Player Matchup

Bellona
Bellona
DoudouP
Bellona
Level 39
God Stats
13W - 6L
1,765 SR
Queue Stats
16W - 9L
1,581 Elo+
Party 2
Baron Samedi
Baron Samedi
Eltezy
Baron Samedi
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,500 Elo+
Party 2
Ymir
Ymir
GettheMemoo
Ymir
Level 125
God Stats
0W - 2L
1,289 SR
Queue Stats
59W - 65L
1,464 Elo+
Party 2
Set
Set
McKessBee
Set
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,432 Elo+
Party 2
Freya
Freya
Morino01
Freya
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 61L
1,464 Elo+
Party 2
Team Averages
Level 94
1,511 SR
1,488 Elo+

VS

Team Averages
Level 83
1,633 SR
1,580 Elo+
Sol
Sol
EdgarAllenPow
Sol
Level 123
God Stats
25W - 29L
1,490 SR
Queue Stats
205W - 180L
1,483 Elo+
Solo
Bellona
Bellona
Firebomblast
Bellona
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 25L
1,423 Elo+
Solo
Danzaburou
Danzaburou
OpenNope
Danzaburou
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Shplorgus
Cerberus
Level 102
God Stats
6W - 6L
1,890 SR
Queue Stats
143W - 115L
1,752 Elo+
Party 1
Skadi
Skadi
nebsz
Skadi
Level 24
God Stats
13W - 10L
1,787 SR
Queue Stats
194W - 148L
1,743 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DoudouP
Bellona
11
1 / 4 / 0
6,752
482
6,604
10,041
8,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
Eltezy
Baron Samedi
11
1 / 7 / 2
6,667
476
3,750
10,336
3,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
2 / 4 / 2
6,731
481
4,374
10,770
5,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
3 / 4 / 1
6,970
498
3,908
9,329
2,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Freya
Morino01
Freya
11
2 / 5 / 4
6,697
478
6,108
10,239
3,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 3 / 7
8,989
642
14,200
10,746
3,513
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bellona
Firebomblast
Bellona
14
5 / 1 / 0
8,490
606
5,611
7,291
6,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
OpenNope
Danzaburou
15
2 / 0 / 4
8,719
623
6,477
8,623
2,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cerberus
Shplorgus
Cerberus
13
6 / 2 / 9
8,469
605
5,634
10,270
5,321
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Skadi
nebsz
Skadi
13
3 / 3 / 4
8,049
575
7,674
9,632
3,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
48
9
Kills
24
24
Deaths
9
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bellona
DoudouP
Bellona
1
4
0
0.25
W
8
3
7
3.83
L
Baron Samedi
Eltezy
Baron Samedi
1
7
2
0.29
W
Bellona
Firebomblast
Bellona
5
1
0
5
L
2
4
2
0.75
L
3
4
1
0.88
L
Freya
Morino01
Freya
2
5
4
0.8
W
Danzaburou
OpenNope
Danzaburou
2
0
4
4
W
Cerberus
Shplorgus
Cerberus
6
2
9
5.25
W
Skadi
nebsz
Skadi
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,744
Damage
39,596
50,715
Taken
46,562
23,271
Mitigated
21,572
9,368
Healing
18,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
DoudouP
Bellona
6,604
1,504
0
846
10,041
8,383
0
2,278
7,763
2,755
33,961
W
14,200
3,894
0
5,117
10,746
3,513
1,040
3,890
6,856
52,212
0
L
Baron Samedi
Eltezy
Baron Samedi
3,750
423
87
2,203
10,336
3,583
298
4,901
5,435
31,078
0
W
Bellona
Firebomblast
Bellona
5,611
1,898
0
2,686
7,291
6,552
884
817
6,474
3,565
37,302
L
4,374
568
0
1,017
10,770
5,358
0
4,748
6,022
21,827
0
L
3,908
1,549
0
2,190
9,329
2,805
0
4,914
4,415
0
20,615
L
Freya
Morino01
Freya
6,108
1,918
0
3,025
10,239
3,142
301
3,320
6,919
24,477
0
W
Danzaburou
OpenNope
Danzaburou
6,477
2,161
0
5,348
8,623
2,971
914
1,902
6,721
0
66,590
W
Cerberus
Shplorgus
Cerberus
5,634
551
488
916
10,270
5,321
576
3,942
6,328
33,484
0
W
Skadi
nebsz
Skadi
7,674
3,839
0
3,950
9,632
3,215
2,637
3,997
5,635
0
44,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,817
Gold Earned
42,716
253
Minions Killed
427
0
Camps Cleared
0
1,307,999
Distance Traveled
1,340,876
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,752
482
74
5
0
275,169
0
W
Sol
8,989
642
77
6
0
261,555
4
L
Baron Samedi
6,667
476
54
4
0
254,634
3
W
Bellona
8,490
606
100
7
0
276,686
1
L
Ymir
6,731
481
36
3
0
236,971
2
L
Set
6,970
498
42
3
0
284,308
3
L
Freya
6,697
478
47
3
0
256,917
3
W
Danzaburou
8,719
623
119
9
0
294,104
2
W
Cerberus
8,469
605
68
5
0
274,982
1
W
Skadi
8,049
575
63
5
0
233,549
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role