Player Matchup

Danzaburou
Danzaburou
M3RK SoME
Danzaburou
Level 63
God Stats
30W - 36L
1,324 SR
Queue Stats
77W - 81L
1,286 Elo+
Party 1
Neith
Neith
MisterDoctorr
Neith
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,433 Elo+
Party 2
Ra
Ra
StevieJay
Ra
Level 7
God Stats
10W - 16L
1,141 SR
Queue Stats
11W - 16L
1,232 Elo+
Party 1
Fenrir
Fenrir
beastiegoon
Fenrir
Level 26
God Stats
2W - 4L
1,349 SR
Queue Stats
36W - 41L
1,467 Elo+
Party 2
Ganesha
Ganesha
mcstank53
Ganesha
Level 27
God Stats
35W - 29L
1,524 SR
Queue Stats
79W - 86L
1,434 Elo+
Party 1
Team Averages
Level 30
1,367 SR
1,370 Elo+

VS

Team Averages
Level 12
1,567 SR
1,597 Elo+
Discordia
Discordia
DiegoAmmo
Discordia
Level 26
God Stats
4W - 7L
1,632 SR
Queue Stats
123W - 176L
1,486 Elo+
Solo
Ymir
Ymir
Ember22
Ymir
Level 6
God Stats
1W - 1L
1,499 SR
Queue Stats
8W - 4L
1,667 Elo+
Party 3
Skadi
Skadi
LordBeluga
Skadi
Level 9
God Stats
0W - 3L
1,523 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Loki
Loki
Powerd03
Loki
Level 17
God Stats
1W - 2L
1,683 SR
Queue Stats
8W - 8L
1,667 Elo+
Party 3
Bellona
Bellona
Razberry7596
Bellona
Level 4
God Stats
3W - 2L
1,499 SR
Queue Stats
5W - 6L
1,667 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
M3RK SoME
Danzaburou
11
2 / 1 / 1
6,427
643
2,140
3,656
1,220
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
9 / 1 / 0
6,339
634
6,699
5,517
1,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 0 / 3
5,285
529
2,525
2,436
753
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
9
2 / 3 / 0
5,332
533
2,665
7,074
2,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
mcstank53
Ganesha
8
0 / 3 / 7
5,507
551
2,516
6,965
3,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DiegoAmmo
Discordia
8
1 / 2 / 0
4,559
456
1,606
4,165
976
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ymir
Ember22
Ymir
7
1 / 4 / 4
4,955
496
4,265
7,000
2,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
7
2 / 3 / 2
4,560
456
3,314
5,470
1,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Loki
7
3 / 2 / 2
4,962
496
2,527
5,532
1,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Razberry7596
Bellona
8
0 / 2 / 2
4,604
460
947
4,400
3,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
17
13
Kills
7
8
Deaths
13
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Discordia
DiegoAmmo
Discordia
1
2
0
0.5
L
Ymir
Ember22
Ymir
1
4
4
0.75
L
Skadi
2
3
2
1
W
Danzaburou
M3RK SoME
Danzaburou
2
1
1
2.5
W
9
1
0
9
L
Loki
3
2
2
2
L
Bellona
Razberry7596
Bellona
0
2
2
0.5
W
0
0
3
1.5
W
Fenrir
2
3
0
0.67
W
Ganesha
mcstank53
Ganesha
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,545
Damage
12,659
25,648
Taken
26,567
9,879
Mitigated
9,437
8,301
Healing
3,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
DiegoAmmo
Discordia
1,606
236
0
707
4,165
976
365
274
3,891
16,723
0
L
Ymir
Ember22
Ymir
4,265
1,844
0
516
7,000
2,681
0
2,515
4,485
8,967
0
L
Skadi
3,314
2,072
0
452
5,470
1,241
0
815
4,655
0
13,143
W
Danzaburou
M3RK SoME
Danzaburou
2,140
1,107
0
668
3,656
1,220
568
718
2,888
0
31,971
W
6,699
4,211
0
2,785
5,517
1,795
576
1,313
4,179
0
22,539
L
Loki
2,527
1,099
0
2,166
5,532
1,337
0
594
4,938
0
13,545
L
Bellona
Razberry7596
Bellona
947
354
0
125
4,400
3,202
0
843
3,557
0
7,305
W
2,525
278
40
619
2,436
753
1,307
673
1,738
26,963
0
W
Fenrir
2,665
930
0
2,233
7,074
2,166
0
802
6,247
0
25,345
W
Ganesha
mcstank53
Ganesha
2,516
253
0
1,956
6,965
3,945
165
2,365
4,600
12,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,890
Gold Earned
23,640
242
Minions Killed
101
0
Camps Cleared
0
886,081
Distance Traveled
829,265
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
4,559
456
24
2
0
120,231
0
L
Ymir
4,955
496
12
1
0
163,435
1
L
Skadi
4,560
456
21
2
0
164,712
5
W
Danzaburou
6,427
643
76
8
0
184,800
0
W
Neith
6,339
634
60
6
0
177,687
1
L
Loki
4,962
496
28
3
0
202,719
1
L
Bellona
4,604
460
16
2
0
178,168
0
W
Ra
5,285
529
51
5
0
189,111
0
W
Fenrir
5,332
533
50
5
0
181,350
2
W
Ganesha
5,507
551
5
1
0
153,133
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role