Player Matchup

Kali
Kali
AKosse1996
Kali
Level 29
God Stats
24W - 12L
1,720 SR
Queue Stats
41W - 30L
1,591 Elo+
Solo
Cthulhu
Cthulhu
Valwee
Cthulhu
Level 5
God Stats
2W - 2L
1,370 SR
Queue Stats
2W - 4L
1,357 Elo+
Solo
Tsukuyomi
Tsukuyomi
Zaios2
Tsukuyomi
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,717 Elo+
Solo
Anubis
Anubis
tyndegzuz
Anubis
Level 26
God Stats
21W - 10L
1,807 SR
Queue Stats
34W - 21L
1,674 Elo+
Party 1
Poseidon
Poseidon
vandpistol
Poseidon
Level 27
God Stats
1W - 0L
1,285 SR
Queue Stats
31W - 22L
1,878 Elo+
Party 1
Team Averages
Level 18
1,536 SR
1,644 Elo+

VS

Team Averages
Level 16
1,492 SR
1,488 Elo+
Anhur
Anhur
BrownAlpaca
Anhur
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 24L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
CodeReddX
Erlang Shen
Level 20
God Stats
5W - 11L
1,459 SR
Queue Stats
251W - 278L
1,415 Elo+
Solo
Mulan
Mulan
ElminBos1
Mulan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 10L
1,628 Elo+
Solo
Olorun
Olorun
Eltemis
Olorun
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 21L
1,368 Elo+
Party 2
Yemoja
Yemoja
Temissanchez
Yemoja
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 24L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 4 / 3
18,250
629
28,204
28,058
21,726
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cthulhu
Valwee
Cthulhu
19
1 / 6 / 12
13,382
461
7,707
22,248
24,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
Zaios2
Tsukuyomi
20
2 / 3 / 6
15,827
546
12,032
19,897
8,020
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
tyndegzuz
Anubis
20
9 / 5 / 12
15,019
518
25,801
21,702
10,972
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Poseidon
vandpistol
Poseidon
20
6 / 9 / 11
14,603
504
12,522
17,182
4,872
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 3 / 6
15,615
538
24,469
21,326
7,705
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Erlang Shen
CodeReddX
Erlang Shen
18
2 / 9 / 5
12,276
423
3,732
21,321
14,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mulan
ElminBos1
Mulan
20
2 / 7 / 0
13,226
456
11,145
26,639
28,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Olorun
Eltemis
Olorun
20
8 / 7 / 6
15,181
523
24,727
22,546
7,309
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Yemoja
16
0 / 7 / 10
10,303
355
9,410
18,544
15,157
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
54
33
Kills
27
27
Deaths
33
44
Assists
27
Player
Kills
Deaths
Assists
KDA
W
15
4
3
4.13
L
15
3
6
6
L
Erlang Shen
CodeReddX
Erlang Shen
2
9
5
0.5
L
Mulan
ElminBos1
Mulan
2
7
0
0.29
L
Olorun
Eltemis
Olorun
8
7
6
1.57
L
Yemoja
0
7
10
0.71
W
Cthulhu
Valwee
Cthulhu
1
6
12
1.17
W
Tsukuyomi
Zaios2
Tsukuyomi
2
3
6
1.67
W
Anubis
tyndegzuz
Anubis
9
5
12
3
W
Poseidon
vandpistol
Poseidon
6
9
11
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,266
Damage
73,483
109,087
Taken
110,376
69,730
Mitigated
73,257
36,714
Healing
26,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,204
22,158
0
10,596
28,058
21,726
0
5,314
22,336
6,502
139,483
L
24,469
12,287
0
3,944
21,326
7,705
1,781
8,101
12,831
0
114,255
L
Erlang Shen
CodeReddX
Erlang Shen
3,732
2,264
0
482
21,321
14,454
0
5,462
15,715
14,776
67,722
L
Mulan
ElminBos1
Mulan
11,145
1,576
0
9,370
26,639
28,632
657
7,752
18,767
0
90,878
L
Olorun
Eltemis
Olorun
24,727
10,312
821
8,019
22,546
7,309
1,726
13,709
8,767
104,823
0
L
Yemoja
9,410
1,307
2,033
1,409
18,544
15,157
286
11,599
6,869
23,312
0
W
Cthulhu
Valwee
Cthulhu
7,707
1,019
131
2,382
22,248
24,140
439
11,916
10,257
42,599
0
W
Tsukuyomi
Zaios2
Tsukuyomi
12,032
3,695
0
9,533
19,897
8,020
1,274
1,461
18,361
0
145,846
W
Anubis
tyndegzuz
Anubis
25,801
1,371
106
10,355
21,702
10,972
1,076
11,824
9,853
86,588
0
W
Poseidon
vandpistol
Poseidon
12,522
2,462
1,107
2,504
17,182
4,872
1,073
5,209
11,973
99,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,081
Gold Earned
66,601
718
Minions Killed
650
0
Camps Cleared
0
2,597,318
Distance Traveled
2,429,978
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
18,250
629
188
6
0
544,019
3
L
Anhur
15,615
538
182
6
0
509,460
12
L
Erlang Shen
12,276
423
104
4
0
506,854
0
L
Mulan
13,226
456
175
6
0
495,212
0
L
Olorun
15,181
523
156
5
0
475,737
2
L
Yemoja
10,303
355
33
1
0
442,715
1
W
Cthulhu
13,382
461
52
2
0
442,599
1
W
Tsukuyomi
15,827
546
225
8
0
597,380
9
W
Anubis
15,019
518
114
4
0
505,191
1
W
Poseidon
14,603
504
139
5
0
508,129
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role