Player Matchup

Awilix
Awilix
N--U--T--S__-
Awilix
Level 91
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 23L
1,629 Elo+
Party 1
Ares
Ares
guilly_11
Ares
Level 122
God Stats
6W - 1L
1,285 SR
Queue Stats
136W - 149L
1,714 Elo+
Party 1
Discordia
Discordia
iamjackbrun69
Discordia
Level 104
God Stats
1W - 0L
1,523 SR
Queue Stats
93W - 90L
1,611 Elo+
Party 1
Team Averages
Level 106
1,436 SR
1,651 Elo+

VS

Team Averages
Level 101
1,500 SR
1,482 Elo+
Ao Kuang
Ao Kuang
Alexkira007
Ao Kuang
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 22L
1,415 Elo+
Solo
Erlang Shen
Erlang Shen
Darkdawn02
Erlang Shen
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 105L
1,515 Elo+
Party 2
Chronos
Chronos
Rulylemming144
Chronos
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 145L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 2 / 12
11,066
738
7,398
7,783
4,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ares
14
6 / 2 / 17
10,774
718
10,697
10,362
9,137
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Discordia
iamjackbrun69
Discordia
17
13 / 0 / 14
12,605
840
21,236
7,104
3,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Alexkira007
Ao Kuang
12
3 / 10 / 1
9,760
651
5,070
15,073
4,897
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Darkdawn02
Erlang Shen
11
1 / 10 / 0
8,130
542
3,144
16,517
7,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 8 / 1
8,225
548
8,514
15,936
4,938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
6
27
Kills
4
4
Deaths
28
43
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Alexkira007
Ao Kuang
3
10
1
0.35
L
Erlang Shen
Darkdawn02
Erlang Shen
1
10
0
0.1
W
8
2
12
7
L
0
8
1
0.06
W
Ares
6
2
17
7.25
W
Discordia
iamjackbrun69
Discordia
13
0
14
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,331
Damage
16,728
25,249
Taken
47,526
16,705
Mitigated
17,389
4,354
Healing
6,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Alexkira007
Ao Kuang
5,070
1,211
0
2,713
15,073
4,897
0
8,556
6,221
28,880
0
L
Erlang Shen
Darkdawn02
Erlang Shen
3,144
942
0
1,488
16,517
7,554
0
11,205
4,938
0
15,639
W
7,398
3,058
0
985
7,783
4,482
406
4,539
3,216
2,553
28,856
L
8,514
3,228
0
2,177
15,936
4,938
0
11,418
4,006
36,362
0
W
Ares
10,697
515
1,197
1,407
10,362
9,137
130
4,841
5,415
16,284
0
W
Discordia
iamjackbrun69
Discordia
21,236
1,041
0
765
7,104
3,086
693
4,042
2,996
80,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,445
Gold Earned
26,115
178
Minions Killed
135
0
Camps Cleared
0
806,980
Distance Traveled
625,838
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,760
651
47
3
0
195,074
4
L
Erlang Shen
8,130
542
28
2
0
204,536
0
W
Awilix
11,066
738
47
3
0
279,019
3
L
Chronos
8,225
548
60
4
0
226,228
0
W
Ares
10,774
718
11
1
0
262,244
1
W
Discordia
12,605
840
120
8
0
265,717
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role