin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Bacchus
Bacchus
big-ol_muff
Bacchus
Level 7
God Stats
1W - 1L
1,249 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
llLilRedll
Sun Wukong
Level 7
God Stats
0W - 1L
1,226 SR
Queue Stats
6W - 9L
1,497 Elo+
Party 3
Team Averages
Level 9
1,425 SR
1,461 Elo+

VS

Team Averages
Level 21
1,474 SR
1,486 Elo+
Neith
Neith
Buffet4One93
Neith
Level 8
God Stats
11W - 8L
1,613 SR
Queue Stats
117W - 137L
1,473 Elo+
Party 2
Ra
Ra
PROPOROVISK
Ra
Level 24
God Stats
18W - 21L
1,555 SR
Queue Stats
45W - 44L
1,499 Elo+
Solo
Thoth
Thoth
Shanethaboss
Thoth
Level 15
God Stats
5W - 9L
1,212 SR
Queue Stats
318W - 323L
1,472 Elo+
Solo
Hun Batz
Hun Batz
cdx-llo
Hun Batz
Level 37
God Stats
4W - 7L
1,259 SR
Queue Stats
264W - 281L
1,430 Elo+
Party 2
Geb
Geb
wrongsha
Geb
Level 23
God Stats
2W - 3L
1,731 SR
Queue Stats
48W - 53L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Millerr9
Nemesis
10
0 / 6 / 0
5,334
1,067
2,411
8,590
3,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 5 / 0
5,676
1,135
4,902
5,703
2,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 8 / 0
5,480
1,096
1,676
10,237
7,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
big-ol_muff
Bacchus
9
0 / 2 / 0
5,344
1,069
573
2,515
1,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
llLilRedll
Sun Wukong
10
0 / 4 / 0
5,405
1,081
4,817
10,921
6,596
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

222

VS

Team 2 Tickets

407

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 13
7,954
1,591
8,254
3,295
1,319
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 0 / 16
7,134
1,427
7,411
2,859
958
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 0 / 10
6,845
1,369
5,182
2,448
821
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
cdx-llo
Hun Batz
12
5 / 0 / 12
6,901
1,380
6,296
3,974
1,308
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
4 / 0 / 17
7,616
1,523
4,979
6,726
5,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
92
0
Kills
24
25
Deaths
0
0
Assists
68
Player
Kills
Deaths
Assists
KDA
W
7
0
13
13.5
L
Nemesis
Millerr9
Nemesis
0
6
0
0
W
4
0
16
12
W
4
0
10
9
L
0
5
0
0
L
0
8
0
0
L
Bacchus
big-ol_muff
Bacchus
0
2
0
0
W
Hun Batz
cdx-llo
Hun Batz
5
0
12
11
L
Sun Wukong
llLilRedll
Sun Wukong
0
4
0
0
W
4
0
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,379
Damage
32,122
37,966
Taken
19,302
20,687
Mitigated
9,964
2,801
Healing
5,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,254
5,069
0
337
3,295
1,319
0
1,247
2,023
0
17,653
L
Nemesis
Millerr9
Nemesis
2,411
425
0
570
8,590
3,092
0
4,945
3,645
0
5,590
W
7,411
613
1,956
1,050
2,859
958
0
1,155
1,679
18,253
0
W
5,182
791
0
253
2,448
821
0
19
2,404
13,730
0
L
4,902
1,067
976
379
5,703
2,130
0
1,885
3,818
23,459
0
L
1,676
1,246
0
275
10,237
7,564
0
4,837
5,400
0
5,070
L
Bacchus
big-ol_muff
Bacchus
573
163
0
108
2,515
1,305
0
1,268
1,247
1,592
0
W
Hun Batz
cdx-llo
Hun Batz
6,296
2,841
342
171
3,974
1,308
0
1,412
2,512
0
13,939
L
Sun Wukong
llLilRedll
Sun Wukong
4,817
1,665
0
493
10,921
6,596
0
4,637
6,284
0
11,982
W
4,979
891
0
952
6,726
5,558
0
1,642
4,934
13,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,239
Gold Earned
36,450
74
Minions Killed
101
0
Camps Cleared
4
441,973
Distance Traveled
557,411
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,954
1,591
22
4
0
105,140
0
L
Nemesis
5,334
1,067
7
1
0
105,614
1
W
Ra
7,134
1,427
34
7
1
118,819
0
W
Thoth
6,845
1,369
21
4
3
100,998
0
L
Ra
5,676
1,135
43
9
0
89,121
0
L
Odin
5,480
1,096
8
2
0
103,081
0
L
Bacchus
5,344
1,069
1
0
0
42,742
0
W
Hun Batz
6,901
1,380
18
4
0
115,084
0
L
Sun Wukong
5,405
1,081
15
3
0
101,415
0
W
Geb
7,616
1,523
6
1
0
117,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role