Player Matchup

Hun Batz
Hun Batz
Dripliquiddz
Hun Batz
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 20L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
XXXDirtyMike710
Danzaburou
Level 29
God Stats
123W - 146L
1,337 SR
Queue Stats
235W - 308L
894 Elo+
Party 1
Agni
Agni
kagobow
Agni
Level 13
God Stats
0W - 4L
1,320 SR
Queue Stats
13W - 35L
1,280 Elo+
Solo
Team Averages
Level 57
1,386 SR
1,224 Elo+

VS

Team Averages
Level 66
1,431 SR
1,612 Elo+
Bacchus
Bacchus
Jace119
Bacchus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
150W - 148L
1,676 Elo+
Party 2
Nemesis
Nemesis
WabbitBTW
Nemesis
Level 60
God Stats
8W - 10L
1,220 SR
Queue Stats
56W - 49L
1,595 Elo+
Party 2
Baron Samedi
Baron Samedi
XTruexEchoX
Baron Samedi
Level 110
God Stats
99W - 68L
1,573 SR
Queue Stats
334W - 333L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Dripliquiddz
Hun Batz
19
13 / 5 / 2
16,221
772
24,587
27,737
21,686
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
XXXDirtyMike710
Danzaburou
16
1 / 11 / 10
13,090
623
12,191
21,670
9,802
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Agni
kagobow
Agni
14
1 / 13 / 4
11,504
548
6,845
19,675
6,602
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Jace119
Bacchus
17
7 / 4 / 13
13,802
657
11,400
21,427
27,564
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
WabbitBTW
Nemesis
16
5 / 5 / 13
13,862
660
12,197
20,298
9,756
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
XTruexEchoX
Baron Samedi
20
16 / 6 / 10
16,695
795
34,510
21,811
11,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
64
15
Kills
28
29
Deaths
15
16
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Dripliquiddz
Hun Batz
13
5
2
2.8
W
Bacchus
Jace119
Bacchus
7
4
13
3.38
W
Nemesis
WabbitBTW
Nemesis
5
5
13
2.3
W
Baron Samedi
XTruexEchoX
Baron Samedi
16
6
10
3.5
L
Danzaburou
XXXDirtyMike710
Danzaburou
1
11
10
0.55
L
Agni
kagobow
Agni
1
13
4
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,623
Damage
58,107
69,082
Taken
63,536
38,090
Mitigated
48,955
7,134
Healing
27,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Dripliquiddz
Hun Batz
24,587
8,338
0
1,860
27,737
21,686
324
16,324
10,733
0
81,791
W
Bacchus
Jace119
Bacchus
11,400
1,114
746
6,813
21,427
27,564
160
1,689
19,738
42,831
0
W
Nemesis
WabbitBTW
Nemesis
12,197
5,729
498
5,953
20,298
9,756
1,367
2,532
17,766
0
55,940
W
Baron Samedi
XTruexEchoX
Baron Samedi
34,510
2,332
3,648
9,365
21,811
11,635
1,882
2,924
18,887
111,159
0
L
Danzaburou
XXXDirtyMike710
Danzaburou
12,191
3,663
332
3,296
21,670
9,802
1,396
14,268
6,856
0
53,871
L
Agni
kagobow
Agni
6,845
1,284
0
1,646
19,675
6,602
0
13,803
5,506
40,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,815
Gold Earned
44,359
207
Minions Killed
233
0
Camps Cleared
0
952,184
Distance Traveled
1,091,708
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
16,221
772
89
4
0
392,626
0
W
Bacchus
13,802
657
32
2
0
384,296
5
W
Nemesis
13,862
660
73
3
0
379,814
1
W
Baron Samedi
16,695
795
128
6
0
327,598
3
L
Danzaburou
13,090
623
64
3
0
306,234
2
L
Agni
11,504
548
54
3
0
253,324
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role