Player Matchup

Loki
Loki
Bronze IV
ASAP_Barrios
Loki
Bronze IV
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 63L
1,265 MMR
Solo
Apollo
Apollo
Silver I
Hrenwaldt
Apollo
Silver I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Silver IV
IPlaTiNuuMZzz
Agni
Silver IV
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 63L
1,267 MMR
Solo
Chaac
Chaac
Silver III
IlR4YENTIl
Chaac
Silver III
Level 81
God Stats
1W - 3L
1,702 SR
Queue Stats
6W - 17L
1,266 MMR
Solo
Serqet
Serqet
Silver III
jr43210987654
Serqet
Silver III
Level 148
God Stats
30W - 27L
1,251 SR
Queue Stats
453W - 476L
1,269 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 115
1,490 SR
1,313 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 119
1,588 SR
1,262 MMR
Artemis
Artemis
Silver I
CAPT41N_D3AD
Artemis
Silver I
Level 122
God Stats
7W - 4L
1,806 SR
Queue Stats
391W - 399L
1,267 MMR
Solo
Sylvanus
Sylvanus
Silver I
Frozone35
Sylvanus
Silver I
Level 65
God Stats
9W - 15L
1,388 SR
Queue Stats
90W - 139L
1,267 MMR
Solo
Zeus
Zeus
Silver I
LofiMal
Zeus
Silver I
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 84L
1,267 MMR
Solo
Set
Set
Bronze III
NO SAFE SPACES
Set
Bronze III
Level 156
God Stats
6W - 3L
1,500 SR
Queue Stats
181W - 187L
1,267 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold V
babyshaq915
Kumbhakarna
Gold V
Level 102
God Stats
8W - 5L
1,744 SR
Queue Stats
665W - 683L
1,244 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 4
7,149
511
5,792
7,494
2,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
Hrenwaldt
Apollo
8
6 / 6 / 3
6,090
435
4,870
9,858
2,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
1 / 6 / 0
6,669
476
4,832
8,359
2,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
13
2 / 3 / 1
7,384
527
5,105
10,444
6,736
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
1 / 3 / 2
6,513
465
1,736
8,252
2,595
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bans
ArachneBakasuraDanzaburouTsukuyomiCthulhu

VS

Bans
Cu ChulainnYmirHadesBellonaSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CAPT41N_D3AD
Artemis
11
1 / 4 / 5
6,733
481
4,534
9,032
2,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
Frozone35
Sylvanus
13
4 / 3 / 0
7,299
521
5,266
8,275
6,693
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zeus
LofiMal
Zeus
15
14 / 0 / 1
9,597
686
11,502
4,108
1,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 1 / 3
7,971
569
4,274
8,255
3,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kumbhakarna
babyshaq915
Kumbhakarna
10
0 / 5 / 9
6,774
484
3,341
10,359
5,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
38
13
Kills
20
20
Deaths
13
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
3
2
4
2.5
W
Artemis
CAPT41N_D3AD
Artemis
1
4
5
0.88
W
Sylvanus
Frozone35
Sylvanus
4
3
0
1.33
L
Apollo
Hrenwaldt
Apollo
6
6
3
1.25
L
1
6
0
0.17
L
Chaac
2
3
1
0.83
W
Zeus
LofiMal
Zeus
14
0
1
14.5
W
1
1
3
2.5
W
Kumbhakarna
babyshaq915
Kumbhakarna
0
5
9
0.9
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,335
Damage
28,917
44,407
Taken
40,029
16,955
Mitigated
19,010
8,594
Healing
12,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,792
1,608
0
2,423
7,494
2,506
0
2,790
4,642
0
33,972
W
Artemis
CAPT41N_D3AD
Artemis
4,534
2,012
0
3,303
9,032
2,340
669
0
9,032
0
33,449
W
Sylvanus
Frozone35
Sylvanus
5,266
1,936
182
3,123
8,275
6,693
553
860
7,105
27,704
0
L
Apollo
Hrenwaldt
Apollo
4,870
2,821
0
1,579
9,858
2,707
0
5,189
4,380
0
21,337
L
4,832
213
0
1,024
8,359
2,411
342
5,183
2,874
35,958
0
L
Chaac
5,105
1,342
0
2,883
10,444
6,736
200
4,073
6,371
0
39,657
W
Zeus
LofiMal
Zeus
11,502
1,046
0
1,314
4,108
1,223
0
774
3,284
49,619
0
W
4,274
1,679
0
3,801
8,255
3,272
1,473
1,165
6,974
0
54,636
W
Kumbhakarna
babyshaq915
Kumbhakarna
3,341
471
0
535
10,359
5,482
0
1,633
8,538
21,131
0
L
1,736
406
0
685
8,252
2,595
0
2,213
6,031
0
36,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,805
Gold Earned
38,374
343
Minions Killed
348
0
Camps Cleared
0
1,261,521
Distance Traveled
1,220,277
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,149
511
69
5
0
275,820
1
W
Artemis
6,733
481
54
4
0
232,219
0
W
Sylvanus
7,299
521
55
4
0
154,724
0
L
Apollo
6,090
435
29
2
0
240,602
5
L
Agni
6,669
476
75
5
0
253,272
2
L
Chaac
7,384
527
97
7
0
216,058
4
W
Zeus
9,597
686
92
7
0
274,259
3
W
Set
7,971
569
115
8
0
282,439
0
W
Kumbhakarna
6,774
484
32
2
0
276,636
2
L
Serqet
6,513
465
73
5
0
275,769
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role