Player Matchup

Fenrir
Fenrir
Bleach GUD4 us
Fenrir
Level 22
God Stats
4W - 4L
1,500 SR
Queue Stats
107W - 82L
1,667 Elo+
Party 1
King Arthur
King Arthur
GLUTTONY V3
King Arthur
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,667 Elo+
Party 1
Neith
Neith
hayd0sbruvv
Neith
Level 13
God Stats
1W - 2L
1,265 SR
Queue Stats
145W - 183L
1,455 Elo+
Solo
Achilles
Achilles
lolihacker
Achilles
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 52L
1,298 Elo+
Party 1
Olorun
Olorun
xXGravy_JonesXx
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,510 Elo+
Solo
Team Averages
Level 12
1,453 SR
1,519 Elo+

VS

Team Averages
Level 17
1,497 SR
1,461 Elo+
Cthulhu
Cthulhu
Cielo_Turtle
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 33L
1,554 Elo+
Solo
Thanatos
Thanatos
Den1soN
Thanatos
Level 29
God Stats
2W - 5L
1,485 SR
Queue Stats
26W - 34L
1,346 Elo+
Solo
Tsukuyomi
Tsukuyomi
WellYurBadBoi
Tsukuyomi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,217 Elo+
Solo
Olorun
Olorun
Yung_Ders
Olorun
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 16L
1,500 Elo+
Solo
Neith
Neith
dietetic-odds5
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,688 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 9
10,104
505
7,346
15,135
6,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

King Arthur
GLUTTONY V3
King Arthur
15
6 / 2 / 5
9,889
494
9,955
18,343
12,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
2 / 2 / 7
9,072
454
6,087
9,159
3,228
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Achilles
lolihacker
Achilles
14
7 / 4 / 6
9,438
472
9,670
15,650
11,139
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 6 / 1
6,160
308
2,025
6,238
1,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cielo_Turtle
Cthulhu
15
3 / 2 / 2
9,803
490
11,200
12,239
12,078
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
Den1soN
Thanatos
18
10 / 3 / 2
11,219
561
11,840
13,008
9,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
WellYurBadBoi
Tsukuyomi
10
0 / 12 / 3
7,213
361
2,500
15,989
4,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
Yung_Ders
Olorun
15
2 / 3 / 9
9,381
469
14,680
13,879
5,319
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

3
0 / 1 / 0
5,574
279
0
816
107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
31
19
Kills
15
17
Deaths
21
28
Assists
16
Player
Kills
Deaths
Assists
KDA
W
4
3
9
2.83
L
Cthulhu
Cielo_Turtle
Cthulhu
3
2
2
2
L
Thanatos
Den1soN
Thanatos
10
3
2
3.67
W
King Arthur
GLUTTONY V3
King Arthur
6
2
5
4.25
L
Tsukuyomi
WellYurBadBoi
Tsukuyomi
0
12
3
0.13
L
Olorun
Yung_Ders
Olorun
2
3
9
2.17
L
0
1
0
0
W
2
2
7
2.75
W
Achilles
lolihacker
Achilles
7
4
6
2.5
W
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,083
Damage
40,220
64,525
Taken
55,931
34,507
Mitigated
31,436
19,670
Healing
26,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,346
1,558
0
5,984
15,135
6,039
0
4,093
11,042
0
67,197
L
Cthulhu
Cielo_Turtle
Cthulhu
11,200
839
136
620
12,239
12,078
362
201
12,038
38,046
0
L
Thanatos
Den1soN
Thanatos
11,840
2,052
0
12,731
13,008
9,372
0
330
12,678
7,506
75,696
W
King Arthur
GLUTTONY V3
King Arthur
9,955
454
307
8,629
18,343
12,548
0
9,986
8,357
2,227
44,229
L
Tsukuyomi
WellYurBadBoi
Tsukuyomi
2,500
866
0
3,644
15,989
4,560
52
225
15,764
0
33,967
L
Olorun
Yung_Ders
Olorun
14,680
5,046
948
8,138
13,879
5,319
1,731
1,745
11,942
53,832
0
L
0
0
0
121
816
107
0
0
816
0
849
W
6,087
2,485
0
2,382
9,159
3,228
51
3,786
5,373
0
39,458
W
Achilles
lolihacker
Achilles
9,670
3,477
0
1,008
15,650
11,139
0
6,262
9,388
0
53,762
W
2,025
1,204
186
1,174
6,238
1,553
630
1,935
4,303
11,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,663
Gold Earned
43,190
350
Minions Killed
337
0
Camps Cleared
0
1,691,556
Distance Traveled
1,507,847
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,104
505
123
6
0
416,848
0
L
Cthulhu
9,803
490
79
4
0
329,567
1
L
Thanatos
11,219
561
119
6
0
403,689
8
W
King Arthur
9,889
494
64
3
0
392,292
1
L
Tsukuyomi
7,213
361
47
2
0
359,487
3
L
Olorun
9,381
469
90
5
0
354,880
0
L
Neith
5,574
279
2
0
0
60,224
0
W
Neith
9,072
454
75
4
0
353,271
0
W
Achilles
9,438
472
72
4
0
400,621
1
W
Olorun
6,160
308
16
1
0
128,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role