Player Matchup

Mercury
Mercury
FiRe_GoD_DrAgOn_
Mercury
Level 126
God Stats
1W - 1L
1,240 SR
Queue Stats
11W - 17L
1,349 Elo+
Party 1
King Arthur
King Arthur
Jezzer53
King Arthur
Level 129
God Stats
1W - 0L
1,755 SR
Queue Stats
41W - 38L
1,260 Elo+
Party 1
Geb
Geb
KATAKURI-SGC1
Geb
Level 123
God Stats
1W - 1L
1,257 SR
Queue Stats
16W - 19L
1,454 Elo+
Party 1
Cernunnos
Cernunnos
KING-Val-_-
Cernunnos
Level 127
God Stats
3W - 5L
1,650 SR
Queue Stats
118W - 116L
1,390 Elo+
Party 1
Ra
Ra
UCHIHA_Obito_503
Ra
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,226 Elo+
Party 1
Team Averages
Level 109
1,480 SR
1,336 Elo+

VS

Team Averages
Level 62
1,468 SR
1,508 Elo+
He Bo
He Bo
AlphaHunter08
He Bo
Level 88
God Stats
2W - 5L
1,500 SR
Queue Stats
264W - 254L
1,487 Elo+
Party 3
Ne Zha
Ne Zha
OblvBacon
Ne Zha
Level 81
God Stats
13W - 14L
1,358 SR
Queue Stats
223W - 228L
1,492 Elo+
Party 3
Izanami
Izanami
Onzxf
Izanami
Level 25
God Stats
4W - 9L
1,717 SR
Queue Stats
50W - 51L
1,562 Elo+
Party 3
Jormungandr
Jormungandr
PoundMeatScraps
Jormungandr
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ra
Ra
SuperGogeta77
Ra
Level 85
God Stats
0W - 1L
1,266 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 8
10,462
581
8,162
13,769
5,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
Jezzer53
King Arthur
18
2 / 1 / 3
10,776
599
6,308
11,338
8,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
6 / 3 / 15
10,217
568
8,442
14,755
15,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Cernunnos
KING-Val-_-
Cernunnos
16
13 / 1 / 8
10,763
598
15,447
12,450
4,433
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
8 / 7 / 9
11,068
615
10,025
13,532
5,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 5 / 2
11,198
622
17,278
11,270
3,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ne Zha
OblvBacon
Ne Zha
11
4 / 4 / 0
7,864
437
3,241
9,871
3,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+75
Health

Izanami
Onzxf
Izanami
10
0 / 7 / 3
7,170
398
2,974
10,460
2,578
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
PoundMeatScraps
Jormungandr
13
3 / 8 / 0
8,295
461
8,553
15,900
6,281
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
0 / 10 / 3
7,089
394
8,101
17,566
5,127
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
24
34
Kills
16
16
Deaths
34
43
Assists
8
Player
Kills
Deaths
Assists
KDA
L
9
5
2
2
W
5
4
8
2.25
W
King Arthur
Jezzer53
King Arthur
2
1
3
3.5
W
6
3
15
4.5
W
Cernunnos
KING-Val-_-
Cernunnos
13
1
8
17
L
Ne Zha
OblvBacon
Ne Zha
4
4
0
1
L
Izanami
Onzxf
Izanami
0
7
3
0.21
L
Jormungandr
PoundMeatScraps
Jormungandr
3
8
0
0.38
L
0
10
3
0.15
W
8
7
9
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,384
Damage
40,147
65,844
Taken
65,067
39,225
Mitigated
21,228
20,136
Healing
15,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,278
210
0
1,709
11,270
3,745
771
5,282
5,650
71,999
0
W
8,162
3,987
0
3,188
13,769
5,288
272
7,111
6,658
0
60,112
W
King Arthur
Jezzer53
King Arthur
6,308
938
0
3,643
11,338
8,208
1,264
4,675
6,663
0
74,760
W
8,442
1,390
0
2,006
14,755
15,900
423
7,288
7,467
24,527
0
W
Cernunnos
KING-Val-_-
Cernunnos
15,447
8,668
0
5,921
12,450
4,433
2,072
5,918
6,532
0
67,486
L
Ne Zha
OblvBacon
Ne Zha
3,241
569
0
2,932
9,871
3,497
480
1,525
8,299
0
28,591
L
Izanami
Onzxf
Izanami
2,974
2,281
0
2,116
10,460
2,578
0
1,755
8,616
0
29,863
L
Jormungandr
PoundMeatScraps
Jormungandr
8,553
3,035
156
1,169
15,900
6,281
0
4,470
11,017
35,469
0
L
8,101
1,560
1,235
6,035
17,566
5,127
350
4,812
12,487
42,286
0
W
10,025
932
1,644
3,734
13,532
5,396
689
8,940
4,592
52,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,286
Gold Earned
41,616
488
Minions Killed
356
0
Camps Cleared
0
1,771,783
Distance Traveled
1,425,383
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
11,198
622
127
7
0
327,471
2
W
Mercury
10,462
581
102
6
0
404,484
0
W
King Arthur
10,776
599
160
9
0
371,593
5
W
Geb
10,217
568
25
1
0
328,922
2
W
Cernunnos
10,763
598
98
5
0
341,859
0
L
Ne Zha
7,864
437
61
3
0
214,671
3
L
Izanami
7,170
398
65
4
0
235,302
2
L
Jormungandr
8,295
461
50
3
0
318,629
0
L
Ra
7,089
394
53
3
0
329,310
2
W
Ra
11,068
615
103
6
0
324,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role