Player Matchup

Hades
Hades
Bola0067
Hades
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 32L
1,567 Elo+
Party 1
Bacchus
Bacchus
FB_YURI-_-
Bacchus
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 91L
1,211 Elo+
Party 2
Thor
Thor
XxGodvitexX
Thor
Level 12
God Stats
6W - 11L
1,538 SR
Queue Stats
15W - 19L
1,547 Elo+
Solo
Chaac
Chaac
ZetSucos
Chaac
Level 12
God Stats
4W - 5L
1,508 SR
Queue Stats
92W - 115L
1,458 Elo+
Party 1
Artemis
Artemis
batmito150
Artemis
Level 13
God Stats
1W - 3L
1,274 SR
Queue Stats
39W - 51L
1,211 Elo+
Party 2
Team Averages
Level 12
1,464 SR
1,399 Elo+

VS

Team Averages
Level 19
1,562 SR
1,511 Elo+
Ra
Ra
LukasDA09
Ra
Level 5
God Stats
5W - 5L
1,500 SR
Queue Stats
31W - 32L
1,500 Elo+
Party 3
Horus
Horus
ZBernardPDM
Horus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 96L
1,339 Elo+
Solo
Mercury
Mercury
eklipc_andante
Mercury
Level 29
God Stats
4W - 9L
1,808 SR
Queue Stats
158W - 188L
1,775 Elo+
Party 3
Ymir
Ymir
eltouro1
Ymir
Level 27
God Stats
10W - 5L
1,500 SR
Queue Stats
140W - 125L
1,491 Elo+
Solo
Heimdallr
Heimdallr
weeabojagerman1
Heimdallr
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
137W - 138L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Bola0067
Hades
17
3 / 8 / 3
11,852
456
12,247
19,676
15,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
FB_YURI-_-
Bacchus
15
1 / 12 / 0
9,514
366
3,414
20,292
13,749
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

20
9 / 8 / 4
14,498
558
18,702
22,403
10,473
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
ZetSucos
Chaac
20
9 / 6 / 4
14,389
553
20,950
26,534
32,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
batmito150
Artemis
15
0 / 14 / 1
9,945
383
6,644
20,514
7,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 10 / 11
12,884
496
7,320
16,134
7,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
1 / 6 / 2
12,102
465
1,938
16,255
9,017
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
8 / 6 / 8
15,589
600
15,706
24,380
11,283
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
20
9 / 1 / 20
15,442
594
13,030
21,610
22,037
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heimdallr
weeabojagerman1
Heimdallr
20
27 / 1 / 13
16,483
634
40,670
18,287
10,801
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
101
22
Kills
47
48
Deaths
24
12
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Hades
Bola0067
Hades
3
8
3
0.56
L
Bacchus
FB_YURI-_-
Bacchus
1
12
0
0.08
W
2
10
11
0.75
L
9
8
4
1.38
W
1
6
2
0.33
L
Chaac
ZetSucos
Chaac
9
6
4
1.83
L
Artemis
batmito150
Artemis
0
14
1
0.04
W
8
6
8
2
W
Ymir
9
1
20
19
W
Heimdallr
weeabojagerman1
Heimdallr
27
1
13
33.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,957
Damage
78,664
109,419
Taken
96,666
79,070
Mitigated
60,799
23,488
Healing
27,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Bola0067
Hades
12,247
1,781
255
5,463
19,676
15,037
989
5,649
14,024
61,921
0
L
Bacchus
FB_YURI-_-
Bacchus
3,414
409
0
227
20,292
13,749
682
2,465
17,827
23,016
0
W
7,320
1,198
1,408
3,666
16,134
7,661
765
4,039
12,020
59,773
0
L
18,702
5,868
0
2,639
22,403
10,473
0
3,032
19,371
0
106,500
W
1,938
1,177
262
1,586
16,255
9,017
1,940
0
15,730
0
40,234
L
Chaac
ZetSucos
Chaac
20,950
5,617
0
11,361
26,534
32,721
1,813
3,573
22,961
0
81,676
L
Artemis
batmito150
Artemis
6,644
3,362
0
3,543
20,514
7,090
2,228
5,804
14,707
0
59,299
W
15,706
10,768
0
10,337
24,380
11,283
4,134
2,828
21,502
0
128,010
W
Ymir
13,030
2,906
0
6,046
21,610
22,037
718
4,900
16,639
46,514
0
W
Heimdallr
weeabojagerman1
Heimdallr
40,670
19,942
0
4,086
18,287
10,801
3,647
3,894
14,251
0
107,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,198
Gold Earned
72,500
522
Minions Killed
557
0
Camps Cleared
0
2,180,457
Distance Traveled
2,383,186
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
11,852
456
114
4
0
427,597
1
L
Bacchus
9,514
366
43
2
0
493,574
0
W
Ra
12,884
496
107
4
0
428,693
0
L
Thor
14,498
558
142
5
0
399,166
0
W
Horus
12,102
465
79
3
0
391,680
5
L
Chaac
14,389
553
123
5
0
424,710
2
L
Artemis
9,945
383
100
4
0
435,410
1
W
Mercury
15,589
600
180
7
0
568,349
0
W
Ymir
15,442
594
71
3
0
470,662
4
W
Heimdallr
16,483
634
120
5
0
523,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role