Player Matchup

Awilix
Awilix
Diamond IV
 
Awilix
Diamond IV
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sobek
Sobek
Platinum I
Brain Hemorage
Sobek
Platinum I
Level 159
God Stats
6W - 2L
1,918 SR
Queue Stats
253W - 238L
2,022 MMR
Solo
Nu Wa
Nu Wa
Diamond V
Esentriks
Nu Wa
Diamond V
Level 159
God Stats
13W - 11L
1,717 SR
Queue Stats
667W - 580L
2,099 MMR
Solo
The Morrigan
The Morrigan
Diamond IV
Sintro
The Morrigan
Diamond IV
Level 160
God Stats
1W - 2L
1,199 SR
Queue Stats
255W - 233L
2,090 MMR
Party 2
Jing Wei
Jing Wei
Diamond IV
xCoystaa
Jing Wei
Diamond IV
Level 158
God Stats
34W - 39L
1,574 SR
Queue Stats
412W - 392L
2,066 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 143
1,582 SR
1,955 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 146
1,668 SR
2,082 MMR
Cthulhu
Cthulhu
Platinum I
Selfmade Sam
Cthulhu
Platinum I
Level 128
God Stats
1W - 2L
1,642 SR
Queue Stats
99W - 89L
1,996 MMR
Party 1
Chang'e
Chang'e
Diamond V
The Booph
Chang'e
Diamond V
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
259W - 233L
2,079 MMR
Party 1
Mulan
Mulan
Diamond III
Thicc Smith
Mulan
Diamond III
Level 154
God Stats
3W - 1L
1,927 SR
Queue Stats
124W - 125L
2,356 MMR
Solo
Medusa
Medusa
Platinum II
stuntman915
Medusa
Platinum II
Level 155
God Stats
13W - 11L
1,690 SR
Queue Stats
430W - 409L
1,998 MMR
Solo
Ratatoskr
Ratatoskr
Platinum I
vaspectzzz
Ratatoskr
Platinum I
Level 153
God Stats
1W - 2L
1,581 SR
Queue Stats
40W - 38L
1,979 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
20
10 / 0 / 8
13,260
603
19,441
16,027
7,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 5 / 13
10,412
473
7,552
22,167
21,860
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
Esentriks
Nu Wa
19
6 / 3 / 10
13,028
592
19,761
12,369
4,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

The Morrigan
Sintro
The Morrigan
20
6 / 2 / 7
13,714
623
16,358
12,684
5,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
xCoystaa
Jing Wei
20
6 / 1 / 7
14,991
681
13,081
15,857
6,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
OsirisNemesisCu ChulainnErlang ShenSet

VS

Bans
TsukuyomiArachneDanzaburouBakasuraCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Selfmade Sam
Cthulhu
13
1 / 7 / 4
9,050
411
6,510
20,720
11,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
The Booph
Chang'e
14
2 / 5 / 2
8,834
402
8,590
15,283
4,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
2 / 6 / 1
10,866
494
9,426
24,117
17,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
18
1 / 6 / 3
11,189
509
7,424
19,308
5,607
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ratatoskr
vaspectzzz
Ratatoskr
18
5 / 6 / 1
11,148
507
9,127
16,950
6,551
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
22
30
Kills
11
11
Deaths
30
45
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
10
0
8
14
W
2
5
13
1.7
W
Nu Wa
Esentriks
Nu Wa
6
3
10
3.67
L
Cthulhu
Selfmade Sam
Cthulhu
1
7
4
0.43
W
The Morrigan
Sintro
The Morrigan
6
2
7
4.75
L
Chang'e
The Booph
Chang'e
2
5
2
0.6
L
2
6
1
0.42
L
Medusa
1
6
3
0.42
L
Ratatoskr
vaspectzzz
Ratatoskr
5
6
1
0.92
W
Jing Wei
xCoystaa
Jing Wei
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,193
Damage
41,077
79,104
Taken
96,378
45,916
Mitigated
46,063
33,447
Healing
28,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
19,441
8,540
0
5,851
16,027
7,048
1,773
4,898
10,849
0
94,256
W
7,552
588
442
7,144
22,167
21,860
132
5,774
16,115
27,180
0
W
Nu Wa
Esentriks
Nu Wa
19,761
3,729
0
3,265
12,369
4,711
3,680
3,733
8,378
104,732
0
L
Cthulhu
Selfmade Sam
Cthulhu
6,510
252
847
2,893
20,720
11,893
0
8,183
11,951
40,986
0
W
The Morrigan
Sintro
The Morrigan
16,358
3,360
0
4,131
12,684
5,408
1,324
2,357
10,095
82,329
1,280
L
Chang'e
The Booph
Chang'e
8,590
379
1,275
4,804
15,283
4,268
0
7,818
7,177
47,091
0
L
9,426
541
0
8,162
24,117
17,744
0
14,776
8,846
307
70,160
L
Medusa
7,424
4,238
0
6,591
19,308
5,607
0
4,939
14,235
0
91,911
L
Ratatoskr
vaspectzzz
Ratatoskr
9,127
1,978
0
3,638
16,950
6,551
1,962
4,888
11,778
0
77,918
W
Jing Wei
xCoystaa
Jing Wei
13,081
11,474
0
12,614
15,857
6,889
4,385
1,490
14,342
0
144,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,405
Gold Earned
51,087
668
Minions Killed
619
0
Camps Cleared
0
2,207,377
Distance Traveled
2,014,650
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
13,260
603
129
6
0
529,572
0
W
Sobek
10,412
473
28
1
0
435,934
4
W
Nu Wa
13,028
592
173
8
0
421,011
2
L
Cthulhu
9,050
411
68
3
0
414,226
0
W
The Morrigan
13,714
623
134
6
0
378,072
5
L
Chang'e
8,834
402
97
4
0
397,520
6
L
Mulan
10,866
494
140
6
0
408,071
1
L
Medusa
11,189
509
154
7
0
366,662
4
L
Ratatoskr
11,148
507
160
7
0
428,171
2
W
Jing Wei
14,991
681
204
9
0
442,788
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role