Player Matchup

Baron Samedi
Baron Samedi
Chief_Smakkaho
Baron Samedi
Level 64
God Stats
4W - 0L
1,500 SR
Queue Stats
22W - 30L
1,376 Elo+
Party 1
Cthulhu
Cthulhu
ryan250
Cthulhu
Level 88
God Stats
17W - 10L
1,692 SR
Queue Stats
73W - 74L
1,528 Elo+
Party 1
Danzaburou
Danzaburou
yaboiyen
Danzaburou
Level 67
God Stats
7W - 7L
1,687 SR
Queue Stats
48W - 41L
1,559 Elo+
Party 1
Team Averages
Level 73
1,626 SR
1,488 Elo+

VS

Team Averages
Level 59
1,749 SR
1,541 Elo+
Ares
Ares
Airhead61
Ares
Level 10
God Stats
2W - 3L
1,583 SR
Queue Stats
76W - 98L
1,500 Elo+
Solo
Hou Yi
Hou Yi
DivineKirito803
Hou Yi
Level 68
God Stats
0W - 4L
1,865 SR
Queue Stats
459W - 423L
1,518 Elo+
Solo
Zhong Kui
Zhong Kui
WSMafia
Zhong Kui
Level 100
God Stats
0W - 1L
1,800 SR
Queue Stats
60W - 92L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Chief_Smakkaho
Baron Samedi
11
4 / 2 / 5
7,550
755
5,489
5,947
2,433
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
ryan250
Cthulhu
12
3 / 1 / 11
8,699
870
7,704
10,755
7,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
yaboiyen
Danzaburou
13
9 / 0 / 4
9,199
920
11,153
6,405
2,229
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
0 / 7 / 3
6,364
636
2,832
11,166
8,682
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

10
1 / 4 / 2
6,818
682
3,848
8,678
4,334
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
WSMafia
Zhong Kui
10
2 / 5 / 0
7,497
750
5,702
10,987
6,020
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
16
Kills
3
3
Deaths
16
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ares
0
7
3
0.21
W
Baron Samedi
Chief_Smakkaho
Baron Samedi
4
2
5
3.25
L
1
4
2
0.5
L
Zhong Kui
WSMafia
Zhong Kui
2
5
0
0.4
W
Cthulhu
ryan250
Cthulhu
3
1
11
8.5
W
Danzaburou
yaboiyen
Danzaburou
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,346
Damage
12,382
23,107
Taken
30,831
12,065
Mitigated
19,036
10,693
Healing
3,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
2,832
32
0
93
11,166
8,682
0
5,500
5,666
8,977
0
W
Baron Samedi
Chief_Smakkaho
Baron Samedi
5,489
688
721
2,561
5,947
2,433
384
2,434
3,513
24,852
0
L
3,848
886
198
1,294
8,678
4,334
0
4,250
4,428
0
18,656
L
Zhong Kui
WSMafia
Zhong Kui
5,702
732
0
2,094
10,987
6,020
0
3,497
7,490
24,025
0
W
Cthulhu
ryan250
Cthulhu
7,704
384
181
4,511
10,755
7,403
352
4,454
6,301
19,466
0
W
Danzaburou
yaboiyen
Danzaburou
11,153
5,009
0
2,719
6,405
2,229
1,552
1,722
4,683
0
35,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,448
Gold Earned
20,679
117
Minions Killed
66
0
Camps Cleared
0
562,254
Distance Traveled
454,367
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,364
636
2
0
0
155,564
1
W
Baron Samedi
7,550
755
33
3
0
172,560
0
L
Hou Yi
6,818
682
29
3
0
150,025
0
L
Zhong Kui
7,497
750
35
4
0
148,778
0
W
Cthulhu
8,699
870
33
3
0
197,658
1
W
Danzaburou
9,199
920
51
5
0
192,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role