Player Matchup

Ymir
Ymir
ADesperateTime
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
DatFrog32
Cthulhu
Level 5
God Stats
0W - 1L
1,195 SR
Queue Stats
0W - 3L
1,165 Elo+
Solo
Ares
Ares
Super_farr23
Ares
Level 6
God Stats
0W - 2L
1,300 SR
Queue Stats
1W - 4L
1,316 Elo+
Party 2
Bellona
Bellona
cursive_Tiv-_-
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,316 Elo+
Party 2
Artemis
Artemis
pouty_girl
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 4
1,399 SR
1,359 Elo+

VS

Team Averages
Level 33
1,516 SR
1,506 Elo+
Artemis
Artemis
FtsbOhemio
Artemis
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
218W - 171L
1,648 Elo+
Solo
Nemesis
Nemesis
MissMurderMya
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Geb
Geb
OberCranober
Geb
Level 12
God Stats
3W - 0L
1,768 SR
Queue Stats
3W - 1L
1,380 Elo+
Party 1
Tyr
Tyr
Restless--Nights
Tyr
Level 119
God Stats
1W - 0L
1,312 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
UwUmyjesus
Scylla
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 8 / 0
4,690
361
1,031
9,037
3,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
DatFrog32
Cthulhu
4
0 / 5 / 0
4,386
337
1,534
4,635
1,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 8 / 0
4,415
340
710
11,134
3,921
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 10 / 0
4,430
341
1,446
9,803
5,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
pouty_girl
Artemis
6
0 / 10 / 0
4,620
355
2,372
9,546
2,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FtsbOhemio
Artemis
12
5 / 0 / 5
7,671
590
4,370
4,963
2,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
13
11 / 0 / 11
8,396
646
10,202
8,213
2,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
4 / 1 / 5
6,688
514
1,543
6,162
2,278
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
10 / 0 / 8
7,984
614
9,263
5,546
4,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Scylla
UwUmyjesus
Scylla
12
11 / 0 / 9
8,305
639
8,743
3,083
873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
79
0
Kills
41
41
Deaths
1
0
Assists
38
Player
Kills
Deaths
Assists
KDA
L
0
8
0
0
L
Cthulhu
DatFrog32
Cthulhu
0
5
0
0
W
Artemis
FtsbOhemio
Artemis
5
0
5
7.5
W
Nemesis
11
0
11
16.5
W
4
1
5
6.5
W
10
0
8
14
L
0
8
0
0
W
Scylla
UwUmyjesus
Scylla
11
0
9
15.5
L
0
10
0
0
L
Artemis
pouty_girl
Artemis
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,093
Damage
34,121
44,155
Taken
27,967
16,888
Mitigated
13,442
1,472
Healing
9,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,031
82
0
244
9,037
3,430
0
2,044
6,826
7,864
0
L
Cthulhu
DatFrog32
Cthulhu
1,534
658
0
167
4,635
1,618
0
1,394
2,987
4,641
0
W
Artemis
FtsbOhemio
Artemis
4,370
2,824
0
2,565
4,963
2,990
3,012
649
4,314
0
40,786
W
Nemesis
10,202
5,388
0
3,170
8,213
2,750
634
603
7,510
0
43,221
W
1,543
516
0
273
6,162
2,278
2,284
599
5,563
12,692
0
W
9,263
2,200
0
1,874
5,546
4,551
680
926
4,574
0
28,823
L
710
249
0
0
11,134
3,921
0
2,802
8,079
8,100
0
W
Scylla
UwUmyjesus
Scylla
8,743
1,340
447
914
3,083
873
2,253
498
2,535
31,662
0
L
1,446
430
0
290
9,803
5,654
0
2,569
6,991
0
10,604
L
Artemis
pouty_girl
Artemis
2,372
1,753
0
771
9,546
2,265
122
934
8,326
0
10,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,541
Gold Earned
39,044
66
Minions Killed
286
0
Camps Cleared
0
921,064
Distance Traveled
1,200,343
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,690
361
16
1
0
189,960
0
L
Cthulhu
4,386
337
6
0
0
158,645
1
W
Artemis
7,671
590
73
6
0
197,154
0
W
Nemesis
8,396
646
82
6
0
277,935
1
W
Geb
6,688
514
22
2
0
245,980
0
W
Tyr
7,984
614
49
4
0
250,119
0
L
Ares
4,415
340
13
1
0
149,105
6
W
Scylla
8,305
639
60
5
0
229,155
0
L
Bellona
4,430
341
16
1
0
233,775
1
L
Artemis
4,620
355
15
1
0
189,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role