Player Matchup

Danzaburou
Danzaburou
MussayMstu
Danzaburou
Level 67
God Stats
12W - 14L
1,427 SR
Queue Stats
67W - 63L
1,301 Elo+
Party 3
King Arthur
King Arthur
Nox_Nibiru
King Arthur
Level 85
God Stats
9W - 13L
1,575 SR
Queue Stats
539W - 612L
1,352 Elo+
Solo
Artemis
Artemis
mattusalen
Artemis
Level 67
God Stats
15W - 19L
1,508 SR
Queue Stats
29W - 39L
1,316 Elo+
Party 1
Tsukuyomi
Tsukuyomi
mr_gonr
Tsukuyomi
Level 65
God Stats
14W - 12L
1,161 SR
Queue Stats
270W - 274L
1,355 Elo+
Party 1
Ymir
Ymir
oliverdigg14
Ymir
Level 66
God Stats
8W - 4L
1,620 SR
Queue Stats
34W - 27L
1,412 Elo+
Party 3
Team Averages
Level 70
1,458 SR
1,347 Elo+

VS

Team Averages
Level 109
1,519 SR
1,495 Elo+
Cupid
Cupid
 
Cupid
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Amy_Wolf_1987
Jormungandr
Level 102
God Stats
3W - 2L
1,470 SR
Queue Stats
27W - 25L
1,470 Elo+
Party 2
Kukulkan
Kukulkan
BigJayDawg90
Kukulkan
Level 160
God Stats
67W - 42L
1,479 SR
Queue Stats
959W - 1,046L
1,430 Elo+
Solo
Awilix
Awilix
LGNDRY BUD
Awilix
Level 89
God Stats
2W - 2L
1,540 SR
Queue Stats
5W - 3L
1,603 Elo+
Solo
Achilles
Achilles
WaffleWolves_
Achilles
Level 105
God Stats
0W - 2L
1,606 SR
Queue Stats
22W - 23L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MussayMstu
Danzaburou
11
3 / 2 / 3
7,374
527
5,078
7,002
2,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Nox_Nibiru
King Arthur
9
0 / 4 / 1
5,849
418
3,137
9,399
7,902
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
mattusalen
Artemis
10
2 / 3 / 7
6,613
472
6,409
8,970
2,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
mr_gonr
Tsukuyomi
11
2 / 3 / 5
7,313
522
5,686
9,823
3,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
6 / 4 / 4
7,337
524
9,722
10,506
7,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
11
5 / 2 / 4
7,132
509
6,842
9,208
3,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
Amy_Wolf_1987
Jormungandr
10
4 / 4 / 7
6,863
490
4,794
11,129
8,686
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
BigJayDawg90
Kukulkan
11
2 / 5 / 6
7,163
512
8,735
6,870
2,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
LGNDRY BUD
Awilix
12
1 / 1 / 5
7,132
509
4,669
10,021
3,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
WaffleWolves_
Achilles
13
4 / 1 / 1
7,768
555
5,573
7,966
10,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
39
13
Kills
16
16
Deaths
13
20
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
5
2
4
3.5
L
Jormungandr
Amy_Wolf_1987
Jormungandr
4
4
7
1.88
L
Kukulkan
BigJayDawg90
Kukulkan
2
5
6
1
L
Awilix
LGNDRY BUD
Awilix
1
1
5
3.5
W
Danzaburou
MussayMstu
Danzaburou
3
2
3
2.25
W
King Arthur
Nox_Nibiru
King Arthur
0
4
1
0.13
L
Achilles
WaffleWolves_
Achilles
4
1
1
4.5
W
Artemis
mattusalen
Artemis
2
3
7
1.83
W
Tsukuyomi
mr_gonr
Tsukuyomi
2
3
5
1.5
W
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,032
Damage
30,613
45,700
Taken
45,194
23,175
Mitigated
27,533
12,092
Healing
11,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
6,842
3,706
271
3,376
9,208
3,181
722
3,251
5,957
0
24,885
L
Jormungandr
Amy_Wolf_1987
Jormungandr
4,794
1,113
424
746
11,129
8,686
190
3,467
7,662
14,152
0
L
Kukulkan
BigJayDawg90
Kukulkan
8,735
642
135
1,854
6,870
2,140
396
1,767
5,103
33,754
0
L
Awilix
LGNDRY BUD
Awilix
4,669
1,839
0
3,617
10,021
3,136
134
1,237
8,784
0
41,902
W
Danzaburou
MussayMstu
Danzaburou
5,078
2,490
0
2,022
7,002
2,161
973
3,716
3,060
0
27,401
W
King Arthur
Nox_Nibiru
King Arthur
3,137
712
0
1,685
9,399
7,902
0
0
9,053
0
22,045
L
Achilles
WaffleWolves_
Achilles
5,573
2,123
0
1,108
7,966
10,390
298
0
7,667
0
33,569
W
Artemis
mattusalen
Artemis
6,409
3,168
582
3,276
8,970
2,475
855
2,740
6,112
0
26,464
W
Tsukuyomi
mr_gonr
Tsukuyomi
5,686
1,186
269
3,258
9,823
3,372
254
2,402
7,269
0
33,790
W
9,722
2,212
0
1,000
10,506
7,265
0
4,115
6,306
28,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,486
Gold Earned
36,058
232
Minions Killed
263
0
Camps Cleared
0
1,281,862
Distance Traveled
1,336,619
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,132
509
36
3
0
282,039
2
L
Jormungandr
6,863
490
23
2
0
275,102
0
L
Kukulkan
7,163
512
67
5
0
237,292
0
L
Awilix
7,132
509
70
5
0
306,903
0
W
Danzaburou
7,374
527
52
4
0
262,039
2
W
King Arthur
5,849
418
39
3
0
224,939
3
L
Achilles
7,768
555
67
5
0
235,283
0
W
Artemis
6,613
472
44
3
0
265,952
1
W
Tsukuyomi
7,313
522
71
5
0
268,400
0
W
Ymir
7,337
524
26
2
0
260,532
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role