Player Matchup

Geb
Geb
Dylanchusa9
Geb
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,312 Elo+
Solo
Odin
Odin
JoKeRz_DeMiSe
Odin
Level 23
God Stats
3W - 4L
1,500 SR
Queue Stats
4W - 10L
1,122 Elo+
Party 1
Ares
Ares
RaVeXCoLoRs
Ares
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 70L
1,358 Elo+
Solo
Merlin
Merlin
collins2828
Merlin
Level 22
God Stats
3W - 3L
1,525 SR
Queue Stats
8W - 7L
1,545 Elo+
Solo
Artemis
Artemis
dlebron1
Artemis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 77L
1,375 Elo+
Party 1
Team Averages
Level 17
1,505 SR
1,342 Elo+

VS

Team Averages
Level 19
1,539 SR
1,440 Elo+
Odin
Odin
MementoMori218
Odin
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Rockcandy682
Sun Wukong
Level 6
God Stats
2W - 3L
1,591 SR
Queue Stats
20W - 27L
1,457 Elo+
Solo
Neith
Neith
ToejamLunacy
Neith
Level 29
God Stats
38W - 37L
1,481 SR
Queue Stats
42W - 41L
1,408 Elo+
Solo
Discordia
Discordia
miggyissenpai
Discordia
Level 29
God Stats
6W - 2L
1,702 SR
Queue Stats
21W - 26L
1,385 Elo+
Solo
Ganesha
Ganesha
mlplaya12
Ganesha
Level 29
God Stats
10W - 14L
1,423 SR
Queue Stats
157W - 181L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
6,682
239
0
89
31
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

20
6 / 5 / 0
12,889
460
17,980
20,080
24,866
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
1 / 9 / 0
8,761
313
5,901
16,400
11,302
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
15
2 / 4 / 1
10,106
361
6,265
9,755
2,672
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
dlebron1
Artemis
18
0 / 9 / 0
10,892
389
10,090
17,447
5,624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 2
12,013
429
3,338
21,164
8,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sun Wukong
Rockcandy682
Sun Wukong
20
9 / 1 / 2
14,699
525
7,847
23,068
22,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
11 / 2 / 2
14,921
533
12,214
18,709
8,025
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
miggyissenpai
Discordia
20
4 / 3 / 1
15,615
558
11,413
13,918
7,758
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ganesha
mlplaya12
Ganesha
20
1 / 1 / 20
15,439
551
13,810
13,160
14,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
54
9
Kills
27
27
Deaths
14
1
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
6
5
0
1.2
W
2
7
2
0.43
L
1
9
0
0.11
W
Sun Wukong
Rockcandy682
Sun Wukong
9
1
2
10
W
11
2
2
6
L
Merlin
2
4
1
0.63
L
Artemis
dlebron1
Artemis
0
9
0
0
W
Discordia
miggyissenpai
Discordia
4
3
1
1.5
W
Ganesha
mlplaya12
Ganesha
1
1
20
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,236
Damage
48,622
63,771
Taken
90,019
44,495
Mitigated
61,027
3,703
Healing
21,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
89
31
0
89
0
0
0
L
17,980
7,492
0
0
20,080
24,866
970
4,430
15,385
463
82,029
W
3,338
2,527
0
2,605
21,164
8,980
0
2,307
18,857
0
57,867
L
5,901
1,084
0
0
16,400
11,302
423
5,496
10,677
28,400
0
W
Sun Wukong
Rockcandy682
Sun Wukong
7,847
2,426
0
3,088
23,068
22,008
3,024
2,983
20,085
0
62,427
W
12,214
8,108
0
7,018
18,709
8,025
3,295
4,622
14,087
0
109,642
L
Merlin
6,265
152
0
697
9,755
2,672
577
6,981
2,023
42,743
0
L
Artemis
dlebron1
Artemis
10,090
5,082
0
3,006
17,447
5,624
31
7,329
10,044
0
65,739
W
Discordia
miggyissenpai
Discordia
11,413
354
316
3,957
13,918
7,758
4,228
5,097
8,821
114,009
0
W
Ganesha
mlplaya12
Ganesha
13,810
2,263
1,341
3,466
13,160
14,256
4,154
2,479
10,681
49,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,330
Gold Earned
72,687
373
Minions Killed
609
0
Camps Cleared
0
1,554,827
Distance Traveled
2,324,210
5
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,682
239
0
0
0
23,551
0
L
Odin
12,889
460
144
5
0
461,602
0
W
Odin
12,013
429
94
3
0
418,462
0
L
Ares
8,761
313
37
1
0
322,704
1
W
Sun Wukong
14,699
525
135
5
0
497,084
3
W
Neith
14,921
533
167
6
0
412,941
2
L
Merlin
10,106
361
81
3
0
381,241
0
L
Artemis
10,892
389
111
4
0
365,729
4
W
Discordia
15,615
558
187
7
0
496,100
6
W
Ganesha
15,439
551
26
1
0
499,623
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role