Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
BdgViolett
Agni
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 6L
1,628 Elo+
Party 1
Chernobog
Chernobog
InspectreSnipz
Chernobog
Level 17
God Stats
7W - 4L
1,628 SR
Queue Stats
127W - 103L
1,594 Elo+
Party 2
Neith
Neith
KingofKarma1284
Neith
Level 19
God Stats
5W - 3L
1,844 SR
Queue Stats
127W - 147L
1,577 Elo+
Solo
Bellona
Bellona
ToXLeoIR
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,508 Elo+
Party 1
Team Averages
Level 15
1,594 SR
1,561 Elo+

VS

Team Averages
Level 22
1,637 SR
1,572 Elo+
Serqet
Serqet
MoroseBoat14533
Serqet
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 71L
1,581 Elo+
Party 3
Scylla
Scylla
OperatedApple88
Scylla
Level 27
God Stats
19W - 31L
1,288 SR
Queue Stats
84W - 92L
1,375 Elo+
Solo
Cu Chulainn
Cu Chulainn
Parkdaddy134066
Cu Chulainn
Level 18
God Stats
1W - 3L
1,673 SR
Queue Stats
2W - 5L
1,462 Elo+
Solo
Aphrodite
Aphrodite
Tyranamos
Aphrodite
Level 15
God Stats
7W - 0L
2,013 SR
Queue Stats
16W - 4L
1,829 Elo+
Solo
Medusa
Medusa
tactfuldino
Medusa
Level 28
God Stats
8W - 8L
1,709 SR
Queue Stats
117W - 107L
1,613 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
11
5 / 1 / 4
7,224
516
4,937
8,728
2,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

4
0 / 2 / 1
4,729
338
0
1,629
414
Chernobog
InspectreSnipz
Chernobog
12
2 / 2 / 5
7,306
522
5,511
6,640
2,132
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
6 / 3 / 1
7,832
559
10,768
8,809
2,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
ToXLeoIR
Bellona
12
1 / 3 / 1
6,907
493
3,589
9,650
7,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 2
7,398
528
5,153
11,292
9,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

11
3 / 5 / 0
7,139
510
5,463
6,334
1,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
Parkdaddy134066
Cu Chulainn
11
1 / 4 / 2
6,824
487
4,405
8,990
6,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Tyranamos
Aphrodite
17
3 / 0 / 1
9,862
704
4,070
6,033
2,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
11
0 / 4 / 2
6,702
479
2,997
9,076
2,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
17
14
Kills
10
11
Deaths
15
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
5
1
4
7
L
0
2
1
0.25
L
Chernobog
InspectreSnipz
Chernobog
2
2
5
2.25
L
6
3
1
2.17
W
3
2
2
2
W
3
5
0
0.6
W
Cu Chulainn
Parkdaddy134066
Cu Chulainn
1
4
2
0.5
L
Bellona
ToXLeoIR
Bellona
1
3
1
0.5
W
Aphrodite
Tyranamos
Aphrodite
3
0
1
3.5
W
Medusa
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,805
Damage
22,088
35,456
Taken
41,725
16,221
Mitigated
22,643
10,565
Healing
9,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
4,937
1,606
0
3,082
8,728
2,887
626
1,763
6,649
0
29,172
L
0
0
0
0
1,629
414
0
498
1,109
796
0
L
Chernobog
InspectreSnipz
Chernobog
5,511
3,969
0
1,775
6,640
2,132
826
2,648
3,294
0
31,666
L
10,768
6,086
0
3,318
8,809
2,874
292
738
7,769
0
43,547
W
5,153
441
0
2,276
11,292
9,689
0
12
11,280
0
12,092
W
5,463
381
0
420
6,334
1,754
353
0
6,334
31,391
0
W
Cu Chulainn
Parkdaddy134066
Cu Chulainn
4,405
1,430
0
0
8,990
6,049
0
67
8,923
8,707
26,942
L
Bellona
ToXLeoIR
Bellona
3,589
811
0
2,390
9,650
7,914
0
3,335
6,098
5,401
36,648
W
Aphrodite
Tyranamos
Aphrodite
4,070
372
0
4,711
6,033
2,172
2,856
114
5,919
69,026
0
W
Medusa
2,997
752
0
2,539
9,076
2,979
0
0
9,076
0
29,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,998
Gold Earned
37,925
281
Minions Killed
358
0
Camps Cleared
0
1,255,845
Distance Traveled
1,328,407
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,224
516
47
3
0
321,662
2
L
Agni
4,729
338
1
0
0
154,872
0
L
Chernobog
7,306
522
68
5
0
275,847
0
L
Neith
7,832
559
82
6
0
231,144
4
W
Serqet
7,398
528
8
1
0
322,991
1
W
Scylla
7,139
510
57
4
0
248,932
4
W
Cu Chulainn
6,824
487
54
4
0
265,014
0
L
Bellona
6,907
493
83
6
0
272,320
1
W
Aphrodite
9,862
704
177
13
0
261,755
3
W
Medusa
6,702
479
62
4
0
229,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role