Player Matchup

Ganesha
Ganesha
ChrisArt
Ganesha
Level 28
God Stats
2W - 2L
1,367 SR
Queue Stats
34W - 35L
1,500 Elo+
Party 3
Achilles
Achilles
Jatger
Achilles
Level 81
God Stats
2W - 0L
1,899 SR
Queue Stats
164W - 170L
1,488 Elo+
Party 3
Danzaburou
Danzaburou
PatrickAvenger
Danzaburou
Level 127
God Stats
4W - 1L
1,500 SR
Queue Stats
238W - 216L
1,370 Elo+
Party 3
Agni
Agni
RoknarDK
Agni
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
SerratedSocksTV
Arachne
Level 94
God Stats
20W - 7L
1,649 SR
Queue Stats
682W - 641L
1,473 Elo+
Solo
Team Averages
Level 82
1,583 SR
1,466 Elo+

VS

Team Averages
Level 66
1,502 SR
1,448 Elo+
Sun Wukong
Sun Wukong
DoggsJohnson
Sun Wukong
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
128W - 118L
1,412 Elo+
Solo
Xing Tian
Xing Tian
LovePirate
Xing Tian
Level 49
God Stats
4W - 4L
1,369 SR
Queue Stats
10W - 7L
1,533 Elo+
Party 2
Danzaburou
Danzaburou
MrErrl
Danzaburou
Level 45
God Stats
10W - 5L
1,642 SR
Queue Stats
10W - 7L
1,533 Elo+
Party 2
Arachne
Arachne
eatthatstuff445
Arachne
Level 88
God Stats
24W - 11L
1,500 SR
Queue Stats
204W - 197L
1,298 Elo+
Party 1
Vulcan
Vulcan
h0n3stly
Vulcan
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ChrisArt
Ganesha
14
0 / 6 / 12
9,707
441
6,606
17,955
15,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Achilles
Jatger
Achilles
18
0 / 3 / 8
11,039
502
10,347
19,921
20,065
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
PatrickAvenger
Danzaburou
17
6 / 7 / 8
11,009
500
16,974
22,296
8,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Agni
19
7 / 2 / 12
12,178
554
18,921
14,961
6,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
14 / 0 / 8
12,808
582
16,740
19,751
17,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DoggsJohnson
Sun Wukong
19
1 / 6 / 2
11,931
542
17,733
23,503
19,894
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xing Tian
LovePirate
Xing Tian
15
4 / 5 / 11
10,385
472
11,859
25,529
28,357
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
MrErrl
Danzaburou
17
10 / 5 / 4
12,143
552
26,320
18,941
6,978
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
3 / 3 / 1
10,528
479
10,383
14,325
10,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Vulcan
h0n3stly
Vulcan
14
0 / 8 / 0
8,929
406
8,798
14,457
5,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
36
27
Kills
18
18
Deaths
27
48
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ganesha
ChrisArt
Ganesha
0
6
12
1
L
Sun Wukong
DoggsJohnson
Sun Wukong
1
6
2
0.33
W
Achilles
Jatger
Achilles
0
3
8
1.33
L
Xing Tian
LovePirate
Xing Tian
4
5
11
1.9
L
Danzaburou
MrErrl
Danzaburou
10
5
4
2.4
W
Danzaburou
PatrickAvenger
Danzaburou
6
7
8
1.43
W
Agni
7
2
12
6.5
W
14
0
8
18
L
3
3
1
1.17
L
Vulcan
h0n3stly
Vulcan
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,588
Damage
75,093
94,884
Taken
96,755
69,245
Mitigated
71,042
32,579
Healing
19,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
ChrisArt
Ganesha
6,606
333
1,270
3,118
17,955
15,858
0
5,070
12,885
31,675
0
L
Sun Wukong
DoggsJohnson
Sun Wukong
17,733
3,418
0
6,942
23,503
19,894
0
3,844
19,486
0
91,014
W
Achilles
Jatger
Achilles
10,347
3,101
0
3,835
19,921
20,065
462
2,495
17,426
0
77,675
L
Xing Tian
LovePirate
Xing Tian
11,859
1,608
1,472
2,534
25,529
28,357
104
6,132
19,130
34,796
0
L
Danzaburou
MrErrl
Danzaburou
26,320
11,496
0
4,902
18,941
6,978
1,255
4,458
14,353
0
99,258
W
Danzaburou
PatrickAvenger
Danzaburou
16,974
7,686
0
9,118
22,296
8,911
0
5,018
17,278
0
71,053
W
Agni
18,921
1,201
100
5,138
14,961
6,584
141
5,051
9,910
93,908
0
W
16,740
11,434
0
10,000
19,751
17,827
0
3,821
15,930
11,972
81,876
L
10,383
6,596
0
2,047
14,325
10,557
243
3,164
11,055
12,868
61,765
L
Vulcan
h0n3stly
Vulcan
8,798
2,738
0
1,660
14,457
5,256
50
7,727
6,362
51,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,741
Gold Earned
53,916
586
Minions Killed
570
0
Camps Cleared
0
2,163,834
Distance Traveled
2,024,639
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,707
441
15
1
0
394,920
1
L
Sun Wukong
11,931
542
184
8
0
357,002
7
W
Achilles
11,039
502
150
7
0
426,845
0
L
Xing Tian
10,385
472
32
1
0
435,622
3
L
Danzaburou
12,143
552
139
6
0
400,919
2
W
Danzaburou
11,009
500
113
5
0
391,162
1
W
Agni
12,178
554
168
8
0
463,423
3
W
Arachne
12,808
582
140
6
0
487,484
13
L
Arachne
10,528
479
116
5
0
463,229
5
L
Vulcan
8,929
406
99
5
0
367,867
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role