Player Matchup

Loki
Loki
Alvax87
Loki
Level 16
God Stats
4W - 9L
1,500 SR
Queue Stats
171W - 244L
1,470 Elo+
Party 2
Cupid
Cupid
Boosteeeeer
Cupid
Level 29
God Stats
6W - 9L
1,500 SR
Queue Stats
277W - 342L
1,487 Elo+
Party 2
Kukulkan
Kukulkan
BruxoShow
Kukulkan
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,467 Elo+
Solo
Kuzenbo
Kuzenbo
Dibona22
Kuzenbo
Level 26
God Stats
1W - 6L
1,500 SR
Queue Stats
103W - 132L
1,487 Elo+
Party 2
Bellona
Bellona
teban21
Bellona
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
96W - 94L
1,154 Elo+
Solo
Team Averages
Level 19
1,500 SR
1,413 Elo+

VS

Team Averages
Level 41
1,695 SR
1,678 Elo+
Agni
Agni
GreekkGod
Agni
Level 7
God Stats
8W - 0L
1,812 SR
Queue Stats
17W - 8L
1,839 Elo+
Party 1
Achilles
Achilles
Monlevad
Achilles
Level 28
God Stats
2W - 0L
1,702 SR
Queue Stats
174W - 89L
1,713 Elo+
Party 1
Heimdallr
Heimdallr
Ulfreak
Heimdallr
Level 125
God Stats
33W - 11L
1,793 SR
Queue Stats
165W - 83L
1,765 Elo+
Party 1
Ymir
Ymir
blacktaf
Ymir
Level 17
God Stats
12W - 4L
1,819 SR
Queue Stats
75W - 37L
1,706 Elo+
Party 1
Skadi
Skadi
omar2504
Skadi
Level 26
God Stats
9W - 12L
1,351 SR
Queue Stats
12W - 12L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Alvax87
Loki
16
1 / 5 / 6
9,867
493
4,139
13,292
4,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
4 / 11 / 3
9,732
487
9,827
17,632
4,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
BruxoShow
Kukulkan
16
9 / 6 / 1
11,760
588
12,812
11,238
4,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
Dibona22
Kuzenbo
12
2 / 9 / 5
8,540
427
7,014
19,801
20,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
teban21
Bellona
16
2 / 8 / 2
10,051
503
11,160
19,088
17,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
17
6 / 5 / 3
10,640
532
11,605
12,179
4,482
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Monlevad
Achilles
20
6 / 2 / 1
12,000
600
11,191
16,693
13,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
Ulfreak
Heimdallr
19
23 / 7 / 4
13,144
657
37,286
23,421
13,384
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
15
4 / 4 / 16
10,654
533
6,212
13,422
12,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Skadi
omar2504
Skadi
2
0 / 0 / 0
4,230
212
0
0
0

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
63
18
Kills
39
39
Deaths
18
17
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Loki
Alvax87
Loki
1
5
6
0.8
L
4
11
3
0.5
L
Kukulkan
BruxoShow
Kukulkan
9
6
1
1.58
L
Kuzenbo
Dibona22
Kuzenbo
2
9
5
0.5
W
Agni
6
5
3
1.5
W
Achilles
Monlevad
Achilles
6
2
1
3.25
W
Heimdallr
Ulfreak
Heimdallr
23
7
4
3.57
W
Ymir
4
4
16
3
W
Skadi
omar2504
Skadi
0
0
0
0
L
Bellona
teban21
Bellona
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,952
Damage
66,294
81,051
Taken
65,715
51,366
Mitigated
43,262
15,324
Healing
18,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
Alvax87
Loki
4,139
780
0
4,760
13,292
4,305
0
1,094
12,198
0
58,437
L
9,827
4,354
211
3,245
17,632
4,798
454
2,057
15,575
0
47,571
L
Kukulkan
BruxoShow
Kukulkan
12,812
1,994
0
87
11,238
4,339
894
6,793
4,445
53,700
0
L
Kuzenbo
Dibona22
Kuzenbo
7,014
2,053
87
3,784
19,801
20,455
112
4,352
15,436
20,065
0
W
Agni
11,605
1,001
0
490
12,179
4,482
405
6,592
5,537
50,255
0
W
Achilles
Monlevad
Achilles
11,191
5,712
0
4,991
16,693
13,248
2,773
0
16,168
0
88,443
W
Heimdallr
Ulfreak
Heimdallr
37,286
25,850
0
11,112
23,421
13,384
1,683
8,010
15,386
0
107,570
W
Ymir
6,212
1,099
0
2,206
13,422
12,148
260
5,224
8,127
17,656
0
W
Skadi
omar2504
Skadi
0
0
0
0
0
0
0
0
0
0
0
L
Bellona
teban21
Bellona
11,160
5,640
0
3,150
19,088
17,469
1,465
3,521
15,567
0
63,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,950
Gold Earned
50,668
457
Minions Killed
414
0
Camps Cleared
0
1,809,914
Distance Traveled
1,428,557
5
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,867
493
98
5
0
358,763
0
L
Cupid
9,732
487
89
4
0
408,155
1
L
Kukulkan
11,760
588
119
6
0
255,058
1
L
Kuzenbo
8,540
427
25
1
0
432,113
2
W
Agni
10,640
532
88
4
0
363,179
2
W
Achilles
12,000
600
164
8
0
387,815
10
W
Heimdallr
13,144
657
133
7
0
317,196
6
W
Ymir
10,654
533
29
1
0
360,367
2
W
Skadi
4,230
212
0
0
0
0
0
L
Bellona
10,051
503
126
6
0
355,825
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role