Player Matchup

Neith
Neith
LiLCASH01
Neith
Level 89
God Stats
15W - 11L
1,500 SR
Queue Stats
560W - 373L
1,662 Elo+
Party 1
Kukulkan
Kukulkan
Volt AzaZel
Kukulkan
Level 16
God Stats
42W - 18L
2,008 SR
Queue Stats
202W - 82L
1,743 Elo+
Party 1
Ymir
Ymir
bluefirez9
Ymir
Level 106
God Stats
14W - 11L
2,008 SR
Queue Stats
779W - 600L
1,675 Elo+
Party 1
Team Averages
Level 70
1,839 SR
1,693 Elo+

VS

Team Averages
Level 12
1,359 SR
1,517 Elo+
Anubis
Anubis
Axel_crack09
Anubis
Level 5
God Stats
0W - 2L
1,254 SR
Queue Stats
7W - 21L
1,344 Elo+
Solo
Vulcan
Vulcan
ItsDawsonBruh
Vulcan
Level 5
God Stats
2W - 5L
1,509 SR
Queue Stats
2W - 5L
1,667 Elo+
Party 2
Nike
Nike
xFrostyMac
Nike
Level 27
God Stats
6W - 2L
1,312 SR
Queue Stats
32W - 25L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
LiLCASH01
Neith
14
13 / 0 / 9
9,831
983
9,280
4,985
2,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
Volt AzaZel
Kukulkan
13
6 / 1 / 17
8,933
893
8,101
4,325
1,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
6 / 1 / 14
9,084
908
8,381
11,892
7,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
7
0 / 12 / 2
6,115
612
2,520
9,323
4,269
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 8 / 2
6,346
635
5,449
8,553
3,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 5 / 0
7,079
708
6,764
11,681
8,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
6
25
Kills
2
2
Deaths
25
40
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anubis
0
12
2
0.08
L
0
8
2
0.13
W
Neith
LiLCASH01
Neith
13
0
9
17.5
W
Kukulkan
Volt AzaZel
Kukulkan
6
1
17
14.5
W
6
1
14
13
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,762
Damage
14,733
21,202
Taken
29,557
11,592
Mitigated
15,554
4,000
Healing
1,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
2,520
748
0
322
9,323
4,269
0
4,806
4,233
9,875
0
L
5,449
1,660
0
455
8,553
3,267
0
4,968
3,459
20,752
0
W
Neith
LiLCASH01
Neith
9,280
4,298
0
2,163
4,985
2,657
1,931
1,796
3,123
2,358
35,052
W
Kukulkan
Volt AzaZel
Kukulkan
8,101
920
0
435
4,325
1,402
434
1,982
2,247
32,595
0
W
8,381
1,869
0
1,402
11,892
7,533
0
5,363
6,195
23,097
0
L
6,764
982
0
482
11,681
8,018
0
6,701
4,762
3,153
20,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,848
Gold Earned
19,540
142
Minions Killed
84
0
Camps Cleared
0
570,004
Distance Traveled
449,304
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,115
612
16
2
0
109,536
0
L
Vulcan
6,346
635
22
2
0
162,788
0
W
Neith
9,831
983
61
6
0
181,111
0
W
Kukulkan
8,933
893
55
6
0
193,386
0
W
Ymir
9,084
908
26
3
0
195,507
0
L
Nike
7,079
708
46
5
0
176,980
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role