Player Matchup

Jormungandr
Jormungandr
CUZICANZ
Jormungandr
Level 24
God Stats
1W - 0L
1,650 SR
Queue Stats
7W - 1L
1,500 Elo+
Party 3
Ra
Ra
InfuriatedSM
Ra
Level 144
God Stats
2W - 0L
1,730 SR
Queue Stats
43W - 38L
1,543 Elo+
Party 2
Eset
Eset
MisCarry
Eset
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Set
Set
Nyaa
Set
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ullr
Ullr
nascarfeller
Ullr
Level 43
God Stats
6W - 8L
1,326 SR
Queue Stats
43W - 53L
1,441 Elo+
Party 2
Team Averages
Level 80
1,541 SR
1,497 Elo+

VS

Team Averages
Level 83
1,568 SR
1,523 Elo+
Kuzenbo
Kuzenbo
AWoulds
Kuzenbo
Level 125
God Stats
5W - 10L
1,287 SR
Queue Stats
144W - 128L
1,483 Elo+
Party 1
King Arthur
King Arthur
GenerallyAngry
King Arthur
Level 121
God Stats
2W - 2L
1,695 SR
Queue Stats
155W - 161L
1,378 Elo+
Party 1
Thanatos
Thanatos
Jessie Uchiha14
Thanatos
Level 119
God Stats
0W - 1L
1,695 SR
Queue Stats
7W - 11L
1,525 Elo+
Party 1
Danzaburou
Danzaburou
Zig69Zag
Danzaburou
Level 18
God Stats
11W - 13L
1,661 SR
Queue Stats
104W - 110L
1,594 Elo+
Party 1
Olorun
Olorun
xslackcityx
Olorun
Level 34
God Stats
30W - 25L
1,500 SR
Queue Stats
305W - 283L
1,636 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CUZICANZ
Jormungandr
11
2 / 0 / 5
6,486
649
4,024
5,817
4,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
3 / 0 / 0
6,260
626
3,720
3,764
1,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Eset
9
1 / 2 / 5
5,713
571
3,178
5,610
1,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Set
Nyaa
Set
12
11 / 0 / 1
7,528
753
10,110
6,267
4,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 1 / 1
5,287
529
2,508
3,993
1,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AWoulds
Kuzenbo
7
0 / 1 / 1
4,987
499
2,823
5,582
2,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
GenerallyAngry
King Arthur
7
0 / 5 / 0
4,656
466
1,454
8,808
5,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Thanatos
7
1 / 4 / 0
4,345
435
1,281
5,454
1,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Zig69Zag
Danzaburou
9
1 / 1 / 0
5,061
506
884
3,494
927
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Olorun
10
1 / 6 / 1
5,651
565
5,558
10,692
3,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
17
Kills
3
3
Deaths
17
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
AWoulds
Kuzenbo
0
1
1
0.5
W
Jormungandr
CUZICANZ
Jormungandr
2
0
5
4.5
L
King Arthur
GenerallyAngry
King Arthur
0
5
0
0
W
3
0
0
3
L
Thanatos
1
4
0
0.25
W
Eset
1
2
5
1.75
W
Set
Nyaa
Set
11
0
1
11.5
L
Danzaburou
Zig69Zag
Danzaburou
1
1
0
1
W
0
1
1
0.5
L
Olorun
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,540
Damage
12,000
25,451
Taken
34,030
12,762
Mitigated
13,515
10,215
Healing
12,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
AWoulds
Kuzenbo
2,823
1,548
0
2,296
5,582
2,983
0
1,634
3,844
15,014
0
W
Jormungandr
CUZICANZ
Jormungandr
4,024
1,353
0
2,645
5,817
4,235
168
0
5,656
32,409
0
L
King Arthur
GenerallyAngry
King Arthur
1,454
300
0
1,922
8,808
5,001
0
3,705
4,853
0
17,908
W
3,720
366
357
1,560
3,764
1,194
0
1,102
2,662
39,018
0
L
Thanatos
1,281
276
124
2,312
5,454
1,384
0
980
4,424
0
9,500
W
Eset
3,178
0
108
1,947
5,610
1,824
405
3,768
1,842
20,758
0
W
Set
Nyaa
Set
10,110
4,826
0
2,669
6,267
4,368
0
1,616
4,629
6,327
38,928
L
Danzaburou
Zig69Zag
Danzaburou
884
398
0
1,662
3,494
927
0
1,658
1,692
0
25,027
W
2,508
696
0
929
3,993
1,141
0
1,895
2,098
0
21,417
L
Olorun
5,558
2,621
94
4,216
10,692
3,220
234
2,955
7,737
35,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,274
Gold Earned
24,700
328
Minions Killed
217
0
Camps Cleared
0
969,331
Distance Traveled
900,955
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
4,987
499
27
3
0
162,040
0
W
Jormungandr
6,486
649
71
7
0
167,630
4
L
King Arthur
4,656
466
38
4
0
190,752
1
W
Ra
6,260
626
87
9
0
202,538
6
L
Thanatos
4,345
435
19
2
0
207,603
0
W
Eset
5,713
571
43
4
0
180,626
0
W
Set
7,528
753
75
8
0
237,530
0
L
Danzaburou
5,061
506
63
6
0
171,689
0
W
Ullr
5,287
529
52
5
0
181,007
1
L
Olorun
5,651
565
70
7
0
168,871
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role