Player Matchup

Baron Samedi
Baron Samedi
Dvilmar
Baron Samedi
Level 92
God Stats
9W - 9L
1,500 SR
Queue Stats
226W - 274L
1,332 Elo+
Party 2
Thor
Thor
MarijuannaBong
Thor
Level 155
God Stats
8W - 5L
1,500 SR
Queue Stats
261W - 267L
1,387 Elo+
Solo
Janus
Janus
Rayprig
Janus
Level 97
God Stats
13W - 15L
1,500 SR
Queue Stats
247W - 299L
1,439 Elo+
Party 2
Anhur
Anhur
l_Joao_l
Anhur
Level 69
God Stats
1W - 1L
1,321 SR
Queue Stats
48W - 61L
1,452 Elo+
Party 2
King Arthur
King Arthur
timbaiano1604
King Arthur
Level 56
God Stats
2W - 2L
1,279 SR
Queue Stats
50W - 64L
1,464 Elo+
Party 2
Team Averages
Level 94
1,420 SR
1,415 Elo+

VS

Team Averages
Level 73
1,494 SR
1,405 Elo+
Chaac
Chaac
HarriKz
Chaac
Level 55
God Stats
2W - 9L
1,447 SR
Queue Stats
18W - 29L
1,396 Elo+
Party 1
Scylla
Scylla
MrNesout
Scylla
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 29L
1,362 Elo+
Party 3
Nemesis
Nemesis
Suavex6
Nemesis
Level 44
God Stats
3W - 1L
1,731 SR
Queue Stats
19W - 30L
1,348 Elo+
Party 3
Ullr
Ullr
feniman123
Ullr
Level 114
God Stats
0W - 4L
1,294 SR
Queue Stats
27W - 34L
1,459 Elo+
Party 1
Cabrakan
Cabrakan
matheusalx
Cabrakan
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 26L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dvilmar
Baron Samedi
13
5 / 3 / 6
8,628
539
9,779
9,933
4,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

15
6 / 2 / 4
9,163
573
5,543
13,121
4,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
Rayprig
Janus
14
6 / 1 / 7
9,281
580
13,443
8,300
2,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anhur
l_Joao_l
Anhur
14
3 / 4 / 0
8,168
511
4,304
11,998
3,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
timbaiano1604
King Arthur
15
2 / 3 / 5
8,477
530
10,991
11,022
8,345
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
HarriKz
Chaac
15
5 / 4 / 1
8,537
534
7,987
18,363
10,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
MrNesout
Scylla
11
2 / 9 / 2
6,826
427
4,416
8,842
2,732
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Suavex6
Nemesis
11
1 / 3 / 4
6,967
435
4,811
12,667
4,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
4 / 2 / 0
7,592
475
6,536
8,332
2,964
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
matheusalx
Cabrakan
12
1 / 4 / 5
7,628
477
5,004
10,804
10,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
25
22
Kills
13
13
Deaths
22
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Dvilmar
Baron Samedi
5
3
6
2.67
L
Chaac
HarriKz
Chaac
5
4
1
1.38
W
6
2
4
4
L
Scylla
MrNesout
Scylla
2
9
2
0.33
W
Janus
Rayprig
Janus
6
1
7
9.5
L
Nemesis
Suavex6
Nemesis
1
3
4
1
L
4
2
0
2
W
Anhur
l_Joao_l
Anhur
3
4
0
0.75
L
Cabrakan
matheusalx
Cabrakan
1
4
5
0.88
W
King Arthur
timbaiano1604
King Arthur
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,060
Damage
28,754
54,374
Taken
59,008
24,042
Mitigated
30,227
19,676
Healing
15,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Dvilmar
Baron Samedi
9,779
975
923
3,933
9,933
4,558
307
2,504
7,429
28,000
0
L
Chaac
HarriKz
Chaac
7,987
1,584
0
8,825
18,363
10,146
0
3,538
14,669
0
44,156
W
5,543
1,588
0
5,561
13,121
4,825
0
934
12,187
0
56,861
L
Scylla
MrNesout
Scylla
4,416
594
0
274
8,842
2,732
0
5,290
3,422
20,008
0
W
Janus
Rayprig
Janus
13,443
1,200
424
3,906
8,300
2,663
138
2,526
5,774
55,018
0
L
Nemesis
Suavex6
Nemesis
4,811
2,188
0
4,187
12,667
4,327
0
4,851
7,567
0
34,755
L
6,536
2,956
0
1,378
8,332
2,964
0
3,470
4,862
0
52,679
W
Anhur
l_Joao_l
Anhur
4,304
1,450
0
4,500
11,998
3,651
84
2,148
9,850
0
50,431
L
Cabrakan
matheusalx
Cabrakan
5,004
503
0
1,312
10,804
10,058
0
5,401
5,266
24,196
0
W
King Arthur
timbaiano1604
King Arthur
10,991
1,767
0
429
11,022
8,345
357
1,308
9,714
0
48,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,717
Gold Earned
37,550
406
Minions Killed
301
0
Camps Cleared
0
1,505,720
Distance Traveled
1,413,599
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,628
539
34
2
0
294,402
4
L
Chaac
8,537
534
79
5
0
277,501
3
W
Thor
9,163
573
95
6
0
297,459
3
L
Scylla
6,826
427
32
2
0
243,736
3
W
Janus
9,281
580
104
7
0
312,020
5
L
Nemesis
6,967
435
61
4
0
306,570
6
L
Ullr
7,592
475
90
6
0
277,922
4
W
Anhur
8,168
511
93
6
0
287,394
3
L
Cabrakan
7,628
477
39
2
0
307,870
7
W
King Arthur
8,477
530
80
5
0
314,445
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role