Player Matchup

Bellona
Bellona
JorgeHdzX
Bellona
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 49L
1,716 Elo+
Solo
Anubis
Anubis
Karmakinss
Anubis
Level 24
God Stats
15W - 14L
1,883 SR
Queue Stats
179W - 168L
1,677 Elo+
Solo
Neith
Neith
Twilight_Viper
Neith
Level 29
God Stats
7W - 3L
1,819 SR
Queue Stats
35W - 33L
1,579 Elo+
Solo
Tsukuyomi
Tsukuyomi
bigshmeat808
Tsukuyomi
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,627 Elo+
Solo
Cthulhu
Cthulhu
iJoeBlow
Cthulhu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,510 Elo+
Solo
Team Averages
Level 20
1,640 SR
1,622 Elo+

VS

Team Averages
Level 28
1,632 SR
1,569 Elo+
Chronos
Chronos
JakobT619
Chronos
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 153L
1,493 Elo+
Party 1
Medusa
Medusa
KrimsonKobra15
Medusa
Level 24
God Stats
3W - 2L
1,617 SR
Queue Stats
15W - 21L
1,674 Elo+
Party 1
Tsukuyomi
Tsukuyomi
One_Geese
Tsukuyomi
Level 29
God Stats
32W - 21L
1,694 SR
Queue Stats
146W - 149L
1,618 Elo+
Party 1
Jormungandr
Jormungandr
x1AceNinja1x
Jormungandr
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
99W - 123L
1,471 Elo+
Party 1
Bellona
Bellona
x1AceTrain1x
Bellona
Level 29
God Stats
6W - 4L
1,850 SR
Queue Stats
58W - 53L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JorgeHdzX
Bellona
18
5 / 4 / 8
11,536
549
7,077
10,415
10,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
Karmakinss
Anubis
17
10 / 5 / 12
11,929
568
24,225
12,833
6,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
14 / 2 / 11
11,872
565
19,734
13,276
5,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
bigshmeat808
Tsukuyomi
20
7 / 1 / 2
13,160
627
10,941
15,300
7,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
iJoeBlow
Cthulhu
16
6 / 2 / 20
11,978
570
11,418
20,062
22,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
JakobT619
Chronos
15
3 / 7 / 2
9,298
443
7,242
18,534
5,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 12 / 2
6,806
324
3,869
13,256
4,450
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Tsukuyomi
One_Geese
Tsukuyomi
14
5 / 12 / 2
10,091
481
11,519
22,639
6,425
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
x1AceNinja1x
Jormungandr
13
0 / 5 / 1
7,909
377
5,094
15,154
8,741
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bellona
x1AceTrain1x
Bellona
15
4 / 6 / 1
9,104
434
9,775
18,312
13,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
20
42
Kills
12
14
Deaths
42
53
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chronos
JakobT619
Chronos
3
7
2
0.57
W
Bellona
JorgeHdzX
Bellona
5
4
8
2.25
W
Anubis
Karmakinss
Anubis
10
5
12
3.2
L
0
12
2
0.08
L
Tsukuyomi
One_Geese
Tsukuyomi
5
12
2
0.5
W
14
2
11
9.75
W
Tsukuyomi
bigshmeat808
Tsukuyomi
7
1
2
8
W
Cthulhu
iJoeBlow
Cthulhu
6
2
20
8
L
Jormungandr
x1AceNinja1x
Jormungandr
0
5
1
0.1
L
Bellona
x1AceTrain1x
Bellona
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,395
Damage
37,499
71,886
Taken
87,895
53,187
Mitigated
38,627
31,215
Healing
12,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
JakobT619
Chronos
7,242
1,373
0
5,546
18,534
5,354
0
9,341
8,689
40,761
0
W
Bellona
JorgeHdzX
Bellona
7,077
3,156
0
1,762
10,415
10,714
3,128
467
9,618
5,041
42,097
W
Anubis
Karmakinss
Anubis
24,225
536
0
5,345
12,833
6,796
567
3,089
9,719
76,744
0
L
3,869
2,274
0
0
13,256
4,450
0
7,424
5,650
0
19,716
L
Tsukuyomi
One_Geese
Tsukuyomi
11,519
3,715
465
4,115
22,639
6,425
0
6,879
15,558
0
37,919
W
19,734
10,811
0
7,179
13,276
5,804
5,923
3,439
9,837
0
68,896
W
Tsukuyomi
bigshmeat808
Tsukuyomi
10,941
3,405
0
11,304
15,300
7,111
0
1,930
13,270
0
125,833
W
Cthulhu
iJoeBlow
Cthulhu
11,418
611
455
5,170
20,062
22,762
456
3,520
16,402
49,000
0
L
Jormungandr
x1AceNinja1x
Jormungandr
5,094
1,087
0
500
15,154
8,741
917
3,539
11,529
28,804
0
L
Bellona
x1AceTrain1x
Bellona
9,775
3,534
0
1,458
18,312
13,657
150
7,756
10,356
130
42,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,475
Gold Earned
43,208
589
Minions Killed
295
0
Camps Cleared
0
1,899,799
Distance Traveled
1,608,126
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,298
443
71
3
0
319,830
0
W
Bellona
11,536
549
98
5
0
379,957
2
W
Anubis
11,929
568
117
6
0
324,091
0
L
Medusa
6,806
324
30
1
0
240,871
0
L
Tsukuyomi
10,091
481
51
2
0
343,537
0
W
Neith
11,872
565
109
5
0
338,596
0
W
Tsukuyomi
13,160
627
202
10
0
461,416
2
W
Cthulhu
11,978
570
63
3
0
395,739
1
L
Jormungandr
7,909
377
62
3
0
320,974
0
L
Bellona
9,104
434
81
4
0
382,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role