Player Matchup

Chernobog
Chernobog
Draco9158
Chernobog
Level 29
God Stats
5W - 4L
1,460 SR
Queue Stats
304W - 345L
1,407 Elo+
Solo
Nemesis
Nemesis
IronHorseArmor
Nemesis
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 25L
1,880 Elo+
Solo
Sobek
Sobek
MRniceguy02
Sobek
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 29L
1,565 Elo+
Solo
Janus
Janus
denverman
Janus
Level 27
God Stats
2W - 1L
1,531 SR
Queue Stats
12W - 13L
1,506 Elo+
Solo
Bellona
Bellona
galodiaz7
Bellona
Level 14
God Stats
2W - 1L
1,767 SR
Queue Stats
23W - 40L
1,272 Elo+
Solo
Team Averages
Level 18
1,552 SR
1,526 Elo+

VS

Team Averages
Level 14
1,616 SR
1,566 Elo+
Aphrodite
Aphrodite
Grandboys5
Aphrodite
Level 23
God Stats
6W - 3L
1,725 SR
Queue Stats
26W - 17L
1,655 Elo+
Party 1
Olorun
Olorun
Lion167
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Odin
Odin
Mistories
Odin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Bastet
Bastet
TheNameIsDaemon
Bastet
Level 18
God Stats
18W - 15L
1,742 SR
Queue Stats
370W - 350L
1,498 Elo+
Solo
Bellona
Bellona
ZombehHunterNS
Bellona
Level 24
God Stats
4W - 3L
1,612 SR
Queue Stats
22W - 12L
1,677 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Draco9158
Chernobog
5
0 / 1 / 2
3,343
669
770
2,644
410
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
2 / 2 / 0
3,495
699
1,199
2,699
1,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

5
1 / 1 / 2
3,594
719
1,023
3,290
1,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
denverman
Janus
6
2 / 0 / 1
4,101
820
1,380
1,506
256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
galodiaz7
Bellona
5
0 / 2 / 0
3,217
643
602
2,661
1,164

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Grandboys5
Aphrodite
6
1 / 0 / 3
3,804
761
1,170
2,362
717
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Olorun
Lion167
Olorun
1
0 / 0 / 0
1,113
223
0
0
0
Odin
3
0 / 4 / 0
2,858
572
1,082
2,938
1,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
2 / 0 / 0
3,643
729
851
1,498
295
Mace

Mace

+10
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
3 / 1 / 1
3,919
784
3,054
3,317
1,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
10
5
Kills
6
6
Deaths
5
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Draco9158
Chernobog
0
1
2
1
L
Aphrodite
Grandboys5
Aphrodite
1
0
3
2.5
W
2
2
0
1
L
Olorun
Lion167
Olorun
0
0
0
0
W
1
1
2
2
L
Odin
0
4
0
0
L
2
0
0
2
L
3
1
1
3.5
W
Janus
denverman
Janus
2
0
1
2.5
W
Bellona
galodiaz7
Bellona
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,974
Damage
6,157
12,800
Taken
10,115
4,370
Mitigated
4,127
4,837
Healing
3,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Draco9158
Chernobog
770
494
0
1,320
2,644
410
0
314
2,330
0
8,664
L
Aphrodite
Grandboys5
Aphrodite
1,170
487
640
1,175
2,362
717
364
767
1,561
10,812
0
W
1,199
540
0
667
2,699
1,415
0
380
2,313
2,602
8,178
L
Olorun
Lion167
Olorun
0
0
0
0
0
0
0
0
0
0
0
W
1,023
222
0
2,096
3,290
1,125
0
231
2,984
5,702
0
L
Odin
1,082
353
0
112
2,938
1,493
0
1,075
1,813
0
3,514
L
851
205
0
285
1,498
295
0
0
1,498
0
6,303
L
3,054
1,244
0
1,358
3,317
1,622
438
563
2,754
0
11,267
W
Janus
denverman
Janus
1,380
258
0
453
1,506
256
0
0
1,431
15,656
0
W
Bellona
galodiaz7
Bellona
602
128
0
301
2,661
1,164
59
245
2,416
0
6,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,750
Gold Earned
15,337
108
Minions Killed
66
0
Camps Cleared
0
483,942
Distance Traveled
442,776
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
3,343
669
23
5
0
82,407
1
L
Aphrodite
3,804
761
18
4
0
100,941
1
W
Nemesis
3,495
699
29
6
0
113,993
0
L
Olorun
1,113
223
0
0
0
0
0
W
Sobek
3,594
719
7
1
0
110,762
1
L
Odin
2,858
572
4
1
0
100,287
0
L
Bastet
3,643
729
19
4
0
127,138
0
L
Bellona
3,919
784
25
5
0
114,410
0
W
Janus
4,101
820
33
7
0
86,430
0
W
Bellona
3,217
643
16
3
0
90,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role