Player Matchup

Cabrakan
Cabrakan
Budwinss
Cabrakan
Level 17
God Stats
22W - 12L
1,356 SR
Queue Stats
200W - 221L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Retr0_Davis
Kukulkan
Level 29
God Stats
18W - 14L
1,723 SR
Queue Stats
173W - 192L
1,432 Elo+
Solo
Hera
Hera
chaos_kenny123
Hera
Level 28
God Stats
3W - 4L
1,406 SR
Queue Stats
16W - 17L
1,527 Elo+
Solo
Pele
Pele
lendas45
Pele
Level 25
God Stats
2W - 4L
1,753 SR
Queue Stats
55W - 55L
1,464 Elo+
Solo
Hercules
Hercules
likemike344074
Hercules
Level 18
God Stats
6W - 6L
1,634 SR
Queue Stats
146W - 134L
1,452 Elo+
Party 1
Team Averages
Level 23
1,574 SR
1,475 Elo+

VS

Team Averages
Level 19
1,535 SR
1,445 Elo+
Fenrir
Fenrir
LOSTNARWAL
Fenrir
Level 26
God Stats
74W - 72L
1,532 SR
Queue Stats
78W - 80L
1,509 Elo+
Solo
Merlin
Merlin
NotSloppy
Merlin
Level 26
God Stats
34W - 29L
1,530 SR
Queue Stats
87W - 86L
1,451 Elo+
Party 2
Cthulhu
Cthulhu
mqxo
Cthulhu
Level 16
God Stats
22W - 37L
1,422 SR
Queue Stats
40W - 50L
1,445 Elo+
Party 2
Horus
Horus
rwaggoner
Horus
Level 8
God Stats
1W - 2L
1,693 SR
Queue Stats
4W - 13L
1,306 Elo+
Solo
Medusa
Medusa
twiztidpeace333
Medusa
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Budwinss
Cabrakan
20
7 / 5 / 19
14,515
1,037
20,734
22,579
35,905
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kukulkan
Retr0_Davis
Kukulkan
20
5 / 2 / 17
14,051
1,004
25,339
11,918
4,832
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
8 / 5 / 11
13,650
975
21,981
12,025
4,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Pele
19
8 / 5 / 10
13,615
973
18,262
19,433
14,729
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
20
6 / 2 / 19
13,772
984
12,790
21,677
21,307
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

130

VS

Team 2 Tickets

93

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
LOSTNARWAL
Fenrir
20
10 / 9 / 8
15,172
1,084
18,112
19,984
10,728
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Merlin
NotSloppy
Merlin
20
3 / 1 / 9
13,568
969
27,849
15,217
6,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
mqxo
Cthulhu
19
4 / 5 / 8
13,223
945
13,401
25,347
32,345
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Horus
rwaggoner
Horus
17
0 / 11 / 5
11,775
841
3,422
27,995
35,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
2 / 8 / 7
12,731
909
19,120
20,476
8,586
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
56
34
Kills
19
19
Deaths
34
76
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Budwinss
Cabrakan
7
5
19
3.3
L
Fenrir
LOSTNARWAL
Fenrir
10
9
8
1.56
L
Merlin
NotSloppy
Merlin
3
1
9
7.5
W
Kukulkan
Retr0_Davis
Kukulkan
5
2
17
6.75
W
8
5
11
2.7
W
Pele
8
5
10
2.6
W
Hercules
6
2
19
7.75
L
Cthulhu
mqxo
Cthulhu
4
5
8
1.6
L
Horus
rwaggoner
Horus
0
11
5
0.23
L
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,106
Damage
81,904
87,632
Taken
109,019
81,123
Mitigated
92,797
11,260
Healing
4,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Budwinss
Cabrakan
20,734
2,818
0
730
22,579
35,905
0
10,576
11,857
35,913
0
L
Fenrir
LOSTNARWAL
Fenrir
18,112
2,032
0
225
19,984
10,728
0
13,496
6,488
0
27,452
L
Merlin
NotSloppy
Merlin
27,849
1,189
0
860
15,217
6,088
0
10,305
4,912
72,047
0
W
Kukulkan
Retr0_Davis
Kukulkan
25,339
4,137
486
2,902
11,918
4,832
0
5,181
6,687
59,743
0
W
21,981
5,621
0
449
12,025
4,350
0
6,397
5,504
39,403
0
W
Pele
18,262
4,009
0
828
19,433
14,729
0
8,131
11,178
0
26,327
W
Hercules
12,790
4,609
0
5,865
21,677
21,307
0
10,373
11,156
0
22,954
L
Cthulhu
mqxo
Cthulhu
13,401
745
1,042
544
25,347
32,345
0
17,004
8,343
30,559
0
L
Horus
rwaggoner
Horus
3,422
2,440
0
1,886
27,995
35,050
0
15,593
12,402
0
11,705
L
19,120
10,833
0
276
20,476
8,586
0
11,656
8,820
0
48,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,603
Gold Earned
66,469
189
Minions Killed
223
3
Camps Cleared
8
1,204,771
Distance Traveled
1,386,880
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
14,515
1,037
29
2
0
219,752
0
L
Fenrir
15,172
1,084
12
1
5
286,145
2
L
Merlin
13,568
969
98
7
2
273,513
0
W
Kukulkan
14,051
1,004
88
6
1
263,024
0
W
Hera
13,650
975
40
3
1
231,033
1
W
Pele
13,615
973
7
1
0
240,669
2
W
Hercules
13,772
984
25
2
1
250,293
0
L
Cthulhu
13,223
945
40
3
1
299,773
2
L
Horus
11,775
841
10
1
0
252,457
0
L
Medusa
12,731
909
63
5
0
274,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role