Player Matchup

Hun Batz
Hun Batz
CrookedTarot
Hun Batz
Level 29
God Stats
8W - 3L
1,208 SR
Queue Stats
66W - 91L
1,343 Elo+
Solo
Danzaburou
Danzaburou
DIRTYCOUNTRYtx
Danzaburou
Level 12
God Stats
35W - 54L
1,583 SR
Queue Stats
169W - 185L
1,288 Elo+
Solo
Yemoja
Yemoja
OcTavious8473
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
TChad2636
Kuzenbo
Level 27
God Stats
51W - 46L
1,532 SR
Queue Stats
174W - 172L
1,366 Elo+
Party 2
Cerberus
Cerberus
icebank16
Cerberus
Level 28
God Stats
12W - 13L
1,472 SR
Queue Stats
186W - 183L
1,446 Elo+
Party 2
Team Averages
Level 20
1,459 SR
1,389 Elo+

VS

Team Averages
Level 17
1,576 SR
1,456 Elo+
Tsukuyomi
Tsukuyomi
Fireturtle07824
Tsukuyomi
Level 25
God Stats
16W - 7L
1,415 SR
Queue Stats
402W - 373L
1,384 Elo+
Solo
Chernobog
Chernobog
GraDelS64
Chernobog
Level 30
God Stats
5W - 6L
1,566 SR
Queue Stats
137W - 196L
1,426 Elo+
Solo
Ra
Ra
Joesycom9
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Xop Vranex
Jormungandr
Level 13
God Stats
2W - 5L
1,797 SR
Queue Stats
107W - 117L
1,500 Elo+
Party 1
King Arthur
King Arthur
Xop Zabi
King Arthur
Level 15
God Stats
12W - 7L
1,602 SR
Queue Stats
179W - 199L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CrookedTarot
Hun Batz
12
4 / 4 / 3
7,615
544
5,255
7,426
2,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Danzaburou
DIRTYCOUNTRYtx
Danzaburou
10
3 / 4 / 2
6,565
469
4,744
7,611
2,267
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

6
0 / 1 / 1
5,218
373
134
2,325
838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kuzenbo
TChad2636
Kuzenbo
10
2 / 0 / 4
7,088
506
4,810
5,912
4,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cerberus
icebank16
Cerberus
11
6 / 3 / 4
7,740
553
10,059
10,018
11,298
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Fireturtle07824
Tsukuyomi
13
5 / 2 / 1
7,530
538
4,690
9,706
2,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chernobog
GraDelS64
Chernobog
10
3 / 4 / 0
6,440
460
4,973
9,035
2,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

3
0 / 4 / 2
4,680
334
943
2,555
441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jormungandr
Xop Vranex
Jormungandr
9
2 / 4 / 3
6,082
434
4,203
10,924
7,524
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

King Arthur
Xop Zabi
King Arthur
10
2 / 3 / 2
6,493
464
5,473
12,082
6,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
20
15
Kills
12
12
Deaths
17
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
CrookedTarot
Hun Batz
4
4
3
1.38
W
Danzaburou
DIRTYCOUNTRYtx
Danzaburou
3
4
2
1
L
Tsukuyomi
Fireturtle07824
Tsukuyomi
5
2
1
2.75
L
Chernobog
GraDelS64
Chernobog
3
4
0
0.75
L
0
4
2
0.25
W
0
1
1
0.5
W
Kuzenbo
TChad2636
Kuzenbo
2
0
4
4
L
Jormungandr
Xop Vranex
Jormungandr
2
4
3
0.88
L
King Arthur
Xop Zabi
King Arthur
2
3
2
1
W
Cerberus
icebank16
Cerberus
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,002
Damage
20,282
33,292
Taken
44,302
21,461
Mitigated
20,336
7,123
Healing
9,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
CrookedTarot
Hun Batz
5,255
2,146
0
1,506
7,426
2,360
0
632
6,694
0
31,951
W
Danzaburou
DIRTYCOUNTRYtx
Danzaburou
4,744
1,693
0
788
7,611
2,267
1,728
1,530
6,081
0
32,065
L
Tsukuyomi
Fireturtle07824
Tsukuyomi
4,690
1,697
0
2,759
9,706
2,879
905
2,168
7,438
0
41,295
L
Chernobog
GraDelS64
Chernobog
4,973
2,985
0
2,824
9,035
2,545
357
2,446
6,541
0
27,746
L
943
467
10
52
2,555
441
11
659
1,861
4,380
0
W
134
0
257
96
2,325
838
28
442
1,883
1,601
0
W
Kuzenbo
TChad2636
Kuzenbo
4,810
2,339
429
1,783
5,912
4,698
1,192
2,054
3,858
18,247
0
L
Jormungandr
Xop Vranex
Jormungandr
4,203
1,280
0
1,343
10,924
7,524
0
3,237
7,687
26,069
0
L
King Arthur
Xop Zabi
King Arthur
5,473
1,247
0
2,501
12,082
6,947
0
5,929
5,772
0
22,917
W
Cerberus
icebank16
Cerberus
10,059
996
0
2,264
10,018
11,298
304
488
9,185
24,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,226
Gold Earned
31,225
180
Minions Killed
221
0
Camps Cleared
0
1,174,149
Distance Traveled
1,060,877
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
7,615
544
68
5
0
277,819
5
W
Danzaburou
6,565
469
51
4
0
239,498
0
L
Tsukuyomi
7,530
538
68
5
0
276,174
0
L
Chernobog
6,440
460
57
4
0
227,519
0
L
Ra
4,680
334
7
1
0
115,712
2
W
Yemoja
5,218
373
2
0
0
140,421
2
W
Kuzenbo
7,088
506
20
1
0
263,734
0
L
Jormungandr
6,082
434
45
3
0
205,735
2
L
King Arthur
6,493
464
44
3
0
235,737
0
W
Cerberus
7,740
553
39
3
0
252,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role